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EXPIRED [Newegg] EVGA 980ti Classified $366 and Hybrid 970 $250

post #1 of 9
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EVGA GeForce GTX 980 Ti REF -- After $30 rebate card

EVGA GeForce GTX 970 04G-P4-1976-KR 4GB HYBRID GAMING -- After $20 rebate card.

Both cards will need + 10% off w/ promo code EMCEMFN22, ends 8/25

Other cards that work with promo code here
post #2 of 9
Thread Starter 
get real on the BOO factor.
BOO = Best Offer Offered
EVGA Warranty
Limited Warranty period (parts): 3 years
Limited Warranty period (labor): 3 years


EVGA Support Phone: 1-888-880-3842
Edited by sk2play - 8/20/16 at 3:24am
post #3 of 9
damn great deal.

Should I? hmm
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post #4 of 9
Thread Starter 
Here is push and why I am currently not upgrading 1K step up.
Very little games are pushing above 3gb and no games are pushing above 6gb at obscene max settings.
The TitanK will bottleneck most current custom builds utilizing the speed of the latest Intel CPU's.
This is not the first nor second time in history nVidia has offered a GPU beyond a CPU capability.

3DFX did go beyond, but bypassed the CPU. Nvidia works with the CPU in its architecture.

If you are going 4K, go for the 1080/TitanK otherwise for 2K and below, these 9xx will max you out depending on your resolution/settings.

I predict less then 1/10th of us that bought into 3D gaming will get into VR. Consoles will need to push VR, not PC. This will be a great day for MS pushing VR compatibility via Xbox20 / Windows20 where our honest youth will exclaim. . .


Edited by sk2play - 8/20/16 at 1:03pm
post #5 of 9
Quote:
Originally Posted by sk2play View Post

Here is push and why I am currently not upgrading 1K step up.
Very little games are pushing above 3gb and no games are pushing above 6gb at obscene max settings.
The TitanK will bottleneck most current custom builds utilizing the speed of the latest Intel CPU's.
This is not the first nor second time in history nVidia has offered a GPU beyond a CPU capability.

3DFX did go beyond, but bypassed the CPU. Nvidia works with the CPU in its architecture.

If you are going 4K, go for the 1080/TitanK otherwise for 2K and below, these 9xx will max you out depending on your resolution/settings.

I predict less then 1/10th of us that bought into 3D gaming will get into VR. Consoles will need to push VR, not PC. This will be a great day for MS pushing VR compatibility via Xbox20 / Windows20

There are MANY games pushing above 3GB VRAM at 1080p and several around 6GB. To name a few: Arma 3, GTA V, Total War Rome II & Warhammer, Skyrim with mods, Mirror's Edge: Catalyst and ROTTR which can use over 6GB, however they still run fine with less. Games are using more and more VRAM, it'll be foolish to not buy a card with more.

The Pascal Titan X is a card for those that just wants to dump their money on something overly expensive. It's not a card for everyone, which is why they are produced in low quantities and not offered by third parties. However, it "bottlenecking" the latest Intel CPU's isn't true. I don't what you classify as latest, but even a 6700k fairs well with the Pascal Titan X.


The GTX 1080 cannot do 4k 60FPS. By 2k you mean 1080p and not 1440p right? (People classify it differently, there's no right answer) Only the 980Ti can do 1440p60fps, while the rest are suited for 1080p.
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post #6 of 9
Thread Starter 
Quote:
Originally Posted by RuneDunes View Post

There are MANY games pushing above 3GB VRAM at 1080p and several around 6GB. To name a few: Arma 3, GTA V, Total War Rome II & Warhammer, Skyrim with mods, Mirror's Edge: Catalyst and ROTTR which can use over 6GB, however they still run fine with less. Games are using more and more VRAM, it'll be foolish to not buy a card with more.

