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[YouTube] Quake Champions Debut Gameplay Trailer - Page 6

post #51 of 84
Quote:
Originally Posted by mushroomboy View Post

Q4 had amazing multiplayer, just couldn't take off.

man this is soo true. never heard anybody say it before. i was hyped about how good it was, and watched it flop. been waiting 10(?) years for another. DOOM is pretty freaking good, waiting for the next Q3. /old man rant
post #52 of 84
Quote:
Originally Posted by Exostenza View Post

PURE SKILL ...... shows built in wall hacks.... what?

it is for casuals smile.gif
Quote:
s-x
Looks like quake with 2008 graphics. Not sure who would buy this besides hardcore quake fans.

its a competitive game who cares about graphics
you want skin\hats as well? lol
_

i dislike those modern features, i think they want to make something that sells more meaning watering down for the masses
its not quake but i will wait for release and try it anyway
Edited by jmcosta - 8/6/16 at 7:04pm
post #53 of 84
Quote:
Originally Posted by RadarOne View Post

Looks like there will be strafe jumping. I'm curious to see how they will handle that.

Waiting to see some multiplayer reviews, but this is definitely on my list of games to buy. I grew up playing strafejumping games like Q3 and JK3:JA multiplayer. Personally after seeing the video, I was thoroughly impressed.thumb.gif
post #54 of 84
The lovely 'Campgrounds' map. Loved playing this map in Quake 4. Looking forward to this. Good to get back to quake.

Quote:
Originally Posted by zimm16 View Post

man this is soo true. never heard anybody say it before. i was hyped about how good it was, and watched it flop. been waiting 10(?) years for another. DOOM is pretty freaking good, waiting for the next Q3. /old man rant


There are a few servers still running. I try to join occasionally , though i have moved on to Battlefield now. I loved Q4 MP.
Edited by indus - 8/7/16 at 12:35am
post #55 of 84
Quote:
Originally Posted by mushroomboy View Post

A crap ton of f2p games, as well as a ton of games where the mp wasn't a focus ( or the whole game sucked ).

Quake was the defacto so long I don't thknow no anyone can easily fill that gap. Q4 had amazing multiplayer, just couldn't take off.

My biggest issue is, many games had chance but didn't get one of the most important tools. Mods, due to consoles not having them. Mods are what made quake good, server and client side. That is a must for a classic arena shooter to survive.

This is the main issue. Devs know how to make a great arena shooter, but the audience has moved on to other FPS genres and are no longer interest in simply learning the perfect movement and precise aim. Just look at the SteamSpy data for Reflex and Squad, which are both Indie and Early Access at the moment:

Reflex
http://steamspy.com/app/328070

Squad
http://steamspy.com/app/393380

You would think that a military sim would be less popular due to its more hardcore nature and tougher learning curve, but over 200K owners for Squad vs less than 40k in Reflex paints a different picture + Reflex has been available for 13 months more and is much cheaper. This falls in line what I've been saying that true arena shooters are not likely to make a comeback, as average player wants more depth, complexity and knowledge in their games to keep them playing.

Totally agree on mod support. One of the main reasons i love Quake 3 is for its amazing mod support, especially total overhauls smile.gif
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post #56 of 84
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Originally Posted by Victor_Mizer View Post

Couldn't have said it any better. I was hyped watching the first few seconds of the video, right until I seen some "champion" shoot some spell with his hand. Then to top that, that stupid hooverboard and bull rush across the map put the nail in the coffin. No old school Quake fan wants any of that garbage.

You'll always have Q3 and QL.
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post #57 of 84
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Originally Posted by H3avyM3tal View Post

You'll always have Q3 and QL.

What does this mean. "Yall have game X".

Yeah no S.

Does mean we cant comment on todays games?
post #58 of 84
My comment was just a comment like that. So I can't comment on stuff because reasons?

Quake fans want an old game, yet they have an old game. Quake champions will try to bring new blood in. Is that wrong, or just something oldschool fans disagree with? If so, they have their "oldschool" games already.
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post #59 of 84
Quote:
Originally Posted by H3avyM3tal View Post

My comment was just a comment like that. So I can't comment on stuff because reasons?

Quake fans want an old game, yet they have an old game. Quake champions will try to bring new blood in. Is that wrong, or just something oldschool fans disagree with? If so, they have their "oldschool" games already.

No they dont have their "oldschool" games as those games are not supported beyond what the community provides.

QL is not Q3a, its quake thats been bethesda'ed.

New blood? Im not sure if that term can be used when discussing games as its still the suits from 80's calling the shots.


PS. Tim Willits is a sell out.

New blood. Since when was wall hacks considered new blood. Pure fps, yeah whatever Id.
post #60 of 84
I shouldve used a better term. I mean the games needs new audience, just like what Doom did. It retained its fast paced gameplay, but also added modern features that game the game a new feel. What is wrong with adding stuff like that? Overwatch is a massive success. If you want to downplay the game before even playing it, downplay ID by having no faith in their ability to deliver. Being "old school" is just saying afraid of change at this point. Have some faith. If the game will suck, than tough luck for us, but as a Q3 player, I want some new juice in the game.
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