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[VC]GTX 1060 specifications leaked - faster than RX 480 - Page 56  

post #551 of 735
Quote:
Originally Posted by rv8000 View Post

So you're saying that while having 20% less shaders, HALF the ROPs, less TMU's, a smaller bus and less bandwidth, a RX480 performing 4% behind in 1 gaming benchmark doesn't have any form of IPC gain?! Please rethink what you wrote. What was that common saying going around lately with all the new GPU releases... "TFlops =/= gaming performance"....
doh.gif tpu has like 10-14 games not just 1.

look at kepler vs maxwell, it gained 35% more performance and it shows, but this gcn 3 to 4, 15%/cu performance uplift doesn't show up anywhere. why are are you forgetting about clockspeed bumbp it got ? regardless i was strictly comparing perf/tflops nothing else. and you can't prove me wrong wink.gif. they can increase 100% cu performance but if they pair it up with 8rop we won't see that gain, so it's irrelevant.
post #552 of 735
Quote:
Originally Posted by EightDee8D View Post

doh.gif tpu has like 10-14 games not just 1.

look at kepler vs maxwell, it gained 35% more performance and it shows, but this gcn 3 to 4, 15%/cu performance uplift doesn't show up anywhere. why are are you forgetting about clockspeed bumbp it got ? regardless i was strictly comparing perf/tflops nothing else. and you can't prove me wrong wink.gif. they can increase 100% cu performance but if they pair it up with 8rop we won't see that gain, so it's irrelevant.

I can't help it if you refuse to see what was so wrong with your previous statement. Significantly cut down hardware performing almost identically to hardware that is superior by over 20% based on hardware specs alone. By a simple logical process one has to realize that there was IPC increase when core frequency increase only accounts for 13% of that 20+%...

And now you're comparing Kepler to Maxwell vs GCN to GCN; one is an entirely new architecture, one is slightly tweaked.
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post #553 of 735
Quote:
Originally Posted by rv8000 View Post

I can't help it if you refuse to see what was so wrong with your previous statement. Significantly cut down hardware performing almost identically to hardware that is superior by over 20% based on hardware specs alone. By a simple logical process one has to realize that there was IPC increase when core frequency increase only accounts for 13% of that 20+%...

And now you're comparing Kepler to Maxwell vs GCN to GCN; one is an entirely new architecture, one is slightly tweaked.

Your are talking about architecture gains, i'm talking about the rx480 card, not gcn 4. and looking at its tflops ( 5.8 for 480 vs 5.9 for 390x ) it doesn't show any improvements. now if you still can't see that i can't explain any better. it's already way too ot so i'll leave it here. redface.gif
post #554 of 735
Quote:
Originally Posted by EightDee8D View Post

Your are talking about architecture gains, i'm talking about the rx480 card, not gcn 4. and looking at its tflops ( 5.8 for 480 vs 5.9 for 390x ) it doesn't show any improvements. now if you still can't see that i can't explain any better. it's already way too ot so i'll leave it here. redface.gif

It's clear you have no idea what you're talking about in regards to IPC gain, simple comparisons of hardware specs, and the difference between new architectures and small revisions.

Sorry for the OT, please take what you like from my earlier post on IPC gains in reponse to his statement that GCN has somehow regressed in IPC in relation to gaming performance.

/end & hello egghead (block) list
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post #555 of 735
So many little snowflakes here. lachen.gif
post #556 of 735
Quote:
Originally Posted by EightDee8D View Post

Your are talking about architecture gains, i'm talking about the rx480 card, not gcn 4. and looking at its tflops ( 5.8 for 480 vs 5.9 for 390x ) it doesn't show any improvements. now if you still can't see that i can't explain any better. it's already way too ot so i'll leave it here. redface.gif

Tflops is such a bad metric to compare cards.

You know it calculates the peak shader performance. Nothing else.

What about geometry processing and output, rasterization, bandwidth, ROP performance , texture filtering, texel per second?

Yeah, nothing about all these.

480 match the 390 with much less hardware. If you can't see that then you are blind.
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post #557 of 735
Wow, i never thought an xx60 GPU would not support SLI. I thought the whole deal was for it to be bang for buck. I remember when i had my GTX 660 SLI (faster than GTX 680), that was one of my best setups.

I'm sure nvidia is trying to prevent people from jumping on the xx60 SLI train, so they can promote their xx80 sales which is a total shame. If there is really no SLI support, then they just threw the low end GPU market to AMD.
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post #558 of 735
Quote:
Originally Posted by Yungbenny911 View Post

Wow, i never thought an xx60 GPU would not support SLI. I thought the whole deal was for it to be bang for buck. I remember when i had my GTX 660 SLI (faster than GTX 680), that was one of my best setups.

I'm sure nvidia is trying to prevent people from jumping on the xx60 SLI train, so they can promote their xx80 sales which is a total shame. If there is really no SLI support, then they just threw the low end GPU market to AMD.

AMD threw down the gauntle and Nvidia responded. A Rx 480 is 970/980 performance at around $240. Now the 1060 will be around the performance of a 980/390x at stock +5%. Nvidia always wants people to buy their xx70 line, that's where perf/$ is highest. By matching AMD basically, Nvidia made the GTX 1060 have better perf/$ than the xx70. So first they gimp it with a weird amount of ram and then they gimp it with no SLI.

We know that the pascal line overclocks to over 2000 mhz meaning about a 12-14% boost in real world performance performance so the 1060 will likely match a Fury in performance when all is said and done. All for $250 (or more accurately $270 to $300 with the AIB's). It's total bull**** that they cut SLI but that's Nvidia for you.
Edited by Diogenes5 - 7/7/16 at 7:33pm
post #559 of 735
well SLI was hard to come by to begin with, you needed a board with even lanes, e.g. 4+4, 8+8, or 16+16.
most mainstream boards have 16+4, so its unlikely to use SLI unless you drop it to 4+4, and thats still not guaranteed.
post #560 of 735
Quote:
Originally Posted by Diogenes5 View Post

AMD threw down the gauntle and Nvidia responded. A Rx 480 is 970/980 performance at around $240. Now the 1060 will be around the performance of a 980/390x at stock +5%. Nvidia always wants people to buy their xx70 line, that's where perf/$ is highest. By matching AMD basically, Nvidia made the GTX 1060 have better perf/$ than the xx70. So first they gimp it with a weird amount of ram and then they gimp it with no SLI.

We know that the pascal line overclocks to over 2000 mhz meaning about a 12-14% boost in real world performance performance so the 1060 will likely match a Fury in performance when all is said and done. All for $250 (or more accurately $270 to $300 with the AIB's). It's total bull**** that they cut SLI but that's Nvidia for you.

1060 isnt as fast as a 980, go watch pcper's video they even state as much (they are in nvidia's pocket, if anyone knows they do).
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