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Ongoing Pascal latency problems - Hotfix doesn't work for everyone. - Page 48

post #471 of 1679
Quote:
Originally Posted by harney View Post

Yes they come in as many names but usually all have very similar effect to the motion / frames

Un parking the cpu's can help with certain stutters did with me

http://www.coderbag.com/programming-c/disable-cpu-core-parking-utility

In metro 2003 and some other's i use to get stutters after un parking solved it

But these 10 series with this DPC is something else

suppose it all adds to the same problem with frames / motion


Are you using TeamSpeak on a second screen? For some reason, when TS is on my second screen I get some frame pacing issues on all of my games (Win 10, 980ti). Not sure it's related to what, I have no clue actually. If anyone had experience this before, let me know.
post #472 of 1679
So I have done some poking around. Yes my network driver has way high DPC but that's about it from what I can tell.

So DPC only negatively impacts the program needing that driver?

I'm honestly trying to learn something here as my previous screenshot show my DPC fairly high yet I have no audio issues nor stutter issues watching anything, and I do game on a 1440p 144Hz monitor so I would think it would show fairly easily and create gameplay that isn't wanted.


Is the only reason Nvidia users are experiencing an issue is because the nv driver stack is creating their DPC issue instead of another lower used driver?

I mean according to most I shouldn't be able to even stream an audio file let alone game at 1440p with no hiccups, so trying to understand where the impact actually is.

Also, I have used latency Mon on all 5 of my rigs and not a single one has below 500us for DPC. All game just fine, I have WoT lans often at my house among many other games such as Doom, GTA V, Overwatch etc.
Edited by rx7racer - 7/19/16 at 1:58pm
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post #473 of 1679
Quote:
Originally Posted by kingduqc View Post

Are you using TeamSpeak on a second screen? For some reason, when TS is on my second screen I get some frame pacing issues on all of my games (Win 10, 980ti). Not sure it's related to what, I have no clue actually. If anyone had experience this before, let me know.

No use another pc for internet
gaming pc is single display only..... also set in the NCP single display

My Main personal gaming rig is tuned perfect problem now re high DPC as soon as the rig saw a 10 series card place the 980ti its perfect

Same with 5 other builds i have done thus far with either 1070 80 ...will be build a 1060 pc at the weekend so i expect same hight DPC result will see
Edited by harney - 7/19/16 at 2:07pm
post #474 of 1679
Quote:
I was calling it frame hitching because I thought microstutter was a different more severe effect I had experienced before on Skyrim.

Microstutter presents in many forms, these are both examples of it. Sometimes the stutters are not even so "micro"
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post #475 of 1679
Quote:
Originally Posted by Cyro999 View Post

Microstutter presents in many forms, these are both examples of it. Sometimes the stutters are not even so "micro"

Oh yeah. When I had it in Skyrim years back it was anything but micro. Any panning at all made me want to gouge my eyes out with a spoon. The only other time I ever experienced it was with forcing an AFR crossfire profile in the DayZ standalone Alpha or Beta or whatever the hell hack early version it was. Those were in the dark days of AMD's drivers trying to use tri-fired 295X2 + 290X. So I had never experienced such lightly noticible microstutter. However its a huge pain in the butt for fast paced first person shooters, like CSGO, where a single microstutter is enough to cost you your life in a round and really piss you off when you knew you could have killed them or you got the drop on them and it microstuttered while you were firing on them.
post #476 of 1679
any fix bruvs?
post #477 of 1679
Fix won't be in the next driver but is supposed to be in the driver after that with an outside chance at a hotfix driver arriving shortly after the next incoming driver.

Until then your only choice is to tweak your BIOS and OS to drop your DPC latency on anything else you can.
post #478 of 1679
To all the HPET talk I can only say this. I've checked my OS and it shows as if HPET is not being used according to performance stats. So I went ahead to delete the HPET value which should give an error when HPET is not enabled, lo and behold:
Quote:
C:\Windows\system32>bcdedit /deletevalue useplatformclock
An error occurred while attempting to delete the specified data element.
Element not found.
No HPET used by default in Win8.1.
post #479 of 1679
Hope it gets fixed soon but I don't feel this latency issue at all playing games like overwatch/csgo @ 1440p 144hz on my 1080. Not a big over-thinker on things like DPC latency, more a placebo affect then anything else. As long as your game feels smooth to you, no audio/video drop outs, nothing to worry about.
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post #480 of 1679
I am posting this for someone else who is having some serious issues with severe stuttering in overwatch using a 2600k paired with a 970gtx and wonder if it could be the cause.
The main issue for her seems to be very high hard page fault even when system is idle and freshly booted. I do not think this can have anything to do with swapping/disk issues, as she has 16gigs of ram and uses a SSD for the system disk.
Here is the screenshot of latencymon running after a fresh boot with nothing else running:


And here is the video showing the severe amount of stuttering in overwatch:
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