The Pascal Titan X is a card for those that just wants to dump their money on something overly expensive. It's not a card for everyone, which is why they are produced in low quantities and not offered by third parties. However, it "bottlenecking" the latest Intel CPU's isn't true. I don't what you classify as latest, but even a 6700k fairs well with the Pascal Titan X.


The GTX 1080 cannot do 4k 60FPS. By 2k you mean 1080p and not 1440p right? (People classify it differently, there's no right answer) Only the 980Ti can do 1440p60fps, while the rest are suited for 1080p.
I concur with your estimation.

Also to clarify
480p was the first HD which we all know as a DVD (big improvement from VHS Tapes)
1080p is a High Definition defined in Bluray (highlighted by Sony PS3) and was never classified as 2K.
2K in the PC world is commonly noted as 2560X1440 {16X9} 2560X1600 {16X10} because it has nearly twice as many pixels from 1080p
4K has 4 times as many pixels from 1080p and not 480p

RE: CPU bottleneck
http://www.hardwarecanucks.com/forum/hardware-canucks-reviews/73148-nvidia-titan-x-12gb-performance-review-2.html

2nd paragraph is quoted in his conclusion

*** If it wasn’t for the heavily overclocked processor beating at the heart of my system I’m positive many of the games would have encountered a CPU bottleneck at 1440P. Let me say that again: the Pascal-based TITAN X has the somewhat unfortunate capability to become processor-limited at 1440P with absolutely maxed-out settings. That’s astounding. ***

http://www.hardwarecanucks.com/forum/hardware-canucks-reviews/73148-nvidia-titan-x-12gb-performance-review-18.html

Edited by sk2play - 8/20/16 at 1:35pm
post #7 of 9
Quote:
Originally Posted by sk2play View Post

I concur with your estimation.

Also to clarify
480p was the first HD which we all know as a DVD (big improvement from VHS Tapes)
1080p is a High Definition defined in Bluray (highlighted by Sony PS3) and was never classified as 2K.
2K in the PC world is commonly noted as 2560X1440 {16X9} 2560X1600 {16X10} because it has nearly twice as many pixels from 1080p
4K has 4 times as many pixels from 1080p and not 480p

RE: CPU bottleneck
http://www.hardwarecanucks.com/forum/hardware-canucks-reviews/73148-nvidia-titan-x-12gb-performance-review-2.html

2nd paragraph is quoted in his conclusion

*** If it wasn’t for the heavily overclocked processor beating at the heart of my system I’m positive many of the games would have encountered a CPU bottleneck at 1440P. Let me say that again: the Pascal-based TITAN X has the somewhat unfortunate capability to become processor-limited at 1440P with absolutely maxed-out settings. That’s astounding. ***

http://www.hardwarecanucks.com/forum/hardware-canucks-reviews/73148-nvidia-titan-x-12gb-performance-review-18.html


4k's initial naming schematic came from its pixels wide (3860). If you follow the X times rule then it doesn't stay consistent. Sure, 2160p has 4x the amount of pixels 1080p, but 1440p does not have 2x pixels as 1080p. So 2k would be pretty inaccurate if you were to follow that naming method. 1920 is close to 2000, so 2k would be more appropriate for it. 2560 would be something like 2.5k.

But let's just take that all away and ignore it as almost every marketer advertises 1440p monitors as "2k". I've always went with that despite what I said in the previous paragraph, but people mix it up all the time where I don't know if they mean 1080p or 1440p. Though I now remember you said '1k" in the beginning.

Perhaps people that can afford a $1000 GPU can afford a $1000 CPU as well. I guess that's where the bottlenecking doesn't happen.
From http://www.eurogamer.net/articles/digitalfoundry-2016-nvidia-titan-x-pascal-review and their video review, it seems with a 6700k, noticeable bottlenecking comes from Far Cry Primal and Crysis 3. Given FC: Primal lacks proper utilization of multiple cores and the intro for mission 2 of Crysis 3 is heavily unforgiving on the CPU. Doesn't seem to be too big of an issue.
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post #8 of 9
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Quote:
Originally Posted by RuneDunes View Post

4k's initial naming schematic came from its pixels wide (3860). If you follow the X times rule then it doesn't stay consistent. Sure, 2160p has 4x the amount of pixels 1080p, but 1440p does not have 2x pixels as 1080p. So 2k would be pretty inaccurate if you were to follow that naming method. 1920 is close to 2000, so 2k would be more appropriate for it. 2560 would be something like 2.5k.

