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[GamingBolt]Crytek: DX12 And CryEngine 5 On Xbox One And PC Increase Draw Calls By ‘Orders of Magnitude

post #1 of 71
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Quote:
This generation is seeing all sorts of specialized technology ‘come to the forefront of the gaming public’s consciousness; as the average customer gets more and more informed, and the technology itself gets ore and more sophisticated, more and more people get aware of formerly abstract notions such as middleware engines, GPUs, and graphical APIs.

It makes sense, too- this technology may have been invisible until very recently, but it is what drives the games that we play. Learning more about it can never help. That is why when we at GamingBolt had the chance to sit down with Crytek’s Creative Director for CryEngine, Frank Vitz, we decided to raise the question of modern APIs like DirectX 12, as well as Crytek’s plans for their own CryEngine.

So with DX12 adoption on the rise, what kind of changes have Crytek made to improve games performance on PC and Xbox One with the power of DX12 and CryEngine? “Our support for DX12 is not just a simple wrapper around an existing renderer,” Vitz said, discussing how CryEngine would be supporting Microsoft’s new API. ” Our engineers saw that in order to fully take advantage of the power of DX12 they would need to refactor the core of the CRYENGINE rendering system. This they did, building a low overhead renderer that is much more compatible with the structure of DX12. The results are quite impressive in terms of reduced overhead on the CPU and much more efficient handling of the large complex datasets required for a detailed and realistic game world.
Source
post #2 of 71
Vulkan, please.


Crytek still needs to make peace with PC gamers.


1. Pairing up with Microsoft to promote Windows Vista and artificially restrict in Crysis some graphics options to DX 10 mode that were found out worked in DX 9 too.

2. Releasing Crysis 2 in 2011, more than three years after the first one (2007) with DX 9 graphics in the beginning, not even DX 10, let alone DX 11, which came out in 2009. Then again, Windows 7 didn't need promoting, did it (let alone in 2011)?

3. Releasing Crysis 3 only on Origin, but releasing the later and crappy Ryse: Son of Rome on Steam too.
 
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post #3 of 71
Quote:
Originally Posted by tpi2007 View Post

Vulkan, please.


Crytek still needs to make peace with PC gamers.


1. Pairing up with Microsoft to promote Windows Vista and artificially restrict in Crysis some graphics options to DX 10 mode that were found out worked in DX 9 too.

2. Releasing Crysis 2 in 2011, more than three years after the first one (2007) with DX 9 graphics in the beginning, not even DX 10, let alone DX 11, which came out in 2009. Then again, Windows 7 didn't need promoting, did it (let alone in 2011)?

3. Releasing Crysis 3 only on Origin, but releasing the later and crappy Ryse: Son of Rome on Steam too.

QFT

Also, what awful grammar in this article mad.gif
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post #4 of 71
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Quote:
Originally Posted by tpi2007 View Post



3. Releasing Crysis 3 only on Origin, but releasing the later and crappy Ryse: Son of Rome on Steam too.
Warning: Spoiler! (Click to show)
it is a game published by EA dont expect to see a recent (published) EA Game in steam
post #5 of 71
Xbox and PS4 are going to need huge improvement to CPU overhead because Neo and Scorpio basically have much stronger GPUs but same 8-Core Jaguar.
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post #6 of 71
Quote:
Originally Posted by tpi2007 View Post

Vulkan, please.


Crytek still needs to make peace with PC gamers.


1. Pairing up with Microsoft to promote Windows Vista and artificially restrict in Crysis some graphics options to DX 10 mode that were found out worked in DX 9 too.

2. Releasing Crysis 2 in 2011, more than three years after the first one (2007) with DX 9 graphics in the beginning, not even DX 10, let alone DX 11, which came out in 2009. Then again, Windows 7 didn't need promoting, did it (let alone in 2011)?

3. Releasing Crysis 3 only on Origin, but releasing the later and crappy Ryse: Son of Rome on Steam too.

You forgot the infamous invisible tessellated water shenanigans of Crysis 2 as well.

Warning: Spoiler! (Click to show)

post #7 of 71
Thread Starter 
Quote:
Originally Posted by ZealotKi11er View Post

Xbox and PS4 are going to need huge improvement to CPU overhead because Neo and Scorpio basically have much stronger GPUs but same 8-Core Jaguar.
still the ellemesre GPU is around 3x faster than Bonaire and the CPU is slighly higher clocked, and PS CPU has reserved Cores
Quote:
Originally Posted by OneB1t View Post

it will run higher resolution so in fact CPU performance is not really needed

the article refers to the old Xbox One
Quote:
Originally Posted by ZealotKi11er View Post

They should abuse A-Sync this time. It's only fair.
Crysis 3 was optimized for AMD CPUs/GPUs and Ryse/Homefront are optimized for AMD GPUs
Edited by PontiacGTX - 7/23/16 at 4:58pm
post #8 of 71
it will run higher resolution so in fact CPU performance is not really needed
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post #9 of 71
Quote:
Originally Posted by magnek View Post

You forgot the infamous invisible tessellated water shenanigans of Crysis 2 as well.

Warning: Spoiler! (Click to show)


They should abuse A-Sync this time. It's only fair.
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post #10 of 71
Quote:
Originally Posted by PontiacGTX View Post

Warning: Spoiler! (Click to show)
it is a game published by EA dont expect to see a recent (published) EA Game in steam

It was their choice to publish it with them, wasn't it? There you go, we're back at square one.


Quote:
Originally Posted by magnek View Post


You forgot the infamous invisible tessellated water shenanigans of Crysis 2 as well.

Warning: Spoiler! (Click to show)


And the water still looked worse than in Crysis 1.
 
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