I was talking about actual measured frametimes through Afterburner. Is there a set definition of how many ms of frametime constitute a visible stutter in game? Honestly though, at this point its beyond obvious something is fubar in Nvidia's driver that is affecting the 10XX series. Its just grossly confusing to me that I don't get this stutter in other games.
post #791 of 1679
7/26/16 at 2:19pm