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[reddit] Denuvo v3 has been cracked - Page 10  

post #91 of 154
Quote:
Originally Posted by daviejams View Post

earn more money

No pay , no play.

quite ironic, the only way to earn more money is to play less and work more.
post #92 of 154
Quote:
Originally Posted by epic1337 View Post

Quote:
Originally Posted by daviejams View Post

earn more money

No pay , no play.

quite ironic, the only way to earn more money is to play less and work more.
Unless you're a streamer.
    
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post #93 of 154
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Originally Posted by ToTheSun! View Post

Unless you're a streamer.

thats not the majority jobs though, more like an exception.
post #94 of 154
Quote:
Originally Posted by doritos93 View Post

average cost for a pc title : 1M$
average cost for a console title : 9M$
revenue for either is always in the 100s of millions or billions

please tell me more about how poor, little studios and pubs need my 60$ for the most recent version of their half baked games

Let's pretend your numbers are right. What about to keep the lights on and paying for the rent in the building those people are working in? What about the fringe benefits and insurance costs for the employees?

Revenue is before expense. According to E&Y, one of the big four accounting firm, the average operating margins for most media companies from 2006 to 2009 was 23%. That means iif a firm brings in $1000, after operating costs, the firm has $230, which it can use as dividends to shareholders or add to its assets on the balance sheet as cash etc etc.

Most people tend to believe that cost of good is the only cost. They completely forget operating costs.
Edited by NYU87 - 8/9/16 at 5:00pm
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post #95 of 154
You know maybe if companies actually made games that weren't buggy / broken on release (or at least made interesting games) and made demo's like in the old days some of us might actually buy games instead of pirating them...

Me personally I wont buy a game until I've had a chance to play it to make sure it runs right and doesn't have crippling bugs (BF4 for example was horrible on release and is still pretty crappy rolleyes.gif), in saying that I did just buy the new Deus Ex game because well... Deus Ex yessir.gif.
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post #96 of 154
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Originally Posted by Potatolisk View Post

Good for people who bought games protected by Denuvo. Now they don't have to worry about not being able to play the game one day, when the servers go offline.

i guess you don't realize pirated games can't connect to servers, unless a pirate sets up their own . . . so yeah, no multi player; so those that paid ALWAYS has that advantage.
Edited by looniam - 8/9/16 at 6:56pm
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post #97 of 154
Quote:
Originally Posted by Aussiejuggalo View Post

You know maybe if companies actually made games that weren't buggy / broken on release (or at least made interesting games) and made demo's like in the old days some of us might actually buy games instead of pirating them...

Me personally I wont buy a game until I've had a chance to play it to make sure it runs right and doesn't have crippling bugs (BF4 for example was horrible on release and is still pretty crappy rolleyes.gif), in saying that I did just buy the new Deus Ex game because well... Deus Ex yessir.gif.
I hoped we'd see rise of cross-platform games with ps4 and xbox but no. they are more concerned with photo realistic gaming. I can understand that cross-platform development can be our is hard but there seems to be no plan even for xbox and windows 10.
gaming tech is becoming better and more cutting edge and "we can NOW let devs do what they want"but cross-platform? nope. H ow can such concept be perfected if ball isn't even rolling.
post #98 of 154
Quote:
Originally Posted by vodkapl View Post

I hoped we'd see rise of cross-platform games with ps4 and xbox but no. they are more concerned with photo realistic gaming. I can understand that cross-platform development can be our is hard but there seems to be no plan even for xbox and windows 10.
gaming tech is becoming better and more cutting edge and "we can NOW let devs do what they want"but cross-platform? nope. H ow can such concept be perfected if ball isn't even rolling.

wait for vulkan, its one of it's advantageous feature, that is to say its supported by multiple platforms.
as such, games that would support vulkan will also be easier to port to other platforms.
post #99 of 154
Quote:
Originally Posted by Exeed Orbit View Post

Quote:
Originally Posted by huzzug View Post

Not really. Employ punishments for the said crime and see the crime rate drop. Sure, there would still be people who commit it, but the fear of being persecuted keeps timids at bay. Now, for piracy to be defined correctly, you need to define what goods constitute and its properties to be considered a crime. As far as laws state, there are no laws that clearly define the beneficiary, the damage and the reward or just compensation for piracy anywhere. Or if you have access to such laws, I'd like to read.

Going by that train of thought, you might also club people who use ad blockers as pirates, since they are stealing from hapless multi-national conglomerates.

Well, that's a bit more of a thin line for the following reasons:

  1. DRM tend to have complex execution codes that put people's performance at risk, so one could possibly argue that blocking them for performance reasons has merit.(I do not believe this is true for Denuvo)
  2. Secondly, it's just the same because the game was never paid for. So the comparison is apples to apples, although I understand where you're coming from. Though, if that was the case, TiVo and other DVR devices are also being pursued for being illegal (since they give you the possibility of skipping ads). And you're no longer using their own gateway to access their content. It is more comparable to facebook denying access if you block ads, but you find a way to get in through other (legal) means.
This was just replacing your arguments for Ads with DRM (not games). You also failed to address the biggest elephant in the room. What defines digital goods (not IP) ? What consists of being piracy compared to theft if the said goods do not exist in the first place that cannot be replaced ? How are current punishments and rewards inline with the damage being caused due to someone pirating a digital good ? Besides, what ownership does remain if the significant risk and reward of ownership still lie with the license holder ? Should any damage to system caused to the user of the system due to digital good be reimbursed by the license holder if the said risks and rewards still lie with the license holder ?

See, its not cut and dry due to lack of any defined laws governing digital goods. Until such laws can be defined properly without favoring just the license holder, until then discussing piracy as a social evil does not hold water.
Edited by huzzug - 8/9/16 at 9:20pm
post #100 of 154
I wanted to play Just Cause 3, but it doesn't support my Crossfire at all and it also has poor support of Eyefinity (apparently in the engine they used, dual card support is impossible).

I made the mistake of buying Doom, and months later it still doesn't support my Crossfire at all, not even with Vulkan.

Compare that to around 2013/2014 games, the majority of big titles supported my Crossfire 290s wonderfully.

The games are trash now anyway. They keep getting worse and worse. They're shallow garbage. I have more fun with my Wii U than I do with recent PC games.

And if you wanna talk about development costs, well, if this generation of kids cared more about gameplay than graphics then we wouldn't have as many overglorified tech demos with bad gameplay (e.g. Witcher 3). Sit some of these people down and make them play Super Nintendo or something. Home to some of the best RPGs ever made, any recent ones pale in comparison and stand in the shadow of legends. Those games didn't cost tens of millions of dollars to make, and sold on the merits of their gameplay, not their graphics. This is the reason we have $60 game prices for rubbish games. The development costs to make games "with good graphics" has gotten out of control. We are heading for another crash. It's just a matter of time.

The last PC game I really enjoyed was Dragon Age Inquisition and that was at the end of 2014. It still has bugs (like flickering textures in Crossfire) that they never fixed. Go figure. Maybe I'm in the wrong hobby. mad.gif
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