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[Engadget] Free-to-play is coming to MMO Eve Online - Page 8

post #71 of 74
Quote:
Originally Posted by tp4tissue View Post

The game is too hard, the player base can not grow even if free.

It's not hard, it just doesn't cater to goldfish who don't want to spend more than an hour learning a complex game.

Took me a few months to learn it and even then I was still duurrr about things.
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post #72 of 74
Quote:
Originally Posted by SpykeZ View Post
 
Quote:
Originally Posted by tp4tissue View Post

The game is too hard, the player base can not grow even if free.

It's not hard, it just doesn't cater to goldfish who don't want to spend more than an hour learning a complex game.

Took me a few months to learn it and even then I was still duurrr about things.

Thus the game is hard.

 

I played 8 years and I still didn't know much.

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post #73 of 74
Quote:
Originally Posted by Liranan View Post

Thus the game is hard.

I played 8 years and I still didn't know much.

In my opinion EVE Online is not a hard game. What makes EVE hard is other people.

Yes there is a lot of arcane details and game mechanics pitfalls, especially once you get into capitals ships, pos mechanics and corp management and interaction between all of these little wheels and buttons which must be just right to ground some risks but at it's core EVE is not overly complex, the basic mechanics can be learned in few days of playing it, at most, in my opinion. At the same time while it is the other people who make the game hard they are also the thing that makes this game worth playing.

As far as "free-to-play" goes - not really in my opinion. It is, at best, an extended trial but not really a "fair" free to play as it is outlined currently in the devblogs. I see the feature to be predominantly useful for past subscribers who can just log in without coughing up 15 bucks and see if the people they care about are still around and perhaps somewhere down the road decide they would like to subscribe again as a result. For a genuine fresh account who just tries to start the game thinking it has a viable 'free-to-play' regime what CCP is introducing (based on currently available information) it will be quite a huge disappointment.
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post #74 of 74
Quote:
Originally Posted by Carniflex View Post

In my opinion EVE Online is not a hard game. What makes EVE hard is other people.

Yes there is a lot of arcane details and game mechanics pitfalls, especially once you get into capitals ships, pos mechanics and corp management and interaction between all of these little wheels and buttons which must be just right to ground some risks but at it's core EVE is not overly complex, the basic mechanics can be learned in few days of playing it, at most, in my opinion. At the same time while it is the other people who make the game hard they are also the thing that makes this game worth playing.

As far as "free-to-play" goes - not really in my opinion. It is, at best, an extended trial but not really a "fair" free to play as it is outlined currently in the devblogs. I see the feature to be predominantly useful for past subscribers who can just log in without coughing up 15 bucks and see if the people they care about are still around and perhaps somewhere down the road decide they would like to subscribe again as a result. For a genuine fresh account who just tries to start the game thinking it has a viable 'free-to-play' regime what CCP is introducing (based on currently available information) it will be quite a huge disappointment.

Haha true, there is so much "meta" to the game, organizing people and basically planning steps ahead while timers run down on various things. It's really a microcosm of real life, where you can spend hours planning and working for just a single rewarding event to come together.
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