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post #71 of 90
Quote:
Originally Posted by infranoia View Post

Why? Is it important you're convinced? Do you want to be convinced?

http://www.overclock.net/t/1605554/bethesda-net-doom-now-updated-with-vulkan/
http://www.overclock.net/t/1604750/dsog-report-total-war-warhammer-runs-27-slower-in-dx12-on-nvidia-s-hardware/0_100

AotS is not a fluke, that's why. It's the first of a generation of games based on one of two new APIs that focus on a different method of accessing GPU resources, and that alone makes it important and interesting.


Understandable. It will take a lot more than a new API, new rendering techniques to get my interest meter to wake up from sleep mode when we are talking about RTS games though. It could reach 100% photo realism and I still wouldn't care about it, I don't think I'm alone on that.
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post #72 of 90
Quote:
Originally Posted by bigjdubb View Post

I've never seen anyone play Overwatch, should I assume that everyone bought that game just to see how it performs? Come to think of it, I haven't seen anyone play most of the games available.
you cannot be serious, Overwatch beat out WoW for christ's sake, how many active youtubers or communities praising AOTS?
An RTS game that the dire hard RTS fans and competitive community don't like at that.

How many active twitch streams are there for it?
that is what I'm referring to, it's mediocre at best.
It's only relevant due to Async/AMD
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post #73 of 90
Quote:
Originally Posted by davidelite10 View Post

you cannot be serious, Overwatch beat out WoW for christ's sake, how many active youtubers or communities praising AOTS?
An RTS game that the dire hard RTS fans and competitive community don't like at that.

How many active twitch streams are there for it?
that is what I'm referring to, it's mediocre at best.
It's only relevant due to Async/AMD
I think he was joking

of course Overwatch is huge



Quote:
AotS is not a fluke, that's why
no, but its the only "true" DX12 game so far and not particularly enticing or AAA or important

a beta DX12 patch in WH hardly matters, if you get issues on it on Nvidia right now, while its in beta or before a new driver is out - just run WH in DX11 and get frames just as good .. DX11 is always (and will be) a good option for Nvidia cards to use while these DX12 patches get slapped on existing DX11 games


most of these DX12 patches are to bring up AMDs performance up from its abysmal DX11 levels
Edited by ChevChelios - 7/12/16 at 7:49am
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post #74 of 90
Quote:
Originally Posted by davidelite10 View Post

you cannot be serious, Overwatch beat out WoW for christ's sake, how many active youtubers or communities praising AOTS?
An RTS game that the dire hard RTS fans and competitive community don't like at that.

How many active twitch streams are there for it?
that is what I'm referring to, it's mediocre at best.
It's only relevant due to Async/AMD

Just pointing out the fallacy in your previous post.


Just because something isn't on Twitch doesn't mean people don't play it, just means that people don't want to watch people play it.
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post #75 of 90
you dont need twitch though to know that magnitudes more players play Overwatch than AotS
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post #76 of 90
Quote:
Originally Posted by bigjdubb View Post

Just pointing out the fallacy in your previous post.


Just because something isn't on Twitch doesn't mean people don't play it, just means that people don't want to watch people play it.

The whole absence of evidence is not evidence of absence fallacy is only a fallacy when there's no numbers to back it up.
Statistically AOTS is not relevant outside of benching for async.
Honestly I bet there's significantly more people playing Diablo 2 or Morrowind/Oblivion than AOTS.
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post #77 of 90
Finally! Finally a move to support multigpu configs better than just profiles in games. Finally someone figured it out rolleyes.gif
post #78 of 90
Quote:
Originally Posted by davidelite10 View Post

you cannot be serious, Overwatch beat out WoW for christ's sake, how many active youtubers or communities praising AOTS?
An RTS game that the dire hard RTS fans and competitive community don't like at that.

How many active twitch streams are there for it?
that is what I'm referring to, it's mediocre at best.
It's only relevant due to Async/AMD

What has personal (or overall) preference of the type of likeable games (FPS, MMO third person etc.) got to do with using or dismissing AotS as a benchmark?

I don't care about Unigine Heaven or Witcher 3 (it's mediocre to me) - should I complain? "I've ever seen anyone play" Witcher 3, simply çause I'm not looking for someone playing it!

Only relevant for Async? Fact is AotS is used, as it shows DX12, CPU scaling up to 16 cores, Multi GPU scaling and the capabilities of Nitrous engine. What does Overwatch show?

PS.
I do like Overwatch smile.gif But I do like AotS, as well.
post #79 of 90
Quote:
Originally Posted by C2H5OH View Post

What has personal (or overall) preference of the type of likeable games (FPS, MMO third person etc.) got to do with using or dismissing AotS as a benchmark?

I don't care about Unigine Heaven or Witcher 3 (it's mediocre to me) - should I complain? "I've ever seen anyone play" Witcher 3, simply çause I'm not looking for someone playing it!

Only relevant for Async? Fact is AotS is used, as it shows DX12, CPU scaling up to 16 cores, Multi GPU scaling and the capabilities of Nitrous engine. What does Overwatch show?

PS.
I do like Overwatch smile.gif But I do like AotS, as well.

Unigine is a dedicated bench along with Witcher 3 being some what of a crysis of this decade. Granted I don't think it deserves that title but still.

No I think you misunderstood what I meant by it's only relevant for Async.
It's only relevant in conversation or forums due to Async and causing flame wars between fanboys.
If there wasn't that disparity the game would have been forgotten.

It has some good technologies that won't be implemented properly for another 5-10 years through the majority of games. and personally I think the game is extremely generic and boring compared to the vast other RTS games.





Vulkan finally got through in Doom and it's amazing. Hopefully that follows through as well.

Overwatch shows how terrible a low tic rate is for a competitive shooter that's what it shows tongue.gif.
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post #80 of 90
I'm sure AOTS will be dropped from reviews once we have more DX12 titles to choose from. It doesn't do much good for the community to test with games that not many people play, unless that game allows you to test features that aren't available in other titles. Maybe the 3DMark DX12 (with async) benchmark that's incoming will render AOTS pointless in a review suite.
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