Originally Posted by DarkIdeals
(Seriously, my single MSI Gaming X 1080 never dropped below 90fps in games on an Oculus Rift. Even the Maxwell TITAN X i had at the time i got the rift scored well past their maximum 10/10 "perfect SLI" score category. So an OC'ed TITAN XP will easily be able to push a full 144fps on the 2048x1200p congregate screen the Rift and Vive have. Even in VR with Supersampling at 2x or 3x putting it at 1440p or 2,880 x 1,620 (i.e. "3k"). Plus, once games start taking advantage of the Pascal VR technologies like the simultaneous multiprojection etc.. you'll easily get 90fps minimum fps even with 4x SSAA putting it at 4K 16:10 (3,840 x 2,400)
There are games out now for the Vive that will drop below 90fps on a 1080 frequently.. especially w/ supersampling.
I get ghosting/reprojection on The Gallery at HMD Resolution 2.0, which is equivalent to 6048x3360.
I get the same/worse in Raw Data at just 1.6, which is equivalent to ~5300x2800. Raw Data is, frankly, unplayable unless you enjoy lag/ghosting and a layer of blur 4-5 feet in front of you.
Most games play OK at medium - high settings, but you are unable to apply the kind of supersampling that's needed for a completely clear picture in VR.
I just can't bring myself to say the words 'easily' and 'VR' in the same sentence when it comes to GPU workload. All GPUs are getting killed right now, and so will Titan.