Overclock.net › Forums › Industry News › Video Game News › [Bethesda.net] DOOM now updated with Vulkan!
New Posts  All Forums:Forum Nav:

[Bethesda.net] DOOM now updated with Vulkan! - Page 24

post #231 of 681
Quote:
Originally Posted by infranoia View Post

I put the 290x at 1100 GPU / 1500 MEM and FPS goes from 150 to 180. Dips to 140 looking out over the pit in the first level, and peaks at 200 when whipping around canyons. Average appears to be in the 160s.

This card just refuses to let me upgrade.

What settings are you using? What do you mean dips into the 140's.. drool.gif Lol, this game is getting a ridiculously huge boost with Vulkan, what the hell did ID do..

post #232 of 681
Quote:
Originally Posted by GorillaSceptre View Post

What settings are you using? What do you mean dips into the 140's.. drool.gif Lol, this game is getting a ridiculously huge boost with Vulkan, what the hell did ID do..

I'm as surprised as you are, I've never seen a single game patch OR API show these gains. Well, maybe Gears of War... rolleyes.gif

I'm at full Ultra, everything maxxed out, Nightmare stats running. 1080p. And I did see a 127 in a scrum just a bit ago, that's the bottom end I've seen so far at 1100/1500. Mostly I'm seeing mid-160's up there, at least when I can look away from the gore.
Parasite
(18 items)
 
  
CPUMotherboardGraphicsGraphics
i7 4770K @ 4.7GHz Z87 MPOWER (MS-7818) Sapphire Radeon 290x @1100/1500 EVGA 1080Ti SC2 Hybrid 
RAMHard DriveHard DriveCooling
G.SKILL 2133 Samsung 850 Pro Caviar Black Corsair H100 
CoolingCoolingOSMonitor
Corsair HG10 Corsair H60 Windows 7 x64 Sony XBR65X850B 
KeyboardPowerCaseMouse
CMSTORM Quickfire XT Corsair AX1200i Antec P280 Logitec G700 
Mouse PadAudio
Black, came with my NeXTcube 25 years ago. Sound Blaster Recon 3D PCIe 
  hide details  
Reply
Parasite
(18 items)
 
  
CPUMotherboardGraphicsGraphics
i7 4770K @ 4.7GHz Z87 MPOWER (MS-7818) Sapphire Radeon 290x @1100/1500 EVGA 1080Ti SC2 Hybrid 
RAMHard DriveHard DriveCooling
G.SKILL 2133 Samsung 850 Pro Caviar Black Corsair H100 
CoolingCoolingOSMonitor
Corsair HG10 Corsair H60 Windows 7 x64 Sony XBR65X850B 
KeyboardPowerCaseMouse
CMSTORM Quickfire XT Corsair AX1200i Antec P280 Logitec G700 
Mouse PadAudio
Black, came with my NeXTcube 25 years ago. Sound Blaster Recon 3D PCIe 
  hide details  
Reply
post #233 of 681
Quote:
Originally Posted by infranoia View Post

I'm as surprised as you are, I've never seen a single game patch OR API show these gains. Well, maybe Gears of War... rolleyes.gif

I'm at full Ultra, everything maxxed out, Nightmare stats running. 1080p. And I did see a 127 in a scrum just a bit ago, that's the bottom end I've seen so far at 1100/1500. Mostly I'm seeing mid-160's up there, at least when I can look away from the gore.


Just... wow.
post #234 of 681
Quote:
Originally Posted by GorillaSceptre View Post

Just... wow.

A-ha! Aniso was only 8x, missed the scroll bar there. Bumped it up to 16x and shaved maybe 5fps off, now averaging high 150's low 160's. TSSAA was always on, so async shaders obviously cranking hard.
Parasite
(18 items)
 
  
CPUMotherboardGraphicsGraphics
i7 4770K @ 4.7GHz Z87 MPOWER (MS-7818) Sapphire Radeon 290x @1100/1500 EVGA 1080Ti SC2 Hybrid 
RAMHard DriveHard DriveCooling
G.SKILL 2133 Samsung 850 Pro Caviar Black Corsair H100 
CoolingCoolingOSMonitor
Corsair HG10 Corsair H60 Windows 7 x64 Sony XBR65X850B 
KeyboardPowerCaseMouse
CMSTORM Quickfire XT Corsair AX1200i Antec P280 Logitec G700 
Mouse PadAudio
Black, came with my NeXTcube 25 years ago. Sound Blaster Recon 3D PCIe 
  hide details  
Reply
Parasite
(18 items)
 
  
CPUMotherboardGraphicsGraphics
i7 4770K @ 4.7GHz Z87 MPOWER (MS-7818) Sapphire Radeon 290x @1100/1500 EVGA 1080Ti SC2 Hybrid 
RAMHard DriveHard DriveCooling
G.SKILL 2133 Samsung 850 Pro Caviar Black Corsair H100 
CoolingCoolingOSMonitor
Corsair HG10 Corsair H60 Windows 7 x64 Sony XBR65X850B 
KeyboardPowerCaseMouse
CMSTORM Quickfire XT Corsair AX1200i Antec P280 Logitec G700 
Mouse PadAudio
Black, came with my NeXTcube 25 years ago. Sound Blaster Recon 3D PCIe 
  hide details  
Reply
post #235 of 681
You have to wonder, will other devs see this and think, "we need to get on this"?
What developer wouldn't want their game to look as good as possible, maxed out on more people's systems?

