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Win10 Anniversary update caused unstable polling rate? - Page 3

post #21 of 102
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Quote:
Originally Posted by c0dy View Post

ok, so this is my Mionix Avior 7000 set to 500Hz and I have no idea what this graph tells me/you.

So, yeah.

http://i.imgur.com/M7Sch45.png

Also, I'm not sure if the "interaccel" influences this in any way. Could be, or could not be.

From what I understand after reading the mousetester thread, I think your values are fine. But some tweaking might improve polling rate stability.

http://www.overclock.net/t/1433882/gaming-and-mouse-response-bios-optimization-guide-for-modern-pc-hardware

I've picked some of these tweaks and really considered whether I need them or not. So I wouldn't suggest you to just do these blindly.

See also this: http://www.overclock.net/t/1433882/gaming-and-mouse-response-bios-optimization-guide-for-modern-pc-hardware/1870#post_24310929

Tbh, most of the performance tweaks are unnecessary and don't really improve performance much.
The best tweaks I've done are probably just msi-mode for gfx card, hpet off from bios, adjusting windows visual settings to best performance and left "smooth edges of screen fonts" and "show thumbnails instead of icons" checked. Also pre-rendered frames to "1" from nvidia control panel.

Those tweaks improved performance the most and I really felt the difference after.
You've probably done some of these already, since you read these forums. smile.gif
post #22 of 102
Basically the only things I've done was putting almost every device into msi-mode. I'm not really bothered by apparently "unstable" polling rates or anything. Also I never could take these r0ach-things serious.

It also could be that I messed up in my graph (was quite drunk that night tongue.gif ) or as I already mentioned, I'm using the interaccel-driver which maybe could have an impact. biggrin.gif

EDIT: Changed Windows Power Plan etc, but these things are quite basics and almost the first things I do if I reinstall/udpate.
Edited by c0dy - 8/8/16 at 7:15am
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post #23 of 102
Win10 update has increased DPC latenecy for me. I had to turn off all unnecessary staff http://www.majorgeeks.com/files/details/w10privacy.html
Updated all drivers. Also make sure that you are not turning on Xbox overlay by mistake as its GUI or in-game staff for some reason uses default mouse settings (acceleration ON etc)
post #24 of 102
You guys are making windows 10 sound like a nightmare.. good thing I stayed away D:
post #25 of 102
Let's all go back to XP wink.gif
Edited by RevanCorana - 8/9/16 at 5:39am
post #26 of 102
Quote:
Originally Posted by RevanCorana View Post

Let's all go back to XP wink.gif

I'm sure many would still be on it if games and software didn't drop support for it tongue.gif
I just don't like how windows 7 only lasted for one service pack then was cutoff - I don't understand their business decisions to pop out a new OS instead of update their per-exisitng one.. I'd say majority were happy on 7
post #27 of 102
Quote:
Originally Posted by c0dy View Post

ok, so this is my Mionix Avior 7000 set to 500Hz and I have no idea what this graph tells me/you.

So, yeah.

http://i.imgur.com/M7Sch45.png

Also, I'm not sure if the "interaccel" influences this in any way. Could be, or could not be.

That is nowhere near fine IMO.

500 polling should be stable around it with regularities in polling if you have stuff doing GPU accelerated things.

By the way, you did run the thing with nothing open right? For instance Chrome? If it was open while taking that measurement, then I suppose it's fine.

Otherwise that's pretty terrible.
post #28 of 102
Quick question about the GameDVR thing, if you have the xbox app unninstalled, is it automatically turned off?
post #29 of 102
Quote:
Originally Posted by c0dy View Post

Yeah, what Huzzaa said. That 500-1000us variance is bad stuff. If you recorded these with nothing else running that's something you would maybe want to look into.
Quote:
Originally Posted by notzi View Post

That 4ms outlier makes this plot unreadable. Should have cut the data point at 4000 or after that. But it does look pretty normal otherwise - variance stays below 500us throughout those 8 seconds.

In normal "gaming systems" you can expect variance to stay within a 500us range. That's acceptable. But often there's certain hardware, drivers, software or settings acting as culprits causing 1000us+ variance. I'd always recommend trying to iron those out. In "optimized systems" variance stays below 100us. You might not feel the difference in mousing between a 500us and 100us system, but as polling variance is also indicative of the system's general performance, I'd say it is worthwhile to try and optimize to this extent if you care about game performance and stuff. Not least because once you do run a game, obviously the system stress increases significantly, and any improvements in polling variance you may deem negligible in idle could start to play more of a role there. ...And then there's "autism systems", where variance is kept below 5us. That might just be more of a tweaking mentality and perfectionistic endeavour for one's own peace of mind, rather than anything you could argue has a perceivable impact on your system's performance (let alone your own, save placebo), but hey, this is OC.net. Overclocking, and more specifically the search for the "best mouse", are inherently perfectionistic endeavours all the same.
post #30 of 102
Quote:
Originally Posted by pstN View Post

Quick question about the GameDVR thing, if you have the xbox app unninstalled, is it automatically turned off?

I heard you have to disable the DVR thing and then uninstall it, obv I can't confirm if that's true but u can try
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