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[Eurogamer] Nintendo NX Powered By Nvidia Tegra - Page 5

post #41 of 56
Quote:
Originally Posted by Rei86 View Post

Tegra chip? At this point the X1 is old so are we getting a X2 with "Maxwell" cores?

Also we already know nVidia lost to Samsung, MediaTek and Qualcomm in this space (whens the last phone that came with a nVidia SOC?); we also know after their partnership with MS on the OG Xbox and Sony's PS3 I remember their statement saying the profit margins where way to low in the console game that they didn't want to be part of it anymore (just like SOC).
So how did Nintendo convince them I wonder to make a chip for their newest NX?

You mean like when xbox one and PS4 came out in 2013 they were using 2011 tech GPU and they were barely able to run 1080p at 30fps?

Yup nvidia lost the other companies but it was not because of pure power. The X1 is a very powerful SoC and can go head to head with samsung/qualcomm SoC, and when it came out it was a couple of good % better than its competition.
Their issue was different. Manufacturing cost and network internal chips choices as well as phone manufacturers wanted to use pretty much the same layouts, causes it to fail. They made some bad calls, or more to say, they went head first into the wall, and the wall didn't cave in.

With nintendo, they already have success with the shield (which though didn't sell well, showed a good possibility for handheld devices).
It could be that they offered nintendo a very good deal which caused nintendo to accept it, when they were looking for a SoC, and found the tegra better in terms of performance than its competition.

Regarding profits margine, yes, AMD were doing barely 5-6% profit of selling the APUs to the xbox/PS according to their reports for the first few years. But it was a big enough market to help them keep their head above water. It was actually their only profitable market for several good years.
Edited by Defoler - 7/27/16 at 9:29am
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post #42 of 56
Quote:
Originally Posted by RaduZ View Post

Well in my biased opinion yes the implementation isn't good but the idea behind it is still good. From a business standpoint exiting a market makes more sense than helping the competition.

Except it's no longer competition if you're providing the GPUs.

Is AMD competing with Sony and Microsoft?
post #43 of 56
Quote:
Originally Posted by Defoler View Post

You mean like when xbox one and PS4 came out in 2013 they were using 2011 tech GPU and they were barely able to run 1080p at 30fps?

Yup nvidia lost the other companies but it was not because of pure power. The X1 is a very powerful SoC and can go head to head with samsung/qualcomm SoC, and when it came out it was a couple of good % better than its competition.
Their issue was different. Manufacturing cost and network internal chips choices as well as phone manufacturers wanted to use pretty much the same layouts, causes it to fail. They made some bad calls, or more to say, they went head first into the wall, and the wall didn't cave in.

With nintendo, they already have success with the shield (which though didn't sell well, showed a good possibility for handheld devices).
It could be that they offered nintendo a very good deal which caused nintendo to accept it, when they were looking for a SoC, and found the tegra better in terms of performance than its competition.

Regarding profits margine, yes, AMD were doing barely 5-6% profit of selling the APUs to the xbox/PS according to their reports for the first few years. But it was a big enough market to help them keep their head above water. It was actually their only profitable market for several good years.

Oh I know, even right now the X1 is still a great chip (seeing how most of SOC's feel stagnate atm)... But yes I also know why it didn't successed. Developers weren't on board nor where hardware manufactures. The last time the X1 was used that wasn't a nVidia reference design was the Nexus 9 from Google/HTC. And that tablet had some software stability issues and such with the X1 chip being the issue where a good few games wouldn't run on it.

Anyways this blows me away since Nintendo has been partners with ATi since the GC and continued with them on the Wii and Wii U. So this change does make since with going with nVidia since they do a have a powerful SOC to offer up vs AMD. Also I'm fine with my handheld/console giving me 1080p60 LOCKED.
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post #44 of 56
Quote:
Originally Posted by steelbom View Post

Sigh... I just wanted a more powerful Wii U that supports more gamepads. Being able to do multiplayer with each person playing on his own screen (and one on the TV) would be awesome.

Tegra X1 is more powerful than what the Wii U has. It's substantially better.

It's unlikely to perform worse even after downclocking it to match the battery lifetime DS and 3DS gamers are used to.
post #45 of 56
Quote:
Originally Posted by mutantmagnet View Post

Tegra X1 is more powerful than what the Wii U has. It's substantially better.

It's unlikely to perform worse even after downclocking it to match the battery lifetime DS and 3DS gamers are used to.
Well that's good to know. But nevertheless, it pales in comparison to the PS4 or XB1, correct?
I was hoping that'd put out a really powerful system with support for at least 4 gamepads. But, doesn't seem like they're going that way.
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post #46 of 56
Quote:
Originally Posted by steelbom View Post

Well that's good to know. But nevertheless, it pales in comparison to the PS4 or XB1, correct?
I was hoping that'd put out a really powerful system with support for at least 4 gamepads. But, doesn't seem like they're going that way.

THe X1 chip doesn't come close. If the X2 is as good as it is suggested to be then it would be nearly as good as the Xbox One but I doubt Nintendo is going to use the X2.

Semiaccurate pointed out that Nvidia still had some outstanding commitments to ensure that a certain amount of X1 chips were created at a foundry which would be a very compelling reason for Nintendo to get a very good deal from Nvidia on those chips.

The only reason X2 could be picked is that it is significantly more power efficient and thus would give Nintendo the best chip possible to compete as console while still being an absurdly powerful handful while downclocked.

But If Nintendo can get a custom X1 chip made at 16nm it would be the best possible compromise on price and hopefully decent battery life.
post #47 of 56
They should've went ARM processor with a dedicated solution from AMD. The e350 by AMD could play HL2 at 60+ fps and that's like 7 years old. Texture loading is pathetic on that chip.
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post #48 of 56
Quote:
Originally Posted by SpeedyVT View Post

They should've went ARM processor with a dedicated solution from AMD. The e350 by AMD could play HL2 at 60+ fps and that's like 7 years old. Texture loading is pathetic on that chip.

e350 is x86 no? Also, Tegra X1 is ARM with Kepler cores for a GPU...
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post #49 of 56
Quote:
Originally Posted by SpeedyVT View Post

They should've went ARM processor with a dedicated solution from AMD. The e350 by AMD could play HL2 at 60+ fps and that's like 7 years old. Texture loading is pathetic on that chip.

But the Tegra is a ARM processor....

From their own website apparently the X1 has 256 Maxwell cores now
http://www.nvidia.com/object/tegra-x1-processor.html

Was getting confused the Tegra K1, the K1 is the one with 192 Kepler cores.

So never mind scratch that about X2, its probably going to be the X1 in this new NX machine which isn't terrible.
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post #50 of 56
Quote:
Originally Posted by Rei86 View Post

But the Tegra is a ARM processor....

From their own website apparently the X1 has 256 Maxwell cores now
http://www.nvidia.com/object/tegra-x1-processor.html

Was getting confused the Tegra K1, the K1 is the one with 192 Kepler cores.

So never mind scratch that about X2, its probably going to be the X1 in this new NX machine which isn't terrible.

Not even near as powerful as the XBO. It uses FP16/16 to do FP32. That's not even FP32 it's actually half the math. When you do floating points in a 3D matrices you're raising it by the third power so imagine (32^3 = 32768) vs (16^3 + 16^3 = 8192) that's how much an accuracy difference in the rendering power of XBO is to the NX.

XBO can do FP32 and FP64.
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