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[Sponsored] Logitech G Pro Gaming Mouse Review - by Ino - Page 96

post #951 of 3549
where are/is the screw(s) to take it apart i really want to use my ceesa cable but i hate taking off mouse feet and reapplying them always feels off
post #952 of 3549
Quote:
Originally Posted by espgodson View Post

where are/is the screw(s) to take it apart i really want to use my ceesa cable but i hate taking off mouse feet and reapplying them always feels off


...O_o
post #953 of 3549
Quote:
Originally Posted by espgodson View Post

where are/is the screw(s) to take it apart i really want to use my ceesa cable but i hate taking off mouse feet and reapplying them always feels off

one under the sticker and two below the top mouse feet

You could use something like this (forgot what it's called)
https://www.youtube.com/watch?v=dTKPNdpcVdI
post #954 of 3549
Quote:
Originally Posted by Melan View Post

I haven't seen tearing on my XL2411T on 144hz in ages. Well, unless I'm specifically looking for them, even then they were so minuscule that no way you can notice it during gameplay. On 120 they are more apparent but I still prefer this to 144, since it can be easily divided by 2 in case if I need to set FPS in OBS. 48 or 72 < 60 FPS.

Edit: And, of course, the usual nVidia downclock issue with dual monitor setups.

You won't see tearing if you fps is very high.. for example I have 120hz if my fps is 300 in game I'm playing you can't see tear but if the fps is 150 then you can see it but not much.. closer fps is to refresh rate when vsync off is when you see more tear

I don't believe CRT had this problem.. but crt destroyed my eyesight frown.gif tear is very bad on 60hz LCD.. that you need to avoid.. at least that was my experience
post #955 of 3549
You don't notice it as much on 144hz, but if you run G-SYNC at say 140fps and then go back into the same game G-SYNC off at 300fps, the tearing looks quite bad.

I just use G-SYNC in every game now that's not source engine. The clarity and smoothness without input lag is awesome.
post #956 of 3549
Quote:
Originally Posted by frunction View Post

You don't notice it as much on 144hz, but if you run G-SYNC at say 140fps and then go back into the same game G-SYNC off at 300fps, the tearing looks quite bad.

I just use G-SYNC in every game now that's not source engine. The clarity and smoothness without input lag is awesome.

Have you tried Fast Sync at FPS above 144hz? I don't find the tearing at 144hz/300fps at all distracting, and gave Fast Sync a whirl but didn't notice much of a difference. To be fair I only tested it in Overwatch, the tearing is more obvious in Source. I turned it off because there is supposed to be a small amount of input lag added.
post #957 of 3549
Quote:
Originally Posted by frunction View Post

You don't notice it as much on 144hz, but if you run G-SYNC at say 140fps and then go back into the same game G-SYNC off at 300fps, the tearing looks quite bad.

I just use G-SYNC in every game now that's not source engine. The clarity and smoothness without input lag is awesome.

I second this, variable refresh rate monitors are amazing and underhyped in my opinion. Tearing is extremely visible to me even on 144Hz monitors.
post #958 of 3549
The rub is that you can't use blur reduction/strobing with variable refresh methods. I find the clarity from blur reduction to be far higher than that from a synced display.
post #959 of 3549
Quote:
Originally Posted by Derp View Post

I second this, variable refresh rate monitors are amazing and underhyped in my opinion. Tearing is extremely visible to me even on 144Hz monitors.

If your framerate is high enough you won't see it like I said earlier - go launch up a game with good performance like warsow and set the fps cap to 300 or 500 with v-sync off, you won't be able to see any tear.. same for CSGO at a 300 fps cap you won't see tear either. But it's preference in the end if you can handle input lag for a smoother visual then that's your cup of tea etc
post #960 of 3549
Quote:
Originally Posted by ncck View Post

If your framerate is high enough you won't see it like I said earlier - go launch up a game with good performance like warsow and set the fps cap to 300 or 500 with v-sync off, you won't be able to see any tear.. same for CSGO at a 300 fps cap you won't see tear either. But it's preference in the end if you can handle input lag for a smoother visual then that's your cup of tea etc

Still tears because of all the percentage rendered frames. And why do you think gsync gives noticeable input lag? We're talking about gsync not vsync.
Edited by frunction - 8/29/16 at 12:52pm
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