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[dailystar] Battlefield 1 Beta Invites sent out as excellent new trailer revealed before Gamescom - Page 27

post #261 of 486
Quote:
Originally Posted by mouacyk View Post

42% isn't native, it's close. To get exact 1:1 native, you need to execute the following command:

Render.ResolutionScale 1.0

I did this. You leave resolution scale at 42%? How do you know that command is applied and working?
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post #262 of 486
Thread Starter 
I get over 50 frames with AA turned down one click and everything else ultra. Great performing game. (DX12)
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post #263 of 486
Quote:
Originally Posted by BulletSponge View Post

Have you tried the beta version of the Origin client?

Just tried, nothing changes. "origin startup failed"....

Thank you !
post #264 of 486
I've played many DICE alphas and betas over the years (every BF game), and I have to say that this beta seems closer to an actual finished game than I have ever experienced from them. No glitches, no stutters, performance was outstanding on my R9 290, and I had a great time with the game. BF3 alpha and beta were laughable at times, BF4 wasn't great, and BC2 has it's share of issues.

Some of the elements of the game aren't my thing (planes) but overall I'm excited for this game.
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post #265 of 486
Quote:
Originally Posted by corky dorkelson View Post

I've played many DICE alphas and betas over the years (every BF game), and I have to say that this beta seems closer to an actual finished game than I have ever experienced from them. No glitches, no stutters, performance was outstanding on my R9 290, and I had a great time with the game. BF3 alpha and beta were laughable at times, BF4 wasn't great, and BC2 has it's share of issues.

Some of the elements of the game aren't my thing (planes) but overall I'm excited for this game.

For me having always had CFX this is same state as BF3. Get so much graphical glitches with CFX lol. Had the same problem with BF3. Performance is good though.
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post #266 of 486
Double the cards, triple the problems! thumb.gif
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post #267 of 486
Quote:
Originally Posted by Glottis View Post

yes yes but i wonder if gains we saw in a few early DX12 games were actually real. maybe they gimped DX11 in favor of promoting DX12?

if developer powerhouse like DICE who have their own AAA engine can't extract more from DX12 maybe we have a problem. remember, another recent game Deus Ex: Mankind Divided also has negative DX12 perf. so this isn't a 1 off thing and starting to be a pattern.

Its a beta.
post #268 of 486
last night i woke up at 3 am :Xd and still i had no key, than i send a ticket and got this like 20 minutes after:


Dear EA Customer,

Thank you for contacting Electronic Arts world wide Customer Experience.

My name is Pradeep and I would assist you with your issue today.

I can understand it is quite frustrating for you that you did not get the Battlefield 1 beta code, I really apologize for the inconvenience.

Congratulation, I am glad to inform you that I have granted the code for you. This code will auto applied on your account.

Keep playing and keep sharing your views with us to enhance gaming and it's experience.

Here is my true respect from a gamer and to a gamer for their gaming spirit.

Should you have any further questions regarding this or any other issues, please do not hesitate to let us know. You can also find answers to common questions on our Help Center at "http://help.ea.com".

Have a wonderful day 🌼.


never thought they are replying this fast tongue.gif

another plus is dat game is downloading max speed :O
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post #269 of 486
50% in less then 10 minutes smile.gif
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post #270 of 486
Quote:
Originally Posted by dboythagr8 View Post

I did this. You leave resolution scale at 42%? How do you know that command is applied and working?

Render.ResolutionScale 1.0
- This is the only true way to set 1:1 scaling for now. Unfortunately, you need to run it everything the internal resolution changes (respawn, going in/out of GUI, etc..). Might be mitigated by a config file, haven't tried.

Render.DrawScreenInfo 1
- This will display your native resolution and internal render resolution, along with various other information

PerfOverlay.DrawGraph 1
- Just like in BF4, shows frametime graphs of CPU and GPU. Good for spotting stutters.

That last command is a great measure of the quality of this beta. There are no excessive stutters like the BF3 and BF4 betas. The built-in 60Hz tick rate really improved sniper mechanics, i think. It feels more responsive.
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