Overclock.net › Forums › Industry News › Hardware News › [AMD] Breakthrough Performance of “Zen” (Head to Head with Broadwell-E!)
New Posts  All Forums:Forum Nav:

[AMD] Breakthrough Performance of “Zen” (Head to Head with Broadwell-E!) - Page 27

post #261 of 580
Quote:
Originally Posted by Cyro999 View Post

Quote:
4.6 ghz 6700k with 980 vs ?

My 980 was at something like 15% load and he has a 290.
Quote:
Is your friend using an MSI motherboard?

Nop, but that's not very unusual performance for the situation. Stock bulldozer has very low ST performance, bad memory/cache performance etc. There's also the drop in performance for using AMD's graphics driver as they take a lot more CPU per frame than Nvidia's does.

What bulldozer?
Ryzen Shine!
(14 items)
 
  
CPUMotherboardGraphicsRAM
Ryzen 1800X @ 4125mhz 1.432 Volts MSI X370 Titanium   Fury  G.SKILL TridentZ Series 32GB (4 x 8GB) 288-Pin... 
Hard DriveOptical DriveCoolingOS
Samsung 850 pro Hp 1260 I liquid unobtanium Koolance 480mm radiator, 39... Win 7 HP/Winspy 10 64bit 
MonitorKeyboardPowerCase
24" hp @ 1900x1200 Logitech G19 PC power and cooling 910 watt silencer Thermaltake P5 
MouseMouse Pad
Logitech MX 518 fUnc industries 
  hide details  
Reply
Ryzen Shine!
(14 items)
 
  
CPUMotherboardGraphicsRAM
Ryzen 1800X @ 4125mhz 1.432 Volts MSI X370 Titanium   Fury  G.SKILL TridentZ Series 32GB (4 x 8GB) 288-Pin... 
Hard DriveOptical DriveCoolingOS
Samsung 850 pro Hp 1260 I liquid unobtanium Koolance 480mm radiator, 39... Win 7 HP/Winspy 10 64bit 
MonitorKeyboardPowerCase
24" hp @ 1900x1200 Logitech G19 PC power and cooling 910 watt silencer Thermaltake P5 
MouseMouse Pad
Logitech MX 518 fUnc industries 
  hide details  
Reply
post #262 of 580
Quote:
Originally Posted by Dargonplay View Post


What I mean is that even with my i7 4790K @ 4.8GHz I still drop to 20 FPS on my GTX 1070 when doing several WPvP raids, although with the latest patch Blizzard implemented a system that reduces the amount of effects shown in raids, it still doesn't help the fact that no matter the IPC you're still dropping to sub 20 FPS WPvP scenarios where several raids are clashing.

That is a huge drawcall bottleneck.

WOW loads up ONE core to 100% then bleeds to the rest when there are alot of other players on screen.  Its just a badly coded game. 

Beast
(16 items)
 
  
CPUMotherboardGraphicsRAM
i7-4790k/5.0Ghz/1.37vBios Gigabyte z97x gaming 5 EVGA 1080 FTW HYBRID(2164core-12,012mem) Mushkin 8x2 16gb 2133mhzOC 
Hard DriveOptical DriveCoolingOS
840 evo 250g and 1tb None Cpu:H100i--Gpu:Hybrid Windows 10 Pro 64bit 
MonitorKeyboardPowerCase
Acer Predator x34 Logitech wirless Dell 875.  On a table 
MouseMouse PadAudioOther
Razor Naga Chroma Powercolor Full table pad Onboard Liquid PRO 
  hide details  
Reply
Beast
(16 items)
 
  
CPUMotherboardGraphicsRAM
i7-4790k/5.0Ghz/1.37vBios Gigabyte z97x gaming 5 EVGA 1080 FTW HYBRID(2164core-12,012mem) Mushkin 8x2 16gb 2133mhzOC 
Hard DriveOptical DriveCoolingOS
840 evo 250g and 1tb None Cpu:H100i--Gpu:Hybrid Windows 10 Pro 64bit 
MonitorKeyboardPowerCase
Acer Predator x34 Logitech wirless Dell 875.  On a table 
MouseMouse PadAudioOther
Razor Naga Chroma Powercolor Full table pad Onboard Liquid PRO 
  hide details  
Reply
post #263 of 580
Quote:
What bulldozer?

