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The "importance" of mousepads - does it improve sensor performance?

post #1 of 22
Thread Starter 
Hello!

I was browsing youtube and I found this video which I found interesting.
He basicly tests the pads 3 times with Mionix Castor to determine the pads accuracy, by using the Mionix surface calibration tool.
Corsair MM600's rough side came out on top with 100%. Then Artisan Hayate with 90%.
The fact that hardpads provide "better" tracking is kinda known. But is the difference in sensor performance something thats easy to feel?

There's also some pretty "bad" performing pads in that test. Would be cool if OCN could make a list or so with well performing pads.
All I know is that im not feeling too confident in my Infensus OP pad. Seems like its what the XTRFY pads are based on.
post #2 of 22
Mousepad come down to simple things

Weave, material, color, softness

Basically the only thing that ever changes is glide and LOD from the surface material and color.. which in turn I believe raises or lowers the stated CPU value. I'm not sure if anything else is involved

Feel free to correct me on anything cause this is solely my observation after using maybe around 15 gaming mouse pads
post #3 of 22
Wasn't SQAT not all too useful?
post #4 of 22
Thread Starter 
I dont think SQUAT is a very reliable test at all. But it does however make sens that some surfaces/weaves do not provide optimal tracking? Or?
post #5 of 22
He didn't remove the human element from neither of the two test. While for the fist test some would argue that it is good enough we never got number with which we could compare those and future results so unless you are comparing those specific items the test is meaningless.
Number two. Oh boy... Did he EVER stop to think about what the conclusion to the video should be, is the information even relevant and why should the program use be trusted? How can the viewer use this information to test other products.
How does the program function?
What kind of formula does it use?
What kind of sensor does the mouse use and how does it compare against others?
What is the measurable differences of this "accuracy"?
What are the measurable differences between the pads?
What are the differences between the deltas of "accuracy"?
What is "accuracy", not the definition of the word but it's mathematical function in the program?
What are the reasons the surfaces behave differently?
How fast do the feet degrade on the mentioned surface?

As long as these test include the human element and are unexplained at the end all you will receive is 60% of "accuracy". "Accuracy" sure is accurate.
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Phenox
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post #6 of 22
That mouse software he is talking about used SQUAL value in the second part right? I think mousepad surface images was talked about by qsxcv here. *not for comparing mousepad sensor quality/tracking*
http://www.overclock.net/t/1561041/reverse-engineering-3366/130#post_24151235

where qsxcv mentioned the Hayate (which the video rated highly)
Quote:
Originally Posted by qsxcv View Post

most had ~90 squal. qck was ~85. shiden was ~100. dellxps13 was ~108 hayate was ~110
again, this does not mean tracking is better or worse for any particular mousepad. you'd need actual tests with robots to determine that.

Later on
Quote:
Originally Posted by qsxcv View Post

idk how exactly these things affects sensor tracking. it's easier to test empirically. i.e. draw 12000dpi lines in paint, check for unusual noise in mousetester plots, check for variance aka "accel", etc...
but probably the hayate is overall too dark, so the shutter is increased so much that there's significant overexposure. and probably this is not a good thing as the details in the white globs are lost...

It does seem SQUAL isn't that good for determining mousepad tracking quality. I personally use a Hayate Otsu Soft (used qck+, allsop raindrop xl before) and play CSGO just fine biggrin.gif

I do believe there is some other objective criteria that could be discussed like static friction, kinetic friction, and consistency of the glide across the mousepad. And of course the subjective criteria of how you perform ingame with each mousepad (this one would cost quite some money to determine whistle.gif)
post #7 of 22
Quote:
Originally Posted by Aventadoor View Post

I dont think SQUAT is a very reliable test at all. But it does however make sens that some surfaces/weaves do not provide optimal tracking? Or?

Yeah some weaves and textures would do better. I recall seeing a comparison of sorts in one of the sensor PDFs. Currently escapes me in what thread and in what capacity the information was.
post #8 of 22
ROFL dat video, what an idiot.
no offence @OP but no
post #9 of 22
Thread Starter 
Quote:
Originally Posted by Bucake View Post

ROFL dat video, what an idiot.
no offence @OP but no

Well, may I then ask you to explain why mousepads does not impact sensor performance?
post #10 of 22
Quote:
Originally Posted by Aventadoor View Post

Well, may I then ask you to explain why mousepads does not impact sensor performance?

Pretty sure he's saying that you won't feel the difference in performance, not that the pad does not impact sensor performance, because obviously some sensors will freak out on some pads, Bucake and I even talked about how the VT5366 performs unusually such as jittering on his pad while it performs perfectly on mine (well...besides the screwed tracking code.)
    
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