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Dream Machines DM1 PRO S Giveaway - Matte or Glossy with PMW3360 Sensor - Page 7  

post #61 of 260
Quote:
Originally Posted by Ufasas View Post

An idea, a feature allowing unscrew mouse screws on the bottom without peeling mouse feet off so, you won't need to buy so many new mouse feet if you like to play around with opening mice....

What makes a gaming mouse good?

Detachable replaceable rubberized cable
Swapable clicky omron micro switches (20mln clicks)
Free spin mousewheel feature
Top end optical sensor
Option for side buttons
Balanced weight (90to110g)

Seconded, I really like the ROG line on paper.
Swapable switches, choice of two detachable cables connected through micro usb, screws not placed under the mouse feet, main buttons separated from the top shell. Those, to me, are actual innovative features and not gimmicks you play with once then forget about.
They really need a safe, large ambi shape that doesn't weight a ton.
But considering how long it took between the spatha announcement and release I doubt they have anything coming out in the next 6 months.
post #62 of 260
What makes a good gaming mouse, imo:

1. Sensor. Latest and greatest, so I would assume the PMW3360.
2. Build quality/longevity. Some office mice have lasted me 3+ years of abuse, even with gaming. Some gaming mice which I have had have died after a mere year of usage. It doesn't make sense when you consider that some of these office mice which I have used for games cost a fraction of the price of a regular gaming mouse.
3. Shape. Gotta love the DM Comfy/Mionix Naos shape. I am also a fan of the almost-ambidextrous mice which have a curve that suits right hand users as well. I also prefer mice with only side buttons on one side of the mouse.
4. Scroll wheel. So many scroll wheels wobble left/right or have very ambiguous scroll steps. My favorite scroll wheel of any mouse is the logitech ones with the speed scrolling. G502, G500s, etc. The steps are extremely defined, which makes weapon switching via the scroll wheel much better. Speed scrolling is cool, but it's not 100% necessary.
5. Cable. Light and flexible cable. Preferably rubber, but if the braid is soft I am generally fine with that too.

Product name ideas? Don't ask me haha. I'm terrible at things like that.
post #63 of 260
I'd say take a crack at the true fingertip grip category. Not just a mouse that "can" be fingertipped, one designed specifically for it.

IMO that means a simple 3-button mouse less than 110mm in length and weigh less than 75 grams. Wide enough not to cramp the hands of medium-large users (which should still be decent for smaller hands). Sides need to be tall enough to comfortably rest fingers (specifically ring/pinky) but the back "bump" should also be fairly low profile as to not interfere with the palm during (actual) fingertip grip adjustments/movements. No cheesy rubber grips, just a durable (slightly "grainy" plastic) for the sides and keep the glossy/matte options for the top. 3360 of course. There are a few more user-specific things I could state (cable, feet, switches, scroll wheel, etc) but that'd be a good start.

For the name, just call it "Literal" because such a device is nothing more than an actual Dream Machine.
post #64 of 260
DM BME (BestMouseEver) lol..

* exact copy of the WMO shape wise
* two side buttons
* 3360
* DA 3G like cable
* functional, non buggy and preferably quiet mwheel
* good crisp omron clicks
* software to change the dpi and manually control the lod and change/disable lights
Edited by turnschuh - 7/12/16 at 12:48am
post #65 of 260
Quote:
Originally Posted by Maximillion View Post

I'd say take a crack at the true fingertip grip category. Not just a mouse that "can" be fingertipped, one designed specifically for it.

IMO that means a simple 3-button mouse less than 110mm in length and weigh less than 75 grams. Wide enough not to cramp the hands of medium-large users (which should still be decent for smaller hands). Sides need to be tall enough to comfortably rest fingers (specifically ring/pinky) but the back "bump" should also be fairly low profile as to not interfere with the palm during (actual) fingertip grip adjustments/movements. No cheesy rubber grips, just a durable (slightly "grainy" plastic) for the sides and keep the glossy/matte options for the top. 3360 of course. There are a few more user-specific things I could state (cable, feet, switches, scroll wheel, etc) but that'd be a good start.

