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[TechSpot] Star Citizen backer gets his $3000 pledge refunded with help from the LA District Attorney - Page 4

post #31 of 88
Quote:
Originally Posted by ILoveHighDPI View Post


Yeah, and while we're at it lets tell the tens of millions of CoD players how pathetic they are for buying the same game half a dozen times instead of funding charitable works.

 

Hey, at least CoD players can play the bloody game!

   
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post #32 of 88
This game maybe forever stuck in WIP purgatory. I learned from lesson from backing the awful Elite Dangerous. $500 for backing them came to nought. I should have just waited and bought it for $59.99 when it came out.
post #33 of 88
Quote:
Originally Posted by Gary2015 View Post

This game maybe forever stuck in WIP purgatory. I learned from lesson from backing the awful Elite Dangerous. $500 for backing them came to nought. I should have just waited and bought it for $59.99 when it came out.

I never backed them, but I love the game. What did a $500 pledge get you?
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post #34 of 88
Quote:
Originally Posted by prjindigo View Post

This is where a lot of people think it be, and it don't be this.

There were two funding sources, one from kickstarter and the other from RSI's own website. The "18 month" pledge applied only to the kickstarter site in the first place. Secondly the original scope of the game was altered and at that time people were told if they didn't want to be with these alterations of scope and quality, they could request a refund.

Refunds were offered every time the scale and scope changed in a major way, CiG has been open about this process for a long time. What originally started as a "pew pew" flight game like the original Wing Commander became a full first-person experience with boarding, component damage, shielding types and generators, exploration, industry and an extended single player campaign with live action recorded scenes.

And every time there was a major change a refund was offered. Recently CIG had to alter the refund status because they HAVE delivered space combat in both single and multiple person ships as well as on foot and in EVA flight. They've altered Cryengine beyond the scope of the industry's dreams to support billion kilometer star systems and have upgraded twice.

CiG is not responsible for that person spending $3000.00 on ships and pledges and it is simpler for them to let the idiot have the cash back than it is to waste development funds fighting such childish actions.

Your use of the term "vaporware" belies the fact that we've had more than 100 patches across five revisions of the game and individual gameplay locations have been made that have more detail than most "tripple-A" games have in their entirety. CiG has already delivered more work to us than the original game would ever have had when fully complete.

Was the $3k still his? Technically no, if he spent $3k then he didn't do it through kickstarter he did it through CiG's website and LIKELY did it to try to pay-to-win by having "bigger better ships" without reading the design document that indicated such ships would need multiple live players. Is CiG playing stupid games to try to defraud people? NO, they've followed the Kickstarter rules better than most the companies out there. They've GIVEN refunds on an epic scale and survived several major internet campaigns to crush their development as a company. They've already refunded more than 10x the original kickstarter's goals and have reached out over and over to deal with the refund pledge they made in the kickstarter campaign.

We see this whole huge Derek Smart campaign of false accusations of fraud and collapse a couple times a year as people try to attack CiG as some kind of demonic monster.

This is a free-to-fly weekend with version 2.4.1 available to anybody who logs in and can download the 30 gigabyte vaporware groundbreaking 64bit crysis based fully physicalized space and ground combat and exploration game that is currently in a very limited Alpha development environment. You cannot simply 'jump in' and comprehend all the features that currently exist. Before you do the download, read up on what's going on, what they want to do and what they've already done.

We've had "Arena Commander" for two years now. We've had an explorable "planet side" environment for most of a year and have had a multiplayer free flight with about 40 things to do for 3/4 of a year. These full detail environments have been updated and changed on a regular basis to meet the needs of coding and access.
It all comes down to if they have delivered or not what they have promised in the pledge. Such as they promise a copy of a fully working final product but they do not deliver they should refund.
post #35 of 88

This has the perception of being the new Duke Nukem Forever right or wrong.

 

100+ Patches in a sandbox ? That's just called open development. Carrots. And it's working apparently no doubt and they are pushing forward they tell us and their fanatical fanbase, which is a brilliant study of psychology. Chris is a genius obviously...

 

I still question at what point was Chris Roberts personal retirement fully funded from the multi year development endeavor whistle.gif.

 

It's not that I don't trust people, I do trust people... Especially the Fat Man with the money to want more and more and will do anything and promise anything to keep the spigot open.

 

The spice must flow.

post #36 of 88
Quote:
Originally Posted by Bryst View Post

Thats the problem though. 2 dudes in a garage popping out updates and tweaks can still be considered under development. Is there any LEGAL definition for what is considered ceasing development? Is it when there hasn't been a major patch in so many months?


The EULA is very vague now. While before it was a definitive "if we arent done in 18 months you can get a refund" now its "whenever we "stop developing" the game". Which doesnt really mean anything.



DayZ is still in "alpha" and "early access" on Steam. Though nothing major has been done in years. No player building or major amount of vehicles or trading added like promised. Just a gun here or there with some random coats and food added. I believe they added a vehicle a while back. Basically is sounds like they lterally have 3 people working on the game.

it means they can colour turds in a space toilet and call it development.

gotta find that right shade of brown.
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post #37 of 88
I think people need to understand - and this is a mistake that people who criticize Star Citizen commonly make:

Your pledge is a donation towards development, not a guarantee of any particular end product or concept presented in its current form

I've spent £35 on Star Citizen, and that's just for the base game and Squadron 42. Yes I can go on their store page and spend £1,550 on ships but that's adonation towards development.

Also getting your pledges refunded isn't out of the ordinary, CIG review all on a case-by-case basis but most are rejected due to the fact people aren't even aware of why they are giving their money to CIG. You can't donate to some charity help malaria cases and then change your mind and get a refund because they didn't cure all the malaria.

If you like Star Citizen, any money into it in its current state, you're funding the development via a donation with the perk of a virtual space ship (which you could just earn with in game credits when the game is released). So don't put £2k into a game and realise you're an idiot for spending £2k on fake space ships and then cry about it claiming CIG has robbed you in some way.

As I said, I'm a supporter of Star Citizen and I truly hope it achieves everything it hopes to. But I've supported them by purchasing the base game. £35. Completely reasonable. In no way shape or form am I going to through hundreds or even thousands for virtual space ships, no matter how much I love the game. If I did spend thousands on the game I'd be 100% aware it's a donation. A DONATION to fund development. Which, you know, they are actually doing. They have what, 3 studios and 400 employees? They ARE developing the game, thus your donation is funding exactly what they claim it's funding.

If you don't like it or you don't want to support the development. Don't donate money towards them? I'm at a loss why this is such a difficult concept for people.
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post #38 of 88
I think the current issue is, there are no established rules to Kickstarter at all.
And if any project will create said rules, it will be 117million game if it indeed becomes a complete disaster.
post #39 of 88
[/quote]
Quote:
Originally Posted by Serephucus View Post

I never backed them, but I love the game. What did a $500 pledge get you?

Ridicule and misery?
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post #40 of 88
Quote:
Originally Posted by JackCY View Post

Hey lets announce some awesome vaporware and then continue making it for the next 200 years and never return the money biggrin.gif

This is why I fully support Elite Dangerous. They actually have a proven track record. The game is in active development and the promises they make are guaranteed to come. This season alone is adding many features that make Star Citizen unique, which in turn nullifies Star Citizen's allure. I'm happy to say that competition is good but it looks like RSI is trying to rip people off more than they are trying to make a game worth playing.
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