Originally Posted by Remij
You know, it's weird to me. I agree with you, except that what I see is a fairly well balanced benchmark. AMD cards see gains with async compute. And Nvidia drivers disable async on Maxwell gpus and perform the same instructions except serially so that they aren't losing performance.
They're doing the same amount of work to render the scene, and Maxwell has to do it serially and thus doesn't see any gains. But that's not what people care about. You're wanting Maxwell cards to be gimped and to show how they stall when trying to run async and you guys want that to be represented in the score, right?
Huh no?? They should implement both methods, so that we can see how both cards perform under the best case scenario when conditions are optimal, instead of it being biased one way or the other.
If nvidia gain less with their async method, then that is a nvidia problem and AMD should not be punished for that by being forced to run something that does not properly utilize the hardware features.
If you have a cpu benchmark that is supposed to compare two different architectures/brands, would it be okay to ignore the instructions for just one of them leading to a skew in the result?
What is the point in benchmark software if it is not going to give a clue about actual real life performance and pros and cons of the hardware being tested?
Might as well then just run the benchmarks in a gameworks ready game and be done with it.Edited by boxman222 - 7/20/16 at 9:02pm