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[Polygon] Ark: Survival Evolved slammed on Steam for paid DLC - Page 13

post #121 of 146
Quote:
Originally Posted by aweir View Post

So it's basically a paid trial version and then you have to pay more for the full version?

its basically a paid trial version where you can pay more for ANOTHER trial version of their DLC (considering the original game platform is not finished, I am assuming the DLC to be in a "alpha" state also)
post #122 of 146
Quote:
Originally Posted by azanimefan View Post

12 pages of outrage while Chris Roberts and CIG continues to laugh its way to the bank.

don't get me wrong. I think this is atrocious. but this is a small scale fraud in comparison to Star Citizen's endless DLC and extras and ships they keep selling without even an alpha released that can be played that will be representative of the MMO they're trying to build.

Agreed. Some clown convinced me to buy it back in 2014 and it's still not done yet. $40 down the drain.
post #123 of 146
So...how long do you think it will be before the developers start suing all the people giving bad reviews? rolleyes.gif
post #124 of 146
Quote:
Originally Posted by Paradigm Shifter View Post

Yikes. Shows me how long it's been since I played ARK. I think it was around 17-20GB when I last installed it... wth.gif

Yeah... did I also mention it actually downloads the DLC as well even if you haven't bought it?
Quote:
Originally Posted by TonyFTW View Post

Easy fix for your problem is to actually fly the birds instead of taking them on a raft.

Not even sure if this complaint is serious or not lol. Plus early access.......you agreed to the terms and conditions. Sad but true.

As for a big game because of lots of data...................................rolleyes.gif

Or... or... the devs fix all the broken crap in the game instead of adding DLC.

I have many complaints but that one is the weirdest, it shouldn't be doing that (it's not just on rafts either). I know it's an early access game and there will be bugs and crap but like I said it's meant to be officially released in December, that wont happen there's just to much to do and fix, adding a paid DLC was the stupidest thing they could of done because guess what, majority of the updates since the DLC's release have been for the DLC because it's apparently a buggy piece of crap like the normal game but there focusing on "fixing" the DLC before the base game... which makes no sense in the slightest.

Lots of data like a paid DLC some of us haven't bought, if the texture's / audio were as good as some AAA games than I'd understand but there not, this game isn't a console port (as far as I know) it was made for PC first, the maps (center & base) are relatively small when compared to say Mafia or GTA, there is a lot of dinos but that shouldn't account for 60GB+ of storage.

I looked through the files and found all the space hogging content. The "Content" folder in "ShooterGame" is 30.5GB, I have The Center & Primitive Plus in the "Mods" folder 5.15GB, "ScorchedEarth" (which I didn't buy it's just automatically downloaded) 4.51GB, "PrimalEarth" (the actual dino files etc) is 16.9GB than in "SeekFreeContent" the normal "Island map" is 19.1GB, the "Center" map is 9.01GB & "PrimalEarth" (Primitive Plus) is 2.66GB.

Now... why in the hell is "The Island" map so big when "The Center" map is physically bigger, if I had to guess I'd say it's at the very least double the size.
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post #125 of 146
Quote:
Originally Posted by drazah View Post

I have hundreds and hundreds of hours within ARK when it was first released for Alpha. I heavily enjoyed the game and loved how much they were actually updating the game when I initially started playing it, but as time went on it seemed like they stopped polishing and fixing issues and every update just seemed like "NEW TAMEABLE DINO RELEASE" and they just kept adding things in. I recently started playing again and noticed so many new things while still running into the same problems and glitches I did when I used to play months ago. I dont agree with releasing DLC for an alpha game that clearly needs polishing and fixing in the general game alone.

Sounds like they are over staffed on one front and under staffed on another, mainly lacking man power in the hardcore coder departmen while having plenty of people to work on content stuff (art, light scripting ect.)

Still releasing DLC while the game is still in BETA is really bad form. Releasing something that cost as much as the core game is doubly so. What they should have done (aside form not getting int to the mess in the first place) is make the entire "core" game more expensive and include the new content (pre release games often become more expensive as they near 1.0) and then if they where really had to then sell the additional content upgrade heavily discounted to the people who already supported them by buying the game.
    
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post #126 of 146
Indie dev game that's been our for more than a year needs money? Unsurprising.

They aren't a big developer. People should really give them a break.
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post #127 of 146
Played ARK for awhile. Even hosted a server at home.
Updates broke our gameworld we had built, performance tanked hardcore with patches, and when I got my R9 290/X for Freesync. DX12 was put off and put off only to be basically canned, a promised feature.
What do you expect from an Indie title suckling at the teets of Gameworks and $$ in their eyes at the prospect of console porting it and introducing paid DLC before they have even gameplay finalized or basic bugs and performance issues addressed?
post #128 of 146
Quote:
Originally Posted by Aussiejuggalo View Post

Yeah... did I also mention it actually downloads the DLC as well even if you haven't bought it?
Or... or... the devs fix all the broken crap in the game instead of adding DLC.

Extra download for the DLC = Major first world problem.

Adding DLC, while I don't agree with it, the game itself only cost me $20 on steam sale, and it's pretty amazing compared to most other indie games in that price range.

The bird glitch must make your life so difficult. Don't buy early access games if you can't handle bugs.
post #129 of 146
Quote:
Originally Posted by TonyFTW View Post

Extra download for the DLC = Major first world problem.

Adding DLC, while I don't agree with it, the game itself only cost me $20 on steam sale, and it's pretty amazing compared to most other indie games in that price range.

The bird glitch must make your life so difficult. Don't buy early access games if you can't handle bugs.

Extra download for a DLC that you cant use without buying it, isn't only stupid it's utterly pointless.

The bird glitch is actually a problem because we've found sometimes if there floating when the server is shut down or updated it deletes them, they MUST be on the ground for the last players on the server or there gone.

I have plenty of early access games and fully released games that are buggy. The point I'm making is an early access game shouldn't have DLC full stop, the whole point of early access is to let you play the main game while it's in development and once it's finished THEN you can have all the free or paid DLC. Since Scorched Earth was released the main game has had crap all patches, think out of the 3GB updates maybe 500MB have been for the main game all the rest have been for the DLC which a lot of people didn't buy (hence why it was stupid to force everyone to download it as well).
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post #130 of 146
Quote:
Originally Posted by Aussiejuggalo View Post

1. Extra download for a DLC that you cant use without buying it, isn't only stupid it's utterly pointless.

2. The bird glitch is actually a problem because we've found sometimes if there floating when the server is shut down or updated it deletes them, they MUST be on the ground for the last players on the server or there gone.

3. I have plenty of early access games and fully released games that are buggy. The point I'm making is an early access game shouldn't have DLC full stop,

1. Of course, but not the end of the world.

2. Never seen it happen.

3. True it shouldn't, but maybe they need more money to finish the game.
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