Not certain of the model but the first gens had very significantly lower clocks and IPC than Piledriver
Quote:
loads up ONE core to 100%

Typical arguments aside, it does that more with the AMD GPU driver: Warning: Spoiler! (Click to show)
dx12-290x.png

dx12-980.png
^look at dx11 MT scaling on AMD vs Nvidia.
Edited by Cyro999 - 8/19/16 at 9:22pm
Insert Name Here
(14 items)
 
  
CPUMotherboardGraphicsRAM
6700k Asus Maximus VIII Hero Gigabyte Aorus Xtreme 1080ti Corsair LPX 2x8GB 3200c16 
Hard DriveHard DriveCoolingOS
Old Seagate HDD Samsung 850 EVO Thermalright Silver Arrow SB-E SE Windows 7 Home Premium 64 bit 
MonitorKeyboardPowerCase
Asus PG258Q (240hz + Gsync) WASDKeyboards.com v1 semi custom w/ mx browns, ... Superflower Golden Green HX550 Air540 
MouseMouse Pad
Logitech G Pro Qck+ 
  hide details  
Reply
Insert Name Here
(14 items)
 
  
CPUMotherboardGraphicsRAM
6700k Asus Maximus VIII Hero Gigabyte Aorus Xtreme 1080ti Corsair LPX 2x8GB 3200c16 
Hard DriveHard DriveCoolingOS
Old Seagate HDD Samsung 850 EVO Thermalright Silver Arrow SB-E SE Windows 7 Home Premium 64 bit 
MonitorKeyboardPowerCase
Asus PG258Q (240hz + Gsync) WASDKeyboards.com v1 semi custom w/ mx browns, ... Superflower Golden Green HX550 Air540 
MouseMouse Pad
Logitech G Pro Qck+ 
  hide details  
Reply
post #264 of 580
Quote:
Originally Posted by Dargonplay View Post

What I mean is that even with my i7 4790K @ 4.8GHz I still drop to 20 FPS on my GTX 1070 when doing several WPvP raids, although with the latest patch Blizzard implemented a system that reduces the amount of effects shown in raids, it still doesn't help the fact that no matter the IPC you're still dropping to sub 20 FPS WPvP scenarios where several raids are clashing.

That is a huge drawcall bottleneck.
In nvcp, pre render frames , what have you set it to ? Use more than 2 and you will see the difference. Forget that input lag thingy its a myth and with low fps you will get high latency anyway.
post #265 of 580
It's not a myth but you shouldn't lower the queue size so far that you get bad stuttering, that's counterproductive like you said - use the minimum queue size that you can without running into issues
Insert Name Here
(14 items)
 
  
CPUMotherboardGraphicsRAM
6700k Asus Maximus VIII Hero Gigabyte Aorus Xtreme 1080ti Corsair LPX 2x8GB 3200c16 
Hard DriveHard DriveCoolingOS
Old Seagate HDD Samsung 850 EVO Thermalright Silver Arrow SB-E SE Windows 7 Home Premium 64 bit 
MonitorKeyboardPowerCase
Asus PG258Q (240hz + Gsync) WASDKeyboards.com v1 semi custom w/ mx browns, ... Superflower Golden Green HX550 Air540 
MouseMouse Pad
Logitech G Pro Qck+ 
  hide details  
Reply
Insert Name Here
(14 items)
 
  
CPUMotherboardGraphicsRAM
6700k Asus Maximus VIII Hero Gigabyte Aorus Xtreme 1080ti Corsair LPX 2x8GB 3200c16 
Hard DriveHard DriveCoolingOS
Old Seagate HDD Samsung 850 EVO Thermalright Silver Arrow SB-E SE Windows 7 Home Premium 64 bit 
MonitorKeyboardPowerCase
Asus PG258Q (240hz + Gsync) WASDKeyboards.com v1 semi custom w/ mx browns, ... Superflower Golden Green HX550 Air540 
MouseMouse Pad
Logitech G Pro Qck+ 
  hide details  
Reply
post #266 of 580
Quote:
Originally Posted by Cyro999 View Post


Not certain of the model but the first gens had very significantly lower clocks and IPC than Piledriver
Typical arguments aside, it does that more with the AMD GPU driver: Warning: Spoiler! (Click to show)
dx12-290x.png

dx12-980.png
^look at dx11 MT scaling on AMD vs Nvidia.

And you wanna keep draw calls down?  Im not to up on this sort of thing.   So high draw calls can be a bottleneck? 

