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Quadro K5200 for same price as a GTX1080 - Should I do it?

post #1 of 4
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I have an opportunity to get my hands on an NVIDEA Quadro K5200 that has been lightly used in a graphics workstation for really cheap. I have been looking at specs and reading comparison reviews to GeoForce Titan X, Titan Z, and GTX1080. What I am getting is that the GeoForce Titans are better at texture detail, faster at multi-rendering, NBody counts and complex splatting. Also the Titan X is newer, has better peak lighting effects and peak reflection handling. And it costs about 1/4 as much. GTX1080 is better than the Titans and cost even less. Some say the GeoForce is better for gaming and the Quadro is better at CAD and 3D applications. Quadro uses higher quality components but is less efficient. The main difference seems to be available drivers and ISV Certification. I have read that the hardware is really quite similar and that certain "Pro" features may be enabled by changing the values of certain components on the circuit board. One can literally change a GeoForce card into a Quadro or even a Tesla by altering the values of certain strap resistors on the circuit board, but I digress.

The take away I got was that Quadro have drivers that make them excel at certain computations but that they are easily out-performed by a Titan X or Titan Z or GTX1080 for gaming. I use my rig for both so I am wondering if I should jump on the Quadro K5200 since I can get my hands on it for about the same cost as a GTX1080. I am by no means an expert at the subtleties of cutting edge GPU architecture so I could use some input before making this decision. In a mixed use machine used for gaming, AutoCAD, Maya, and Adobe CC programs, would you use a Quadro K5200 or a GTX1080 if they cost the same. doh.gif

Thanks !
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post #2 of 4
What sort of CAD work are you doing? A structural steel detailer might need every bit of GPGPU power they can get, I've seen those type of models, every bolt, nut and washer are modeled, so you can imagine the complexity of the full 3D building model.

I'd say it depends on what you are actually doing on your CAD programs and Adobe programs. Unless you are doing some seriously heavy work, the gtx 1080 should provide enough CUDA resources for most stuff, whilst also giving you a good gaming experience, and maybe you would not make full use of the quadro and also not get good gaming performance.
post #3 of 4
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Quote:
Originally Posted by spinFX View Post

What sort of CAD work are you doing? A structural steel detailer might need every bit of GPGPU power they can get, I've seen those type of models, every bolt, nut and washer are modeled, so you can imagine the complexity of the full 3D building model.

I'd say it depends on what you are actually doing on your CAD programs and Adobe programs. Unless you are doing some seriously heavy work, the gtx 1080 should provide enough CUDA resources for most stuff, whilst also giving you a good gaming experience, and maybe you would not make full use of the quadro and also not get good gaming performance.

Thanks for your reply. In AutoCad I mainly work in 2D. These days, most architectural 3D drawings are done in Revit so we get a BIM model from the architect, open it up in Revit and take 2D slices to genereate plan and section view drawings. We export the 2D slices as .dwg files and load them into AutoCad. We do our work there then re-import them back into the BIM model with Revit. So most of the 3D file manipulation occurs in Revit. We have several stations at work running Revit licenses but mine is not one of them. I have an AutoCad 2016 seat that I bounce between my work computer and my personal rig. That way I can edit drawings from home. I do work in 3D in AutoCad on occasion to develop attachment details, but I am not trying to manipulate huge 3D drawings of an entire building with every nut and bolt shown. My 3D files are developed from the ground up and reasonably simple in structure.

The more intense 3D stuff happens in Maya. We laser scan a building surface to construct a high resolution model of the surface, capturing every architectural detail. The laser scan raw data is loaded into Maya as a point cloud using CloudWorx VR by Leica. Once it's in Maya, we shear away any extraneous data to end up with a model of reasonable resolution. Sometimes we import the scan data as .las or .rcs files into ReCap 360 and then push them into AutoCad from there. Or it gets loaded into After Effects, depending on what we are doing with the model.

I think you may be right about the GTX1080 being a better all around solution. Market price is around $650 right now. From what I have read, the GTX1080 blows the Titan X and Titan Z stuff out of the water, and its cheaper. Is that true? If so, its an easy decision for GTX1080 over a Titan card. The thing is I can get this Quadro K5200 for around $500 and since it goes for $1400 to $2200, its really tempting. The thing has a Memory Bandwidth of 192 GB/s and 2304 Cuda Cores. The GTX1080 has a Memory Bandwidth of 10 GB/s and 2560 Cuda Cores. So more cores but less bandwidth. I am not sure that these specs are a valid metric by which to judge the performance of the cards. From what I am reading, it is more dependent on the available drivers. Is that correct?

Thanks !
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post #4 of 4
Hi there

Not sure if this does help,but I use 3DS Max most of my time for rendering and for modelling with Maya and I do have Titan X SC

Regarding the performance,performance is not bad,but still I would expect bit more from Titan X,previously I've owned R9 290 which has have similar Viewport performance like TX,my scenes are pretty big with lots of modifiers like Smooth,subdivide and Turbo Tesselate and I still think in 3DS Max you will benefit with better or good CPU than GPU,unless you are rendering with CUDA or OpenCL apps

Regarding AutoCAD on TitanX is not the best I think,there is room for improvement too in my view,I'm using rarely AutoCAD but I'm using,on my main PC I'm using earlier 2014 version and there performance is not best,but still think is down to performance and maybe driver as Quadro card do have better OpenGL and better driver than GeForce I think

I think this will help you,worth to read

http://forums.autodesk.com/t5/inventor-forum/graphics-card-comparison-for-inventor/td-p/5591926

If you do lots of rendering then I would go route of the Titan X or 1080,but still most of SW is still not updated for 10xx series as 10xx using CUDA 8 and there are few issues with performance in rendering,check Octane render forum

If GTX 1080 will blow TX or TZ out of water,depends on SW used,TZ I think is two Titan Black in one or is dual GPU card and that card should be faster in rendering

If drivers and SW will be updated for CUDA 8 then I think GTX1070/1080 will be faster than Titan X and not sure on Titan Z

Worth have look on Octane render forum or Blender,Cycles specific forum,people post there their benches

Hope this helps

Thanks,Jura
     
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