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Cure my insanity on this issue going back to AMD

post #1 of 21
Thread Starter 
Hi all

So it's simple for me I went from using a Power color HD7970 to a gigabyte G1 Gtx970. I honestly noticed far worse super-sampling, texture color and all over quality of my games. Such as EA based game like Battlefield 4, Crysis 3 and Dragon Age Inquisition (mantle used). Not only in Ea games but other games I played also, lets eliminate this to start off with I have changed my rgb settings, digital vibrancy settings in nvidia contral panel and other texture related settings to improve things as much as I can, but it does match the quality I saw from my HD7970 from color quality/depth, supersampling and aa settings, I might have more frames but at the cost of a washed out quality.

I have feared making this thread for some time because as Ive seen amongest friends i play with a lot of people disagree with I am saying and I don't want to trigger fanboy style crap talk like the youtube comment section on gaming content. At first I "assumed" it had something to do with the 256bit vs 512bit you see on nvidia cards and amd cards, I am here to seek help on whether this is the cause? On that note I have come to find out that nvidia uses a compression system for its textures because of the 256bit memory interface, I have feared asking about this as I didn't wanna look stupid. Some talk Ive found on this issue is in the links below. Then my questions will follow please don't attack me I am simply trying to learn here and seek genuine advice on question I have struggled to find decisive information.

https://community.amd.com/thread/183563
http://www.rage3d.com/board/showthread.php?t=33999614
https://developer.nvidia.com/gpu-accelerated-texture-compression

My questions

Do 512bit card's give more color, depth and sharper textures then 256bit for 386bit?

Does nvidia's texture compression system wash out the quality of textures?

Will I encounter problems when using a gigabyte motherboard with a Asus graphics card?

Should I get a gigabyte graphics card to match up with my gigabyte motherboard?

If you have used hbm did you encounter any really annoying issues with it?

Which of the following graphics would you purchase and does hbm promise greater texture quality in anyway or should i stick with Gddr5?

https://www.asus.com/au/Graphics-Cards/STRIXR9FURYDC34GGAMING/ (I assume this is the fury x?)

https://www.asus.com/au/Graphics-Cards/STRIXR9390XDC3OC8GD5GAMING/

http://www.gigabyte.com.au/products/product-page.aspx?pid=5680#kf

http://www.gigabyte.com.au/products/product-page.aspx?pid=5501#ov

Thank you for the time you have taken to help me on this Im about to go back to amd and no Im not willing to get a gtx1080 or similar I really want to go back to amd.
Edited by Ark-07 - Today at 9:59 pm View History
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post #2 of 21
Bus width (256 bit, 512 bit) has nothing to do with visual quality, that's just how the memory is wired to the GPU.

AMD actually implemented texture compression with Tonga (R9 285, 380x), the Fury, and Polaris (RX 480). It's supposedly lossles while Nvidia's is technically lossy, but I haven't heard anything about it impacting visual quality... But I haven't looked for proof or counterarguments.

The brand of your video card and motherboard don't need to match.

Again, HBM isn't going to have any visual impact, only a performance once.



Honestly, I'm not sure why your colors/textures would look messed up right now. You should use ReShade as a stopgap measure until you get a new card though, just add filtering/sharpening/SMAA to every game until it looks acceptable.


EDIT: At 1080p, the Fury is the better pick outside of fringe cases where you could use a massive pool of memory (eg modded Skyrim, though it gets really unstable past 4GB anyway).
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post #3 of 21
I just switched from a Gigabyte GTX 970 Gaming G1 as well. I've got a Sapphire Nitro Fury now.

Glad I'm noty the only one, I must admit I've also noticed that the textures in games look better. Maybe it's just something I make up in my mind redface.gif
post #4 of 21
We were talking about that same issue yesterday in this thread (post # 78)

http://www.overclock.net/t/1606618/480-vs-1060-ashes-of-the-singularity-why-is-the-1060-and-480-tying-each-other/70

FuryX is about 20 - 25% faster than the 390X. 390X is a sidegrade but with more vram.
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post #5 of 21
I noticed that issue when I went from a 7750 to a 660 and when I switched from a 780 to a 290x. I always thought it was my imagination.
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post #6 of 21
nVidia is all about the imperceptible lossy compression. But for people whose eyes can notice the difference, it's annoying as hell. An IPS screen and AMD GPU are the combo that I have been followed for a long time. It's seems that Apple agrees with me on their studio Mac thumb.gif
post #7 of 21
Quote:
Originally Posted by blue1512 View Post

nVidia is all about the imperceptible lossy compression. But for people whose eyes can notice the difference, it's annoying as hell. An IPS screen and AMD GPU are the combo that I have been followed for a long time. It's seems that Apple agrees with me on their studio Mac thumb.gif

Apple chose the cheapest option to maximize profits. nVidia would charge a premium.

I've been switching between AMD(Ati) and nVdia since the Voodoo 3 and haven't really noticed much difference. I don't really stare at static images though.
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post #8 of 21
I went from gtx 970 sli to fury x crossfire last year and immediatly noticed a difference in visual quality. Its hard to explain but its even noticeable on the desktop
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post #9 of 21
This wouldn't be hard to test. Just take a few screenshots from the same save file on 2 GPUs.

I'd do it if I had a recent Nvidia GPU to test. I can even upload a Skyrim save or something + a screenshot if anyone else wants to download it and try it on a Maxwell/Pascal GPU.
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post #10 of 21
Quote:
Originally Posted by Horsemama1956 View Post

Apple chose the cheapest option to maximize profits. nVidia would charge a premium.

I've been switching between AMD(Ati) and nVdia since the Voodoo 3 and haven't really noticed much difference. I don't really stare at static images though.

As I said many people don't notice the difference though.That's why imperceptible lossy compression is a thing.
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