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[Bethesda.net] DOOM now updated with Vulkan! - Page 40

post #391 of 681
Quote:
Originally Posted by magnek View Post

I find it extremely funny and ironic it's now nVidia's turn to play the "b-b-but just wait for async" game. doh.gif

and yes I'm veeeeery slightly salty I now need a 30% OC on my 980 Ti to match a stock Fury X
The sad part is that the Fury X is now only really equaling the full power of a 980 Ti. I guess with its own overclocking it would end up substantially ahead. But a 30% overclock is something a 980 Ti is actually capable of.
Warning: Spoiler! (Click to show)

34.4% to be exact (relative to stock).
post #392 of 681
Quote:
Originally Posted by Pyrotagonist View Post

The sad part is that the Fury X is now only really equaling the full power of a 980 Ti. I guess with its own overclocking it would end up substantially ahead. But a 30% overclock is something a 980 Ti is actually capable of.
Warning: Spoiler! (Click to show)

34.4% to be exact (relative to stock).
one game =/= average oc performance for every other game.
post #393 of 681
Quote:
Originally Posted by EightDee8D View Post

one game =/= average oc performance for every other game.
No, but it is capable of that much.

Here's a whole slew of benches comparing on OC'ed (1497MHz) 980 Ti vs other cards: http://www.overclockersclub.com/reviews/msi_gtx_980_ti_lightning/4.htm

(All 1440p)

Metro: 41.8%
Far Cry 4: 26.8%
Crysis 3: 24.5%
Bioshock Infinite: 21.2%
Battlefield 3 (as we've seen): 34.4% (1517Mhz)
Battlefield 4: 20.5%
Ass Creed Unity: 23.3%

So you're right, not up to 30% in most games, average is 27.5%.

Still, can't deny that the 980 Ti is competitive with the Fury X, even for future prospects, and it's helped along by the extra VRAM.
post #394 of 681
Yep, but furyx can also oc at least 10%, so it's still something. but i agree that 4gig vram will be a limiting factor if they stop ram optimizations.
post #395 of 681
Quote:
Originally Posted by Pyrotagonist View Post

Still, can't deny that the 980 Ti is competitive with the Fury X, even for future prospects, and it's helped along by the extra VRAM.

I feel like I'm in bizarro world reading that sentence. As if there would ever be any question of the 980Ti's dominance...

If DX12 gets here in time, Vega will be very interesting.
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post #396 of 681
Yeah, it is absolutely incredible that a stock Fury X may eventually end up beating an overclocked aftermarket 980 Ti. I hope this trend continues; it would be a huge, and I think well-deserved break for AMD.
post #397 of 681
Is Vulkan lower level than DX12?
post #398 of 681
its about same but vulkan should have some improvements for GCN architecture as it was mantle before smile.gif
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post #399 of 681
Quote:
Originally Posted by Pyrotagonist View Post

Yeah, it is absolutely incredible that a stock Fury X may eventually end up beating an overclocked aftermarket 980 Ti. I hope this trend continues; it would be a huge, and I think well-deserved break for AMD.

Seems like it may just follow the same trend the 7970 and 290x have...

Though the Fury X is limited by 4gb of vram which will hurt it's long term value.
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post #400 of 681
Quote:
Originally Posted by SoloCamo View Post

Seems like it may just follow the same trend the 7970 and 290x have...

Though the Fury X is limited by 4gb of vram which will hurt it's long term value.

I've been hitting my head on the 4GiB limit of my 290Xes ever since Elite: Dangerous went 64-bit. Performance is solid with my CFX setup, but I have zero headroom to increase resolution or texture quality without introducing major stuttering/hitching during certain scenes when assets have to be evicted from VRAM.

This is far from the only game that can do this, and as far as I am concerned, 4GiB is quite dead at the high-end.
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