Beast
(16 items)
 
  
CPUMotherboardGraphicsRAM
i7-4790k/5.0Ghz/1.37vBios Gigabyte z97x gaming 5 EVGA 1080 FTW HYBRID(2164core-12,012mem) Mushkin 8x2 16gb 2133mhzOC 
Hard DriveOptical DriveCoolingOS
840 evo 250g and 1tb None Cpu:H100i--Gpu:Hybrid Windows 10 Pro 64bit 
MonitorKeyboardPowerCase
Acer Predator x34 Logitech wirless Dell 875.  On a table 
MouseMouse PadAudioOther
Razor Naga Chroma Powercolor Full table pad Onboard Liquid PRO 
  hide details  
Reply
Beast
(16 items)
 
  
CPUMotherboardGraphicsRAM
i7-4790k/5.0Ghz/1.37vBios Gigabyte z97x gaming 5 EVGA 1080 FTW HYBRID(2164core-12,012mem) Mushkin 8x2 16gb 2133mhzOC 
Hard DriveOptical DriveCoolingOS
840 evo 250g and 1tb None Cpu:H100i--Gpu:Hybrid Windows 10 Pro 64bit 
MonitorKeyboardPowerCase
Acer Predator x34 Logitech wirless Dell 875.  On a table 
MouseMouse PadAudioOther
Razor Naga Chroma Powercolor Full table pad Onboard Liquid PRO 
  hide details  
Reply
post #267 of 580
Quote:
Originally Posted by Cyro999 View Post

There's a performance bug with shadows in WoW, you'll see FPS increase by 50-300% if you set shadows to the lowest setting

This "Bug" has been around ever since WoW introduced well... Shadows and it isn't a bug. I know that reducing the Shadows hugely increases performance, even with my incredible gaming 4.8GHz 4790K yadda yadda 1070 I still can't max out the shadows, but it isn't a bug, it's because these shadows greatly increases the draw calls needed for an scene, if you disable shadows completely you're basically halving the draw calls needed for the same scene with shadows enabled because each asset must cast another draw call for their shadow.

This game will bottleneck any CPU because of DX11, be it a Bulldozer or Skylake 6700K, the only benefit from having a 6700K over a bulldozer on this game is that you can cram up the shadows more on the i7 CPU and still have the same result.
Quote:
Originally Posted by EightDee8D View Post

In nvcp, pre render frames , what have you set it to ? Use more than 2 and you will see the difference. Forget that input lag thingy its a myth and with low fps you will get high latency anyway.

Although you are right, with low FPS I will get high input lag anyway, that really means that setting that to 2 will increase input lag relative to the amount of time those 2 frames take to render, on the case of 20 FPS output by increasing the amount of pre rendered frames to 3 I will be increasing input lag by a whooping 100ms extra, thanks for the recommendation but nope!.

But yes, I don't go the extra mile and set it to 1, I let the application decide as some games like Overwatch don't really like it for some reason, and they have some type of "Dynamic Pre Render" thingy that adjust itself depending on the GPU load, which is why capping the In-Game FPS setting with the built in tool on "Display Based" gives the absolute best input lag results.
Quote:
Originally Posted by Dragonsyph View Post

And you wanna keep draw calls down?  Im not to up on this sort of thing.   So high draw calls can be a bottleneck? 

The more Draw Calls the more things to render on screen, a game with little draw calls will be a game based inside a 4x4 BOX with nothing but emptiness. DirectX 11 have historically sucked with this, DX12 and Vulkan are 10 times faster.

OFF TOPIC: Does anyone knows how the blup to disable the Windows 10 Anniversary Game Bar?

http://www.overclock.net/t/1609247/windows-10-anniversary-and-the-dreaded-xbox-game-bar

I'm just frustrated at this point.
Edited by Dargonplay - 8/19/16 at 9:40pm
post #268 of 580
Quote:
Originally Posted by Dragonsyph View Post

And you wanna keep draw calls down?  Im not to up on this sort of thing.   So high draw calls can be a bottleneck? 

Draw calls take CPU time. If your CPU time is higher than GPU time then it determines the maximum framerate that you can achieve
Quote:
This "Bug" has been around ever since WoW introduced well... Shadows and it isn't a bug. I know that reducing the Shadows hugely increases performance, even with my incredible gaming 4.8GHz 4790K yadda yadda 1070 I still can't max out the shadows, but it isn't a bug, it's because these shadows greatly increases the draw calls needed for an scene, if you disable shadows completely you're basically halving the draw calls needed for the same scene with shadows enabled because each asset must cast another draw call for their shadow.

It's a LOT worse than it should be with certain combinations of settings since 6.1 last year.

