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[computerbase.de] DOOM + Vulkan Benchmarked. - Page 14

post #131 of 632
Quote:
Originally Posted by Glottis View Post

Eurogamer Digital Foundry's results are a bit more down to earth. No questionable surreal Fury X lead. Once Vulcan is enabled, Fury X reaches 980Ti performance levels, as it should.


He took minimums at a single point, not averages. Best case for nvidia.
post #132 of 632
Quote:
Originally Posted by Glottis View Post

Quote:
Originally Posted by EightDee8D View Post

FTFY
yes 7.5% and what's you point? that's down from outrageous 35% fury x lead over 980ti that computerbase.de claimed and then all websites regurgitated like sheeple without doing any research whatsoever. now that more and more sources tested themselves no one can reproduce computerbase results.

here's another one.



No async probably.
post #133 of 632
Quote:
Originally Posted by EightDee8D View Post

That 7.5% isn't same as having same performance. which is what you said on the benchmark you posted before, which is false.
different systems different gains. but huge gains nonetheless.

now go find millions of other benches lol, funny to see this lachen.gif .

pro tip - this is what going to happen with future games. unless nvidia sponsors something.
haha now you are worried and started to scapegoat when more clear as day evidence start to pour in that something is very fishy with computerbase.de. i won't be looking for any more benchmarks tonight as i have to go to sleep and rest up before work tomorrow, but you are free to find at least one benchmark that collaborates with computerbase.de findings.
post #134 of 632
these latest results are without Async, so it may seem down to earth but the amazing results in the OP are accurate due to the additional use ot Async.
post #135 of 632
Quote:
Originally Posted by Glottis View Post

haha now you are worried and started to scapegoat when more clear as day evidence start to pour in that something is very fishy with computerbase.de. i won't be looking for any more benchmarks tonight as i have to go to sleep and rest up before work tomorrow, but you are free to find at least one benchmark that collaborates with computerbase.de findings.
Find benchmarks with tssaa as df and computerbase.de did than you will see those gains, because noaa/tssaa = async enabled means higher gains. gamegpu use smaa which doesn't benefit from async that's why their fps are lower. there i explained you. now go and hide lol

Source - https://twitter.com/idSoftwareTiago/status/752590016988082180
Edited by EightDee8D - 7/13/16 at 3:52pm
post #136 of 632
Quote:
Originally Posted by Glottis View Post

...you are free to find at least one benchmark that collaborates with computerbase.de findings.

I have to think their Fiji average of 160 FPS is about right, since Hawaii isn't far behind.
Warning: Spoiler! (Click to show)




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post #137 of 632
"@idSoftwareTiago we will support async for other AA modes also on a later update"
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post #138 of 632
Quote:
Originally Posted by flippin_waffles View Post

these latest results are without Async, so it may seem down to earth but the amazing results in the OP are accurate due to the additional use ot Async.
not true. digital foundry results use async (tssaa enabled as they clearly state)




digital foundry difference between 980ti and fury x is 7.5%

computerbase.de difference between 980ti and fury x is ~35%

that was my point. i'm wondering which publication is lying?
post #139 of 632
Test scene maybe?
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post #140 of 632
Quote:
Originally Posted by Glottis View Post

not true. digital foundry results use async (tssaa enabled as they clearly state)




digital foundry difference between 980ti and fury x is 7.5%

computerbase.de difference between 980ti and fury x is ~35%

that was my point. i'm wondering which publication is lying?
Different maps, different amount of aa maybe ? funny to see a website getting a blame for something fishy where other times they are used by nvidia fans. loool
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