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[YouTube] Quake Champions Debut Gameplay Trailer - Page 4

post #31 of 84
Looks like there will be strafe jumping. I'm curious to see how they will handle that.
post #32 of 84
I'm guessing I'll play it for 30min to a few hours and then never touch it again, like 98% of the games I have.
post #33 of 84
Im on to it, if there will be a game mode without extra carppy powers biggrin.gif and i can already see some parts of maps from q3 biggrin.gifthumb.gif
post #34 of 84
Trailer is too short to tell much about the game. It looks fast and the level environments remind me of Q3. PEGI 18 gives hope that there will be gore like in the new Doom game, since gore is lacking in the trailer.

I do think moving towards class-based style fps like TF2 or Overwatch is a good idea. IMO, people that scream they want classic arena shooter are just doing that out of nostalgia feelings. In modern days a simple arena shooter won't get your very far. Even Epic Games and Cliff Bleszinski are moving away from standard arena shooters.

Also, having a proper modding support, unlike Doom, would be nice but i have doubts.
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post #35 of 84
Skeptical, but hope it's good. Doom SP was the best thing to happen to the FPS genre since HL2, but the MP was awful.
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post #36 of 84
To me this quake is weird. Skins/textures look like steampunk game and crysis voice doesn't help.
Quote:
Originally Posted by scorch062 View Post

Trailer is too short to tell much about the game. It looks fast and the level environments remind me of Q3.

Those are Q3 maps.
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post #37 of 84
I'm hopeful for this game. I don't think a true arena FPS can hold a big enough population these days but I just hope this is released feature complete and the skill gap is there.

All of the arena shooters nowadays are released early access and I think that is a huge deterrent for most people.
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post #38 of 84
Quote:
Originally Posted by TFL Replica View Post

Quake fans never asked for "champions" with absurd special abilities like wallhacks, teleporting, and bull rushing. Unreal Tournament 2016 seems to be heading in the direction that fans want. People that like Overwatch are going to continue to enjoy Overwatch. This is going to flop harder than Battleborn. A shame really, because they could easily have made this GOTY material.

Couldn't have said it any better. I was hyped watching the first few seconds of the video, right until I seen some "champion" shoot some spell with his hand. Then to top that, that stupid hooverboard and bull rush across the map put the nail in the coffin. No old school Quake fan wants any of that garbage.
post #39 of 84
Quote:
Originally Posted by Victor_Mizer View Post

Quote:
Originally Posted by TFL Replica View Post

Quake fans never asked for "champions" with absurd special abilities like wallhacks, teleporting, and bull rushing. Unreal Tournament 2016 seems to be heading in the direction that fans want. People that like Overwatch are going to continue to enjoy Overwatch. This is going to flop harder than Battleborn. A shame really, because they could easily have made this GOTY material.

Couldn't have said it any better. I was hyped watching the first few seconds of the video, right until I seen some "champion" shoot some spell with his hand. Then to top that, that stupid hooverboard and bull rush across the map put the nail in the coffin. No old school Quake fan wants any of that garbage.

Is the hoverboard functional, or just decorative? Anarki in Quake III rode a hoverboard but it was just part of his model, it didn't affect gameplay in any way.

Overall, I think the video looks good. I used to play a ton of Quake III and hope this is a worthy successor.
post #40 of 84
the ones complaining about the hoverboard are the same people complaining DOOM guy copied halo.... lol

laughingsmiley.gif
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