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[benchmark.pl] Forza Horizon 3 benchmark  

post #1 of 80
Thread Starter 
Yet to see any benchmarks posted, looks like benchmark.pl have the main cards/resolutions tested.



Source

Seems to be a DX12 title which runs well on cards from both camps with no significant advantage either way

Personally I am very impressed - On Ultra / MSAA off , my overclocked 1080 is running this at close to a locked 60fps@4k (occasional dips into the 50s but not often)

Update 1:

Seems that enabling MSAA causes performance issues on all cards

Additionally it seems that last gen cards such as the GTX 970 / R9 390 / 290 are experiencing poor performance as per the Digital Foundry video below

https://www.youtube.com/watch?v=ofFpnArXbJ8
Edited by Unkzilla - 9/27/16 at 2:15am
post #2 of 80
Not bad, but looks like there's some optimization bugs with it only utilizing 50-55% with high-end cards (GTX 1080 in this case). It is a very nice looking game, however.
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post #3 of 80
A single 1080 is rocking this at 4K? How much of an overclock are we talking here?
I'm planning a new build with a single 1080 and plan to use a 3440x1440.
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post #4 of 80
Quote:
Originally Posted by TTheuns View Post

A single 1080 is rocking this at 4K? How much of an overclock are we talking here?
I'm planning a new build with a single 1080 and plan to use a 3440x1440.

Their 4k tests are kind of unrealistic for these cards. They used 2x MSAA. Without it I guarantee you frames would be up quite a bit and it would be far more playable.
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post #5 of 80
Thread Starter 
Quote:
Originally Posted by TTheuns View Post

A single 1080 is rocking this at 4K? How much of an overclock are we talking here?
I'm planning a new build with a single 1080 and plan to use a 3440x1440.

I am running my 1080 @ 2075MHZ. As prev mentioned with MSAA off and at Ultra, 99% of the time I am at a locked 60fps. Occasionally when entering a race and surrounded by 8 cars, in a city area with rain etc it may dip to 52-53fps but it seems to quickly recover back to 60. It doesn't feel like a stutter either (been there before in the Apex Beta) and with the framerate counter off I probably wouldn't even notice.

At 3440x1440 I'd confidently say you would get a locked 60 with no dips.
post #6 of 80
Quote:
Originally Posted by Unkzilla View Post

Quote:
Originally Posted by TTheuns View Post

A single 1080 is rocking this at 4K? How much of an overclock are we talking here?
I'm planning a new build with a single 1080 and plan to use a 3440x1440.

I am running my 1080 @ 2075MHZ. As prev mentioned with MSAA off and at Ultra, 99% of the time I am at a locked 60fps. Occasionally when entering a race and surrounded by 8 cars, in a city area with rain etc it may dip to 52-53fps but it seems to quickly recover back to 60. It doesn't feel like a stutter either (been there before in the Apex Beta) and with the framerate counter off I probably wouldn't even notice.

At 3440x1440 I'd confidently say you would get a locked 60 with no dips.

Sounds like my 1080 could run this game well. Anyone know if this game supports surround monitor setups? There is no demo for me to test it.
post #7 of 80
I will be curious to see how this game runs on my current R9 295x2 with the latest AMD drivers (16.9.2). I am hoping that I can get 60+ at 3440x1440 on "high" settings with MSAA turned off. If not, I have a GTX 1080 coming in the mail this week so that should solve any problems I may have.

- Insan1tyOne tongue.gif
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post #8 of 80


its pretty bad in the forest part
post #9 of 80
Quote:
Originally Posted by jmcosta View Post



its pretty bad in the forest part

470 beating the Fury X? Seems strange.
post #10 of 80

Whats causing the game to only use around 50% gpu?

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