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[Sponsored] Logitech G Pro Gaming Mouse Review - by Ino - Page 37

post #361 of 3553
Quote:
Originally Posted by chr1spe View Post

For one thing logitech already uses asymmetric debouncing or whatever you want to call it where the delay due to debouncing on press is shorter than release. For another thing you can still make mice with almost any type of debouncing double click. For example I can make a brand new out of the box g303 double click with a single button actuation if I try, but I just have to tap the button extremely quickly and lightly it just has to do with the timing of the press and release compared to the intervals of the debouncing. Also no type of mcu debouncing is really very complicated. Its probably a dozen extra lines of code at most.

By alittle complicated i meant assymetric debouncing with careful handling of "unusual" clicks like what you describe.
Quote:
Originally Posted by Melan View Post

I can make my D2F-01F in 303 jitter if I get the pressure right.

I think it may be because of different bounce patterns for different switches. Speaking of which i'm curious what switches were used in Ikari and G3.
post #362 of 3553
Quote:
Originally Posted by SEJB View Post

I don't think I've ever had a doubleclick I didn't want with my g400s and last I checked it has 0.1 ms button latency.
Well, more like 1ms.

But yeah, this double-click meme needs to end. For one thing because optical microswitches exist. For another because as qsxcv has shown (like, actually built), there's simple debounce techniques approaching zero latency without double-clicking or release issues. The fact that Logi decided to go from decades of being the silent leader in button latency (1-2ms), to "alien technology" 5-7ms is just perplexing.

And they...
Quote:
Originally Posted by uaokkkkkkkk View Post

Would make a little more sense if everything past the G302 had +5ms. But that wasn't the case. G502 and G402 had it added in a firmware update afterward simply to bring them in line with the other mice. The decision to change it seemingly occurred around the G302's development.
...retroactively implemented that, too?

Wuddup Lo' Gee.
Edited by HAGGARD - 8/18/16 at 2:50pm
post #363 of 3553
Yeah, I'm not saying it is bad or that the raised debounce time is justified, but it was probably people that click in strange ways and got double-clicks because of it that caused them to raise it. If I'm really careless buying with my mouse in CS and tap the button instead of a full press I occasionally missbuy, but its just something you have to realize and avoid doing.
post #364 of 3553
It always felt like the 302/303 clicks were faster but maybe it's just the feeling of the clicks being placebo. Every company does this currently I presume?
post #365 of 3553
The best thing about those optical switches in those bloody mice? Changed to +16ms on lift off event. +16ms delay added if you touch the scroll wheel or side buttons. Neat! The Bloody tkl b700 kb I have is fine though.
Edited by uaokkkkkkkk - 8/18/16 at 2:52pm
post #366 of 3553
2004 Diamondback is ~0.5ms less than the G303. I have over 15 of them in various condition. Only one of them double clicked. \o/
post #367 of 3553
Quote:
Originally Posted by uaokkkkkkkk View Post

The best thing about those optical switches in those bloody mice? Changed to +16ms on lift off event. +16ms delay added if you touch the scroll wheel or side buttons. Neat! The Bloody tkl b700 kb I have though is fine though.

That is just them being screwy with the firmware I suppose though. Maybe people were bashing their mice when putting them down and causing missclicks. Who knows.
post #368 of 3553
Quote:
Originally Posted by chr1spe View Post

That is just them being screwy with the firmware I suppose though. Maybe people were bashing their mice when putting them down and causing missclicks. Who knows.

Build quality was atrocious also. I'm actually surprised my keyboard still runs flawlessly. I keep thinking it'll short out randomly for some reason.
post #369 of 3553
Quote:
Originally Posted by SEJB View Post

It always felt like the 302/303 clicks were faster but maybe it's just the feeling of the clicks being placebo. Every company does this currently I presume?

Here's a post where you can start looking about this, it links to a spreadsheet with all numbers that are currently known:

http://www.overclock.net/t/1607990/click-latencies-compiled
post #370 of 3553
Does a couple ms click latency really matter? As long as it's less than your monitor or the games refresh, I don't see why it's a problem.
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