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[DSO] Mafia 3 – PC version is locked at 30fps, PC graphics settings revealed - Page 13  

post #121 of 290
Quote:
Originally Posted by ASUSfreak View Post

What's the problem of being "only" 30fps for a single player game?

At least you can run it everything at max at any resolution now with decent hardware. And yes "only" 30fps but hey, many movies are "only" 24fps, never saw a stuttering movie...

If you love the game, and you can play it stutter-free at highest res and highest settings... isn't that what you wanted anyway?

For e-peen and benchmarks you need that hardware. And for online gaming more fps might be better if you play FPS genre games. But for a roleplaying game like maffia... 30fps is fine!

I'm buying it definatly! But it's in my Steam wishlist. Wait +- 7 months and it's -40/50% --> then buy it!


EDIT: and I TL;DR except the first page of this thread, but it seems they are gonna do a 30-60-no fps cap and other settings

https://mafiagame.com/en/news/view/en-mafia-3-a-message-to-our-pc-players/

But it may be told in this thread already wink.gif

I never watched an interactive move where I controlled the camera.

30 fps isn't stutter free. It's a stuttery mess, even 60 fps doesn't feel stutter free to me.
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post #122 of 290
In games, I agree. But when CAPTURING a movie, it IS the fps you set the movierecorde to (camera)

So if you set it at 24p or 30p or 60p or 1p, it DOES make 24, 30, 60 or 1 frame per second.

So if you replay that movie on say a tv, it does play at 24, 30, 60 or 1 fps; stutter free.

But with games there's the v-sync stuff that can creat shaky stuff. Or if you have SLi you might have micro-stuttering as it's called.


Yes, mafia is also a game, but it's more of a story telling game and not free to do what you want game, so they can cap it to 30fps in my opinium (as mentioned above)
   
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post #123 of 290
Quote:
Originally Posted by ZealotKi11er View Post

In terms of game optimization/performance. Witcher 3 was pretty bad.
Huh? I ran it on a 7850 at High settings except with Foliage Visibility Range which I set to Medium.. I got a locked 30fps out of it. Pretty well optimized if you ask me.
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post #124 of 290
Hmm does it really benefit them (any publisher) to release a game sooner with issues than to release it later as "fixed" or better? Seems like they can get quite a negative rep realllly quick if they have a poor release and then have to spend weeks or months fixing things, by that time the release hype died down people already decided they weren't buying it til bargain bin status.

Maybe they just hope gamers ignore these things and then rush to fix them only if they get bad reviews. rolleyes.gif
post #125 of 290
Quote:
Originally Posted by Faster_is_better View Post

Hmm does it really benefit them (any publisher) to release a game sooner with issues than to release it later as "fixed" or better? Seems like they can get quite a negative rep realllly quick if they have a poor release and then have to spend weeks or months fixing things, by that time the release hype died down people already decided they weren't buying it til bargain bin status.

Maybe they just hope gamers ignore these things and then rush to fix them only if they get bad reviews. rolleyes.gif

Arguably it might be better to get the game on the market, particularly if you are targeting a release window where there is a considerable amount of competition. This is of course assuming the game is suffering from relatively minor issues such as a framerate lock and not completely broken like we have seen in the past (Ark Kn).
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post #126 of 290
Quote:
Originally Posted by ASUSfreak View Post

What's the problem of being "only" 30fps for a single player game?

At least you can run it everything at max at any resolution now with decent hardware. And yes "only" 30fps but hey, many movies are "only" 24fps, never saw a stuttering movie...

If you love the game, and you can play it stutter-free at highest res and highest settings... isn't that what you wanted anyway?

For e-peen and benchmarks you need that hardware. And for online gaming more fps might be better if you play FPS genre games. But for a roleplaying game like maffia... 30fps is fine!

I'm buying it definatly! But it's in my Steam wishlist. Wait +- 7 months and it's -40/50% --> then buy it!


EDIT: and I TL;DR except the first page of this thread, but it seems they are gonna do a 30-60-no fps cap and other settings

https://mafiagame.com/en/news/view/en-mafia-3-a-message-to-our-pc-players/

But it may be told in this thread already wink.gif

What is the problem of your CPU being only 3.4GHz? Why did you have to overclock it?
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post #127 of 290
In General Games, I quicky can notice everything under 45FPS is start to stuttering when you moving your camera

it's not as fluid as +50-60 FPS or so.

An obvious example are if you playing Witcher3, locked 30FPS versus 60FPS/Unlimited, it's very huge different, no doubt. Rofl.
Edited by zipper17 - 10/7/16 at 2:12pm
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post #128 of 290
Quote:
Originally Posted by zipper17 View Post

In General Games, I quicky can notice everything under 45FPS is start to stuttering when you moving your camera

it's not as fluid as +50-60 FPS or so.

+1, i can always feel when the game drops to around 45, beetwen 50 and 60 the drops are not that noticiable.
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post #129 of 290
Quote:
Originally Posted by ASUSfreak View Post

In games, I agree. But when CAPTURING a movie, it IS the fps you set the movierecorde to (camera)

So if you set it at 24p or 30p or 60p or 1p, it DOES make 24, 30, 60 or 1 frame per second.

So if you replay that movie on say a tv, it does play at 24, 30, 60 or 1 fps; stutter free.

But with games there's the v-sync stuff that can creat shaky stuff. Or if you have SLi you might have micro-stuttering as it's called.


Yes, mafia is also a game, but it's more of a story telling game and not free to do what you want game, so they can cap it to 30fps in my opinium (as mentioned above)

Yes but this isn't a movie, this is a game which requires input from the user. If we're talking about a cut scene in a video game, I agree 30 fps is enough. But once it's actual user input related 30 fps is just not enough. Period.

TV's use all kinds of technologies as well to make the video appear smooth. Pure 24 fps video won't be (at least in my opinion) smooth. That's a slide show.
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post #130 of 290
I still cant understand how after all these years and so much progress in hardware and software, 60 fps still isnt the absolute lowest industry standard. 30 fps should be a thing of the past already.
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