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[computerbase.de] DOOM + Vulkan Benchmarked. - Page 9

post #81 of 632
i hope that blizzard will bring their engines from 1990 tech level to 2016 biggrin.gif
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post #82 of 632
Isnt Crossfire suppose to work with Vulkan ?
It would sure be nice if Blizzard games get Vulkan Support, they always ran slower on AMD Hardware.
post #83 of 632
Quote:
Originally Posted by OneB1t View Post

i hope that blizzard will bring their engines from 1990 tech level to 2016 biggrin.gif
stop trolling. Overwatch uses pretty much every latest graphical technology and effect available. WoW, which is more than a decade old is using DX11 with most DX11 features. Blizzard games are some of the best supported and updated ever. If you want Blizzard games to switch to photorealistic look like Crysis etc. that is never ever happening.
post #84 of 632
Blizzard has good support in general, but hardly the best graphics or newest APIs

Overwatch doesnt do DX12, right ?

They also want their games to run on hardware as old/slow as possible

wouldnt bet on Blizzard having Vulkan any time soon



then again it will pobably be awhile before the next new Blizzard game even comes out
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post #85 of 632
Quote:
Originally Posted by ChevChelios View Post

Blizzard has good support in general, but hardly the best graphics or newest APIs

Overwatch doesnt do DX12, right ?

They also want their games to run on hardware as old/slow as possible

wouldnt bet on Blizzard having Vulkan any time soon



then again it will pobably be awhile before the next new Blizzard game even comes out

Their games are played by million of players. They do not want yo use a "Beta" API. Overwatch does not really need Vulkan.
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post #86 of 632
I don't play WoW, but I do play Civilization games. And Civilization 6 will have DX12 and Async, released in October.
post #87 of 632
Quote:
Originally Posted by Ha-Nocri View Post

I don't play WoW, but I do play Civilization games. And Civilization 6 will have DX12 and Async, released in October.

Yeah because all companies what work with AMD will have the latest API.
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post #88 of 632
Quote:
Originally Posted by Bytales View Post

Isnt Crossfire suppose to work with Vulkan ?
It would sure be nice if Blizzard games get Vulkan Support, they always ran slower on AMD Hardware.

CF/SLI doesn't work with Vulkan/DX12.

Explicit multi-adapter support on the other hand should be supported in a future version of Vulkan.

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post #89 of 632
Quote:
Originally Posted by ZealotKi11er View Post

Yeah because all companies what work with AMD will have the latest API.

Huh? It's been officially confirmed. Both DX12 and Async. They didn't say will those be available from day 1 or not tho.

http://radeon.com/radeon-civ6-dx12/?sf30852881=1
post #90 of 632
civ5 had mantle which is nearly same thing
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