OUB7yJ6.jpg

h8P6mdG.jpg

Pick the second one if you'd like but don't complain about performance when you do (:

There is absolutely no reason for GPU load to increase by 3.28x when changing the setting shown in these two pictures. CPU load also changes.
Edited by Cyro999 - 8/19/16 at 9:49pm
Insert Name Here
(14 items)
 
  
CPUMotherboardGraphicsRAM
6700k Asus Maximus VIII Hero Gigabyte Aorus Xtreme 1080ti Corsair LPX 2x8GB 3200c16 
Hard DriveHard DriveCoolingOS
Old Seagate HDD Samsung 850 EVO Thermalright Silver Arrow SB-E SE Windows 7 Home Premium 64 bit 
MonitorKeyboardPowerCase
Asus PG258Q (240hz + Gsync) WASDKeyboards.com v1 semi custom w/ mx browns, ... Superflower Golden Green HX550 Air540 
MouseMouse Pad
Logitech G Pro Qck+ 
  hide details  
Reply
Insert Name Here
(14 items)
 
  
CPUMotherboardGraphicsRAM
6700k Asus Maximus VIII Hero Gigabyte Aorus Xtreme 1080ti Corsair LPX 2x8GB 3200c16 
Hard DriveHard DriveCoolingOS
Old Seagate HDD Samsung 850 EVO Thermalright Silver Arrow SB-E SE Windows 7 Home Premium 64 bit 
MonitorKeyboardPowerCase
Asus PG258Q (240hz + Gsync) WASDKeyboards.com v1 semi custom w/ mx browns, ... Superflower Golden Green HX550 Air540 
MouseMouse Pad
Logitech G Pro Qck+ 
  hide details  
Reply
post #269 of 580
Quote:
Originally Posted by Cyro999 View Post


I have around double that performance at the worst that i've managed to hunt down. There's a performance bug with shadows in WoW, you'll see FPS increase by 50-300% if you set shadows to the lowest setting compared to the next setting up - you may be experiencing that issue.
Anything significantly limited by one component more than others is bottlenecked by definition.

Here's one of the lowest performing benchmarks i've taken in WoW with Skylake:



You see the point where the boss dies and FPS flies way up. After that i move away from the blob of people and FPS goes over 160 to become GPU limited again.
Where i have 40fps my friend with a stock bulldozer CPU has 11fps so of course it matters. Like i said, both CPU performance and CPU load applied are performance multipliers. If they halved the CPU load of the game in that situation then he'd have 22fps and i've have 80fps!

 

Not sure if serious^

 

 

Bro, nothing you are describing in WoW, has anything to do with your CPU.

 

It has to do with how much Vram you have, and how much your GPU can juggle all those Character's textures...  as more oddball ones come in & out of view. People swords, armor pieces, etc.. are just id numbers coming over the internet and you vid card has to call them all up and put them in place.

 

Compare your friends vid car memory & bandwidths. Forget about the CPU.

post #270 of 580
Quote:
Originally Posted by formula m View Post

Not sure if serious^


Bro, nothing you are describing in WoW, has anything to do with your CPU.

It has to do with how much Vram you have, and how much your GPU can juggle all those Character's textures...  as more oddball ones come in & out of view. People swords, armor pieces, etc.. are just id numbers coming over the internet and you vid card has to call them all up and put them in place.

Compare your friends vid car memory & bandwidths. Forget about the CPU.

No, that's completely wrong. GPU's in these types of tests will easily drop below 50% (even below 20%) load and you can see the same FPS with one system using a gtx960 and another using a 980ti. I get the feeling that you're just wildly speculating here without ever having tested the game
Insert Name Here
(14 items)
 
  
CPUMotherboardGraphicsRAM
6700k Asus Maximus VIII Hero Gigabyte Aorus Xtreme 1080ti Corsair LPX 2x8GB 3200c16 
Hard DriveHard DriveCoolingOS
Old Seagate HDD Samsung 850 EVO Thermalright Silver Arrow SB-E SE Windows 7 Home Premium 64 bit 
MonitorKeyboardPowerCase
Asus PG258Q (240hz + Gsync) WASDKeyboards.com v1 semi custom w/ mx browns, ... Superflower Golden Green HX550 Air540 
MouseMouse Pad
Logitech G Pro Qck+ 
  hide details  
Reply
Insert Name Here
(14 items)
 
  
CPUMotherboardGraphicsRAM
6700k Asus Maximus VIII Hero Gigabyte Aorus Xtreme 1080ti Corsair LPX 2x8GB 3200c16 
Hard DriveHard DriveCoolingOS
Old Seagate HDD Samsung 850 EVO Thermalright Silver Arrow SB-E SE Windows 7 Home Premium 64 bit 
MonitorKeyboardPowerCase
Asus PG258Q (240hz + Gsync) WASDKeyboards.com v1 semi custom w/ mx browns, ... Superflower Golden Green HX550 Air540 
MouseMouse Pad
Logitech G Pro Qck+ 
  hide details  
Reply
New Posts  All Forums:Forum Nav:
  Return Home
  Back to Forum: Hardware News
Overclock.net › Forums › Industry News › Hardware News › [AMD] Breakthrough Performance of “Zen” (Head to Head with Broadwell-E!)