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post #81 of 152
All those lies from Luckey. First the promised price of oculus then this thing.
post #82 of 152
Quote:
Originally Posted by Purejoke View Post

All those lies from Luckey. First the promised price of oculus then this thing.
The dude is a snake. I feel bad for all the people who worshiped him. If I sold my soul to FB I'd definitely go into hiding, inside my mansion.
post #83 of 152
Eat your rift facebook.
post #84 of 152
Quote:
Originally Posted by TheBlindDeafMute View Post

I wonder how many of these people backed oculus a year ago and were excited.

They have the right to exclusives. How is this any different than Halo, Uncharted, Mario, Sonic or any other console exclusive? Ultimately it's up to the end user. Just because you can't afford either or both systems doesn't doom it to failure. It's a business decision. You want to play this game? Buy our system.

I'm waiting for more games for this very reason. I want to see which system has the better games.
Hardware-locked exclusives have no home on a PC. Go play Xbox games at 720p and 25 FPS if you want exclusives. The whole idea of exclusives is wildly anti-consumer.
post #85 of 152
Quote:
Originally Posted by Swolern View Post

Quote:
Originally Posted by ChronoBodi View Post

Sometimes i'm just wondering whether Oculus genuinely thinks all the bad PR will simply blow over.
Isn't it just adding fuel to the PR fire anyway by being swarmy about it?

I'm just wondering whether they think FB money can simply force their way into the VR market, no?
I think it could go one of 2 ways. Heads in the Oculus content dept will role. They will then change their business practices eventually. Or two, Oculus will do something drastic to gain back the public trust. Maybe free touch controllers to those who have a Rift CV1, and $600 CV1 + Touch combo. (via Supermi). Don't get your hope up on the latter though.

I think that would be a good plan. That's a lot of cost to eat though. Plus, I got my Rift at retail, so I would probably get locked out of the free Touch controllers...

If Oculus were to double down and still come out on top, they should deploy the Touch at or below cost... AND include credit for their store to offset half or better of the cost of the controllers. That money loops back around to content creators.

Either way, I agree Oculus needs to retool their strategy NOW rather than waiting for their supply issues to resolve. I wonder how much flexibility they have in their contracts to do so. Are there any practical impediments? It's always easy for us armchair analysts to declare "it's simple, just do this", but we are not privy to all that information.
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post #86 of 152
Quote:
Originally Posted by Ganf View Post

Pretty sure at this point companies are just trotting John out on stage to get all of the old cats to pay attention.

He was showcasing Minecraft at E3 this year.

That's all I have to say.

Remember Carmack dedicated himself to VR via Oculus well before the Facebook buyout, and more than likely is just caught in a tangled web at this point. Such a shame.
I don't think he himself is a sellout, but he probably has some sort of contract with them that he is obliged to honor. If course this is all speculation on my part.
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post #87 of 152
Quote:
Originally Posted by TheBlindDeafMute View Post

I wonder how many of these people backed oculus a year ago and were excited.

They have the right to exclusives. How is this any different than Halo, Uncharted, Mario, Sonic or any other console exclusive? Ultimately it's up to the end user. Just because you can't afford either or both systems doesn't doom it to failure. It's a business decision. You want to play this game? Buy our system.

I'm waiting for more games for this very reason. I want to see which system has the better games.

It's not a system, it's a fancy monitor. It is just another peripheral. You're asking for a future where games are locked to specific mice, or keyboards or monitors.
post #88 of 152
let me put into perspective for those of you that are to defend occulus.

1. They are not a content creator.
2. They provide ONLY the headset to play 3D games that THEY want you to play.
3. They require YOU the customer to have a computer that is about $800+ to use their headset which cost an additional $600.00
4. They want to be like SONY but they provide ONLY the headset. SONY has the PS4 which has everything other then the display
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post #89 of 152
Quote:
Originally Posted by TheBlindDeafMute View Post

I wonder how many of these people backed oculus a year ago and were excited.

They have the right to exclusives. How is this any different than Halo, Uncharted, Mario, Sonic or any other console exclusive? Ultimately it's up to the end user. Just because you can't afford either or both systems doesn't doom it to failure. It's a business decision. You want to play this game? Buy our system.

I'm waiting for more games for this very reason. I want to see which system has the better games.

So according to you we should have video cards and CPU's from Intel, AMD and Nvidia just to work, watch films and play games, not to mention screens, keyboards, mice, sound cards, etc. Good going with this mentality of yours, if it were up to you we would need dozens of systems.

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post #90 of 152
Quote:
Originally Posted by DIYDeath View Post


Since this thread has devolved into petty bickering...technically...those are computers. tongue.gif

 

 

LOL... no, they are smartphones.

 

They don't install application, or programs, they install little "applets". (For those people who don't own a computer). That is why android preys on the less fortunate and housed all the free phones & free "applets". So that more mediocrity follows along and forms a safe zone for uneducated people.

 

Facebook and Oculus are not suited for each other.

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