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[ATTACKOFTHEFANBOY] HTC Vive has Overtaken Oculus Rift According to Steam - Page 2

post #11 of 119
Quote:
Originally Posted by Cavey00 View Post

You may lose that wager. My IT guy has both and prefers the Vive. He was however a little erked over having to wait months for the Rift after preordering on the 3rd day but being able to get a Vive shipped overnight to him last week. Still, he stated that whole room VR is the way to go. One of these days I need to go experience it for myself before plopping down that sum. I will admit one advantage. He is talking about bringing his PC and Rift to work to demo. You can't really do that with the Vive.

I will with my second mobile vive setup (thin tripods) , laptop/pc backpack!!!! Win
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post #12 of 119
Quote:
Originally Posted by supermi View Post

I will with my second mobile vive setup (thin tripods) , laptop/pc backpack!!!! Win

If this comes into fruition I would love it. Also wish those lighthouses were battery powered and easily detachable for charging but I am unaware of how much power they draw and it would be aggravating if one of them died mid session.
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post #13 of 119
Quote:
Originally Posted by keikei View Post

Some sites estimating 50,000 units as of early June.

Not impressed. That is peanuts compared to the millions of pc's out there. I mean common. This is suppose to be the next big thing. The second coming etc from all the hype. rolleyes.gif You hardly hear any thing about it now. I wonder why. Because its selling like crap and people are not falling for it. Along with needing a high end rig to get the full benefit.

Now MS Hololens on the other hand. That is true innovation and something that is actually cool. The technology is way more exciting then this VR turd of a relaunch from the past..
Edited by FattysGoneWild - 7/1/16 at 6:37pm
post #14 of 119
Or have no good games?
post #15 of 119
Game games? Yeah right. More like shovelware. Its all they can make. Good luck making a serious game and a full one at that. Compared to a actual game.
post #16 of 119
Quote:
Originally Posted by Cavey00 View Post

If this comes into fruition I would love it. Also wish those lighthouses were battery powered and easily detachable for charging but I am unaware of how much power they draw and it would be aggravating if one of them died mid session.

+1 on the battery powered option!!!!!
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post #17 of 119
I've used both, I love the Vive's motion tracking and being able to get up, move around, etc. But I have a huge problem with screen door and limited FOV. Both headsets I can't help but immediately notice the pixel grid, and all around me I feel like I'm looking through a rather large keyhole.

If the next generation headsets can address that, I would gladly drop more than $1k for one. But right now, not only do we need the VR screen experience to get better, but we also need sufficient enough hardware to push it.
post #18 of 119
Quote:
Originally Posted by xentrox View Post

I've used both, I love the Vive's motion tracking and being able to get up, move around, etc. But I have a huge problem with screen door and limited FOV. Both headsets I can't help but immediately notice the pixel grid, and all around me I feel like I'm looking through a rather large keyhole.

If the next generation headsets can address that, I would gladly drop more than $1k for one. But right now, not only do we need the VR screen experience to get better, but we also need sufficient enough hardware to push it.

It's coming, fast and hard and often. Hardware improvements, some might come to these very headsets!! But its gonna get craycray, mixed reality is a whole new place to unravel or shape!
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post #19 of 119
Quote:
Originally Posted by FattysGoneWild View Post

Not impressed. That is peanuts compared to the millions of pc's out there. I mean common. This is suppose to be the next big thing. The second coming etc from all the hype. rolleyes.gif You hardly hear any thing about it now. I wonder why. Because its selling like crap and people are not falling for it. Along with needing a high end rig to get the full benefit.

This is the beginning.. It's already exceeded HTC's expectations. You think these massive corporations invested in VR to sell one $799 niche headset, to another niche group of people who have $1000+ PC's?

No, this is about building a foundation and investing for the future. VR (and AR more so) are the future of displays, this is the next big thing, no question about it. Already this year we have cards like the 480 and probably the 1060 that have drastically reduced the price of VR all by themselves. Next year we'll probably see the *very expensive 4K per-eye headsets start popping up, and Vive and Rift replacements for $299 ~. 2017 will probably also have the 750Ti class PCIE powered cards being able to run the current Vive and Rift class headsets for under $150..

Current sales are all enthusiasts/tech heads, it will take a few years to reach the mass market. The only ones even remotely close to that are Sony, and only thanks to their console.
post #20 of 119
Quote:
Originally Posted by FattysGoneWild View Post

Game games? Yeah right. More like shovelware. Its all they can make. Good luck making a serious game and a full one at that. Compared to a actual game.

Was on the hype train until I played the games. Experience can be a painful thing.
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