But let's just take that all away and ignore it as almost every marketer advertises 1440p monitors as "2k". I've always went with that despite what I said in the previous paragraph, but people mix it up all the time where I don't know if they mean 1080p or 1440p. Though I now remember you said '1k" in the beginning.

Perhaps people that can afford a $1000 GPU can afford a $1000 CPU as well. I guess that's where the bottlenecking doesn't happen.
From http://www.eurogamer.net/articles/digitalfoundry-2016-nvidia-titan-x-pascal-review and their video review, it seems with a 6700k, noticeable bottlenecking comes from Far Cry Primal and Crysis 3. Given FC: Primal lacks proper utilization of multiple cores and the intro for mission 2 of Crysis 3 is heavily unforgiving on the CPU. Doesn't seem to be too big of an issue.

I again concur and thank you for these observations. specool.gif

FYI on resolutions
http://www.cnet.com/news/tv-resolution-confusion-1080p-2k-uhd-4k-and-what-they-all-mean/

Despite the graph represented by the above link between resolutions, to the naked eye on a PC, 2K is way way way superior to 1080P by many EYE witnesses on 27" LCDs and above including ultra wide LCDs. 4K, not to much regarding EYE witnesses. 2K is the nitch for price/performance/pixels for PC gaming to date which can exceed 120hz. This also includes Gsync/Freesync in play which have issues with 4K and can't go beyond 60hz. Frankly, 4K is very immature and 2K & 1080P is optimal. Thus the 9xx series is a very sweet deal currently. Also, 24" and less LCDs do not need 2K or above even at a hand's space span away.
Edited by sk2play - 8/20/16 at 4:00pm
post #9 of 9
Quote:
Originally Posted by RuneDunes View Post

There are MANY games pushing above 3GB VRAM at 1080p and several around 6GB. To name a few: Arma 3, GTA V, Total War Rome II & Warhammer, Skyrim with mods, Mirror's Edge: Catalyst and ROTTR which can use over 6GB, however they still run fine with less. Games are using more and more VRAM, it'll be foolish to not buy a card with more.

The Pascal Titan X is a card for those that just wants to dump their money on something overly expensive. It's not a card for everyone, which is why they are produced in low quantities and not offered by third parties. However, it "bottlenecking" the latest Intel CPU's isn't true. I don't what you classify as latest, but even a 6700k fairs well with the Pascal Titan X.


The GTX 1080 cannot do 4k 60FPS. By 2k you mean 1080p and not 1440p right? (People classify it differently, there's no right answer) Only the 980Ti can do 1440p60fps, while the rest are suited for 1080p.

Despite potential VRAM bottlenecks, the GTX1060 3GB is still better than the RX470, RX480 4GB, and rivals the RX480 8GB at 1080p and even 1440p in a few cases. The RX470 and RX480 8GB are both limited by its GPU power and aren't able to use all that VRAM while maintaining playable fps - and GPU power bottleneck is worse than VRAM bottleneck.

Reviews of the 3GB GTX1060 have been popping up, and it performs a better than the RX470 and RX480.

http://www.eurogamer.net/articles/digitalfoundry-2016-nvidia-geforce-gtx-1060-3gb-vs-6gb-review

What is especially interesting are 1440p benchmarks - the GTX1060 3gb and RX480 8GB are within 1 fps of each other for almost all the benchmarks except Hitman (which seems to favor AMD and even the GTX1060 6GB version falls behind). So unless you enable/download super high textures and max AA, the GTX1060 3GB punches in the same league as the RX480 8GB even at 1440p.
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