Also, if this is indicitive of what Vulcan can do and not an outlier, and Vulcan catches on, could we see 290x competing with yet another x80 gpu? Very interesting.
post #236 of 681
Quote:
Originally Posted by infranoia View Post

A-ha! Aniso was only 8x, missed the scroll bar there. Bumped it up to 16x and shaved maybe 5fps off, now averaging high 150's low 160's. TSSAA was always on, so async shaders obviously cranking hard.

I thought i was being far to optimistic about Vulkan/DX12.. Even with those expectations i didn't think gains like these would ever happen.. Well done to id Software i guess, they knocked it out the park. I wonder if DICE will deliver the same with BF1.

Still quite unbelievable if I'm honest, lol..
post #237 of 681
This Vulkan patch and the new Tomb Raider DX12 are a nightmare for Nvidia's PR. I mean, the 1060's launch will be have trouble convincing people of their superiority in the new APIs - seems as though the impression of poor next-gen performance is creeping into people's minds.
post #238 of 681
Quote:
Originally Posted by infranoia View Post

FTFY

Nvidia are also on the same group as AMD in there, and they also contributed to vulkan the same as they contributed to OpenGL. AMD didn't developed the API on their own.

Also since you already forgot since it must have been 10 decades ago, AMD put all of their eggs into mantle, not vulkan. They claimed mantle will be superior in any way. Except that it took them so long, and its contribution was so low, that it got scraped.

So basically, the ones who made the good parts of mantle idea successful, were actually mirosoft (DX12) and Khronos (vulkan/opengl).
AMD took a good idea, made it crap, worthless, and "open" but only belongs to them (an open source which was never released, is not an open source, same with tressfx for 3 full years), and then someone else took it and actually made it successful and working.
You can pretty much say that if AMD hadn't been so head strong with mantle and kept it for themselves, we could have gotten vulkan and DX12 earlier.
Also you can say that because AMD kept it so secretly for so long and so proprietary (until it died), nvidia didn't get a sniff of it, until lately with vulkan and DX12, so basically, AMD hindered nvidia in the first place, making it "gameworks 2.0" act, while whining about gameworks constantly.
Main system
(16 items)
 
Editing PC
(8 items)
 
 
CPUGraphicsGraphicsRAM
E5-1680v2 AMD FirePro D700 AMD FirePro D700 64GB 1866mhz 
Hard DriveOSMonitorCase
1TB PCIE SSD OSX 10.10.x Dell U2713H Mac Pro 
  hide details  
Reply
Main system
(16 items)
 
Editing PC
(8 items)
 
 
CPUGraphicsGraphicsRAM
E5-1680v2 AMD FirePro D700 AMD FirePro D700 64GB 1866mhz 
Hard DriveOSMonitorCase
1TB PCIE SSD OSX 10.10.x Dell U2713H Mac Pro 
  hide details  
Reply
post #239 of 681
Quote:
Originally Posted by infranoia View Post

A-ha! Aniso was only 8x, missed the scroll bar there. Bumped it up to 16x and shaved maybe 5fps off, now averaging high 150's low 160's. TSSAA was always on, so async shaders obviously cranking hard.


Pics? Kinda hard to believe you are getting those numbers.
My home PC
(16 items)
 
  
CPUMotherboardGraphicsRAM
AMD Threadripper 1950x Gigabyte Aorus X399 Gaming 7  MSI Geforce GTX 1080ti Gaming X G.Skill DDR4 3600 CL16 
Hard DriveHard DriveCoolingOS
Samsung Evo 840 500GB Samsung 960 Pro 500GB Noctua NH-U14S TR4 Windows 10 Pro 
MonitorMonitorKeyboardPower
Dell U2711 Samsung 55" 4k Corsair K70  EVGA SuperNova G2 1300W 
CaseMouseAudio
Corsair Carbide Air 540 Logitech G502 Denon AVR-X3300W 
  hide details  
Reply
My home PC
(16 items)
 
  
CPUMotherboardGraphicsRAM
AMD Threadripper 1950x Gigabyte Aorus X399 Gaming 7  MSI Geforce GTX 1080ti Gaming X G.Skill DDR4 3600 CL16 
Hard DriveHard DriveCoolingOS
Samsung Evo 840 500GB Samsung 960 Pro 500GB Noctua NH-U14S TR4 Windows 10 Pro 
MonitorMonitorKeyboardPower
Dell U2711 Samsung 55" 4k Corsair K70  EVGA SuperNova G2 1300W 
CaseMouseAudio
Corsair Carbide Air 540 Logitech G502 Denon AVR-X3300W 
  hide details  
Reply
post #240 of 681
Quote:
Originally Posted by Kpjoslee View Post

Pics? Kinda hard to believe you are getting those numbers.

Async isn't enabled there..

GamersNexus did the same thing, i wonder why id didn't make Async activation more clear cut..
New Posts  All Forums:Forum Nav:
  Return Home
  Back to Forum: Video Game News
Overclock.net › Forums › Industry News › Video Game News › [Bethesda.net] DOOM now updated with Vulkan!