For the name, just call it "Literal" because such a device is nothing more than an actual Dream Machine.
Kinzu-shape would be better tongue.gif
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post #66 of 260
Quote:
Originally Posted by Aventadoor View Post

Dream Machine N1 (Number 1). A revolutionary mice with a modular top shell so that the user can swap to different sizes with ease!
I like this interchangeable shell idea. My mouse purchases are generally driven by the shape of the mouse, followed a close second by performance/feel. It'd be nice if more manufacturers would produce the same model mouse with different shape options.
post #67 of 260
I can't come up with anything that hasn't already been said, but I just want to say I agree with most sentiments already - low click latency, low weight, etc. Best of luck to you all. I'm just waiting to see which is better: the nixeus revel, or DM1 Pro S.
post #68 of 260
Quote:
Originally Posted by bruzanHD View Post

Kinzu-shape would be better tongue.gif
Kinzu is a bit too low in the front (as w/ most SS ambi mice) and slightly too long. I'd agree it's a good "starting point" as far as overall profile though.
post #69 of 260
Quote:
Originally Posted by DreamMachines View Post

Please throw in your ideas for the next Dream Machines mice products. Let's imagine there will be future DM gaming mice. You can offer ONE idea for a product name. Also let us know your thoughts as to what you feel makes a good gaming mouse.

I'm not one for names, performance is what matters to me, there is a serious lack of large mice for European hands, ie what in mouse industry is often called large hands, all mice today seem to be made for children with 125mm or so mouse size which is only good up to about 18cm hands. 135mm+ mice are rare and sought after.

Shape: IE3.0 or larger size, 135mm+, but ambidextrous, that way more of the hand can rest on mouse and the corner of a hand doesn't push down into the mouse pad like on IE3.0 and any other right hand only mouse. Not too high, often mice are way too high like 40mm or more which is too much, 35mm is just fine. Nice wide overall 2:1 or so ratio with a nice fat rear that fills the palm, only one mouse so far managed that feeling and it's Roccat Kova (the newest one with those crazy buttons all over), check the side profile and rear shape it's uncommon and it works except the whole mouse is too short for large hands and a button insanity. Simple design, 5 buttons, no sharp or ergonomic edges to get in the way.

Weight: As light as possible, of course with the size weight goes up but try to keep it sturdy yet under 100g.

Cable: Not braided, they only get in the way, scratch everything... use a lightweight but not way too flexible rubber cable that does keep a preset shape is light doesn't get in the way nor drag and destroy anything. I'm not talking Zowie soft I don't like those they don't keep shape and come all crampled and bounce around when mouse moves. And yes 1.8m cable is short and one has to use USB extensions to get mouse connected directly to PC that is under the table, use longer cables.

Hardware: 3360, Omrons, ... the usual as you have is good.

Coating: None for maximum durability, gloss and matte plastic, no rubber that will get destroyed by sweat in a year or two like they always do or get scratched off accidentally by finger nails. Same goes for paint, unless it's some super sweat durable paint and clear coating don't bother, it will come off after a year or two anyway from all the hand sweat and friction.

Buttons: Separated from the shell just like almost every other old mouse had, it's far better than the new buttons which are integrated into shell and often do not fit the switches at correct height due to variances and then offer different click feel between samples and even buttons on mouse. Just use buttons separate from the shell that float like they used to on good old mice, giving the same button feel consistently across samples and left/right buttons.
Wheel: A wheel that doesn't rattle or move in any other situation than when required so by a finger rotating it, steps should be nice and crisp, well defined but not hard to turn, more than the standard 16 steps is always very welcome.
Edited by JackCY - 7/12/16 at 4:08am
post #70 of 260
Just give me a clone of the Intellimouse 3.0 with that Matte Finish, 3360 sensor, Omrons, and all the other bells and whistles you guys offer on your other mice and I'm happy.


Edited by Watsyurdeal - 7/12/16 at 6:26am
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