Originally Posted by ZealotKi11er
Originally Posted by ILoveHighDPI
When the Xbox 360 launched in 2005, that was effectively the end of Original Xbox software production, you couldn't make a game that works on both the Original Xbox and Xbox 360.
That's not the case here, you can make a game that runs flawlessly on both Scorpio and Xbox One, and whatever comes after Scorpio, and theoretically it will still work with every piece of Xbox hardware produced from here on.
And the reverse is also true that in 20 years someone will be able to make games that run on the latest hardware while still supporting the Xbox One.
There's no guarantee that new games will support the Xbox One 20 years from now, just that they can if they really want to.
(It's just like PC games, and Microsoft's first party titles are all PC games now, the inherent attributes of PC game compatibility now apply to both the Xbox hardware and software.)
Yeah but they will abandon Xbox One/ S before Scorpio. They just cant make games that scale that much in 5 years time.
Have you seen all the games being released on the PS3/360 over the last three years?
And that's across three completely different architectures.
In the future publishers will have even less incentive to stop releasing games on the Xbone because every gaming platform in the future will still be inherently compatible (technically that even includes Sony hardware).
And then you have to consider the kinds of advancements that are being made in upcoming games.
One of the problems I see with current games is that they're mostly using the power available in ways that doesn't affect gameplay, they have better shaders and hair physics, but core game concepts aren't changing with new hardware.
Would it be a deal breaker to play Tomb Raider with low res shadows and hair physics disabled?
That's the kind of question most games in the next decade will be facing. I wish it weren't, I wish we had CPU architectiures on the horizon that would blow away everything we have today, but that's not the world we live in.
Until game concepts like Star Citizen become more common there isn't much that a person could ask of a game that couldn't be done on current hardware.Edited by ILoveHighDPI - 6/14/16 at 8:34pm