Originally Posted by bigjdubb It's not like the games don't run on Nvidia hardware though
, so you toss a coin and take your pick. What AMD people seem to be saying is that they are willing to sacrifice DX11 performance for the possibility of better DX12 performance in the future. It's the opposite for Nvidia people, willing to risk the possibility of poor DX12 performance in the future for better DX11 performance now.
Pick your poison but neither option is wrong or right.
Never said Nvidia users can't play those games.. I was just saying the new API's are something people should factor in.
It's also not a "possibility" of better performance, it's a certain fact, no one's having to make a gamble here. Even the current titles that have DX12 merely tacked on show big improvements, why wouldn't games that are designed to take advantage of it show improvements too?
Not really pick your poison when AMD competes just fine under DX11.Warning: Spoiler! (Click to show)
That's also with atrocities like Project Cars thrown in the averages.
Originally Posted by Derp
One might argue that the population of people playing DX9/DX11 games right now is many times higher than anyone playing a true DX12 title. When DX12 becomes a reality in 80%+ of games do you think the RX480's performance will still be relevant?
That's pretty irrelevant though isn't it? I made this point in my earlier post but i guess I'll clarify what i meant.
Tripple-A titles are the ones we typically want/need more performance in, correct? So why do we need 80%+ of games to support it? When reviewers bench games do they typically test LOL, Dota, and small Indy titles? No, they bench the Tripple-A's, and most of the ones left to release this year are using DX12/Vulkan, and most of the big ones next year will be supporting them too. So if all the titles we buy expensive cards for in the first place support it, what difference does it make if the 90% of games that don't can all run on an igpu?
I don't know about you, but going from 55 to 65fps is more important to me in a performance heavy title, than going from 150 to 200fps in a small Indy..Edited by GorillaSceptre - 7/8/16 at 8:31am