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[dailystar] Battlefield 1 Beta Invites sent out as excellent new trailer revealed before Gamescom - Page 45

post #441 of 486
Quote:
Originally Posted by comagnum View Post

Stupid me. I thought 100% was default.

 

I think at 100%, it ate my entire 6GB VRAM lol on 1440p screen native.

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post #442 of 486
Quote:
Originally Posted by djriful View Post

I think at 100%, it ate my entire 6GB VRAM lol on 1440p screen native.
Wouldn't it make sense for 100% to be default? Or 0 even... 50% implies half.
post #443 of 486
Quote:
Originally Posted by comagnum View Post


Wouldn't it make sense for 100% to be default? Or 0 even... 50% implies half.
yes it would. in BF4 100% is your native res and 200% is twice your native res. not sure why they changed that slider in BF1, it just created so much confusion.
post #444 of 486
Quote:
Originally Posted by Glottis View Post

yes it would. in BF4 100% is your native res and 200% is twice your native res. not sure why they changed that slider in BF1, it just created so much confusion.

Yup, I got called all sorts of names yesterday when playing. I was advising some people claiming poor performance to make sure the res scale is set properly and even gave them the command to put in to confirm. They insisted 50% was native and one even said 100% was native because that's how it was in BF4.. They refused to listen to reason so I even advised them to come to this site to confirm or research it on the net. They proceeded to call people on this site idiots and wrong about it. Don't know why I bother helping people. Oh well.

Anyways... I'm quite pleased with how it performs at this point. It can only get better performance from here.
Quote:
Originally Posted by ZealotKi11er View Post

I get the fps with the setting you use with CFX but you can see the vRAM problem as you jump in a new area. You do not need Ultra settings in BF1. You need MAX resolution for clarity and LOW settings for performance and clarity.

Alright, so I played much longer at max settings w/ no AA just in that video. Afterburner showed like 3977mb max memory usage so it appears once enough textures and scenes are loading in after playing a bit it does hit the 4gb vram wall. Thankfully it's not causing noticeable stutter but being that the frames are barely above 30fps I wasn't planning to play like it anyways. 8gb vram card or bust for me at this point. Vega / 1080 here I come.
Edited by SoloCamo - 9/2/16 at 8:39am
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post #445 of 486
Quote:
Originally Posted by SoloCamo View Post

Yup, I got called all sorts of names yesterday when playing. I was advising some people claiming poor performance to make sure the res scale is properly and even game them the command to put in to confirm. They insisted 50% was native and one even said 100% was native because that's how it was in BF4.. They refused to listen to reason so I even advised them to come to this site to confirm or research it on the net. They proceeded to call people on this site idiots and wrong about it. Don't know why I bother helping people. Oh well.

Anyways... I'm quite pleased with how it performs at this point. It can only get better performance from here.
Alright, so I played much longer at max settings w/ no AA just in that video. Afterburner showed like 3977mb max memory usage so it appears once enough textures and scenes are loading in after playing a bit it does hit the 4gb vram wall. Thankfully it's not causing noticeable stutter but being that there frames are barely above 30fps I wasn't planning to play like it anyways. 8gb vram card or bust for me at this point. Vega / 1080 here I come.

I am afraid to spend more then 500 USD+ for 8GB at this point considering 1070, 480 have 8GB. Give me 16GB.
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post #446 of 486
Quote:
Originally Posted by Glottis View Post

Quote:
Originally Posted by comagnum View Post


Wouldn't it make sense for 100% to be default? Or 0 even... 50% implies half.
yes it would. in BF4 100% is your native res and 200% is twice your native res. not sure why they changed that slider in BF1, it just created so much confusion.
Pretty sure they're going to fix it for release.
    
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post #447 of 486
Quote:
Originally Posted by 98uk View Post

42% is your native resolution. So 50% is upscaled and 100% is a crazy high resolution. Not even my fury can handle 100% upscale.

To resolve, press the reset button in the video options and then don't touch resolution scale. It will show 42% and this is your native monitor resolution. You can check by running command: "render.drawscreeninfo 1" and check the render resolution matches your monitor.

The reason i say to reset is because manually changing it back to 42% means it might still be a bit out (e.g. 1925x1078 rather than 1920x1080)

So reset graphics and don't touch res scale.

EDIT: https://www.reddit.com/r/battlefield_one/comments/50b4m1/psa_42_resolution_scale_is_your_native_res/

They speak about using commands and editing files, but I think it's quicker just to use the graphics reset button.

100% Scale is for SLI/X-fire systems. Unfortunately multi-gpu's is currently a mess with this game. Looks like its back to BF4 for me until its corrected. I demand maximum detail biggrin.gif
 
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post #448 of 486
Quote:
Originally Posted by rcfc89 View Post

100% Scale is for SLI/X-fire systems. Unfortunately multi-gpu's is currently a mess with this game. Looks like its back to BF4 for me until its corrected. I demand maximum detail biggrin.gif

Not really a mess - just a beta. You can still run over 1:1 resolution with one 980Ti.
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post #449 of 486
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Originally Posted by Raven Dizzle View Post

Not really a mess - just a beta. You can still run over 1:1 resolution with one 980Ti.

I would disagree. The game was launched with a SLI profile that failed miserably so they removed it. I would call that a "mess." Battefront runs SLI flawlessly and is the same game engine.
 
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post #450 of 486
Quote:
Originally Posted by rcfc89 View Post

I would disagree. The game was launched with a SLI profile that failed miserably so they removed it. I would call that a "mess." Battefront runs SLI flawlessly and is the same game engine.

It's not optimized for Dual GPUs right now but rest assured it will be fixed. Dice games are the best example for perfect CF/SLI scaling.
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