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[Nintendo] Nintendo Switch presentation Jan. 12 2017

40K views 1K replies 138 participants last post by  nagle3092 
#1 ·
"In a presentation to financial analysts today in Tokyo, Nintendo Co., Ltd. president Tatsumi Kimishima announced that major details regarding the company's new Nintendo Switch home gaming system will be shared at the Nintendo Switch Presentation 2017. This will be an event for invited media, financial analysts and trade partners in Tokyo that will be globally livestreamed on Jan. 12, U.S. time. The presentation will include the launch date and pricing for Nintendo Switch, as well as a look at the lineup of games currently in development."

Hopefully they will show what Retro Studios has been working on, I sure hope it's a Metroid game and not another Donkey Kong game.

http://www.nintendo.com/whatsnew/detail/nintendo-reveals-plans-for-nintendo-switch-presentation
 
#5 ·
Quote:
Originally Posted by Jinto View Post

I'm probably gonna pick one up, but I anticipate a lineup filled with mostly re-hashed first party Wii U titles.
So if Nintendo releasing a sequel to their first party IP once every few years is a re-hash, what does that make the near semi-annual CoD and BF games?

The amount of pessimism people approach Nintendo with blows my mind, especially when held in light of the other notables.
 
#6 ·
Quote:
Originally Posted by PostalTwinkie View Post

So if Nintendo releasing a sequel to their first party IP once every few years is a re-hash, what does that make the near semi-annual CoD and BF games?

The amount of pessimism people approach Nintendo with blows my mind, especially when held in light of the other notables.
That includes just about every series ever. People don't consider their favorite numbered games rehashes, but love to bash on Nintendo for whatever reason.

That aside, third party support looks very extensive this time around. Hopefully that will silence the critics.
 
#7 ·
This will definitely be a day one pickup for me as well. While I enjoy playing games on my phone to pass the time on my lunch break at work, I would love to have a full blown gaming system like this with all the Nintendo franchises I love. I could care less if it fits in my pocket or not. I have a laptop backpack that is perfectly fine for this
smile.gif
Can't wait to see what the pricing and full specs are like.
 
#8 ·
I really hope Retro gets a proper new IP out the door.

Metroid Prime is great, but Nintendo can port the old Metroid games without spending their top developer resources on re-hashing old properties.
The Metroid Prime Trilogy with "proper" FPS controls would be fantastic (I know complaining about the old controls is a bit heretical, but I was actually disappointed with it from the beginning, we had better controls in shooters on the N64 and there was no real reason to make a game that requires the lock-on system. It should probably just get translated to Halo controls).
Even if their past ideas are still some of the best in the industry, Nintendo needs new blood and fresh ideas more than anything.
 
#9 ·
I just hope there are a few new games out on launch day. Will be getting the new zelda and mario game. That's if the mario game comes out on launch day. Also might be picking up mario kart,splatoon again. Since the Wii U version of mario kart is a bit different to the switch version shown in the trailer. I think there will be loads of games for everyone on launch day.
 
#10 ·
Why couldn't Nintendo just tell us the price now. So i can pay for the damn thing now. Have to wait over two months to find out. Make sure everyone pre-order it when its up. Cause i have a feeling this will sell out fast like the Wii did. Every PS4 players i know, showed them the trailer of the switch and they want one.
 
#11 ·
Quote:
Originally Posted by ILoveHighDPI View Post

I really hope Retro gets a proper new IP out the door.

Metroid Prime is great, but Nintendo can port the old Metroid games without spending their top developer resources on re-hashing old properties.
The Metroid Prime Trilogy with "proper" FPS controls would be fantastic (I know complaining about the old controls is a bit heretical, but I was actually disappointed with it from the beginning, we had better controls in shooters on the N64 and there was no real reason to make a game that requires the lock-on system. It should probably just get translated to Halo controls).
Even if their past ideas are still some of the best in the industry, Nintendo needs new blood and fresh ideas more than anything.
Problem with that is it's Nintendo and coming up with new franchises will be perceived in a negative light to the majority of gamers, most that don't own or will never own a Nintendo system. I see this going in one of two ways.

1: The game will probably get compared to one of their own or another companies franchise and chastised for its failures to build upon said franchises
2: People will complain that they want the classic franchises and not another "pick any current non Nintendo franchise"

I really hope Nintendo finds success with this release and can win back some of the fan base it has lost over the last decade.
 
#12 ·
Quote:
Originally Posted by PostalTwinkie View Post

So if Nintendo releasing a sequel to their first party IP once every few years is a re-hash, what does that make the near semi-annual CoD and BF games?

The amount of pessimism people approach Nintendo with blows my mind, especially when held in light of the other notables.
CoD/BF haven't been doing it for 20 years though, and BF1 has come a long way since BF1942.

Could the same be said for Mario/Zelda/etc?
 
#13 ·
Quote:
Originally Posted by Xuvial View Post

CoD/BF haven't been doing it for 20 years though
tongue.gif
Maybe so, but I feel that Nintendo has done more to freshen up their franchises than the CoDs, BFs etc. Not saying that they are reinventing the wheel or anything, but they aren't afraid to try something completely different or inject something into one of their games that may or may not work. They're not always successful, but they try and other companies tend to follow suit.
 
#14 ·
Quote:
Originally Posted by NicksTricks007 View Post

but they aren't afraid to try something completely different
Then how about going non-exclusive and making their games available on other platforms?

I get the impression that Nintendo's 1st party games only exist to push their proprietary hardware. Which was totally fine in the 80s and 90s when Nintendo / Sega / etc were pushing the bleeding edge in gaming hardware and there were no other options. But after ~2005 onwards with rise of PC/PS/XBox, most game developers agreed that they needed to branch to these platforms and make their games as widely available as possible (if they truly cared about people playing their games, that is). Even COD developers understood that.

Yet here we are in 2016 with Nintendo keeping their 1st party games exclusive to their hardware for no reason at all.

Hey Nintendo, if your games are so fun and entertaining then let me buy them and play them on widespread hardware that I already own, hardware that is MORE than capable of running your outdated low-res visuals.

But it's not about games for Nintendo, it's about pushing hardware gimmicks and toys.

Pass, most people already have far more capable hardware in the form of a PC / PS4 / XBO, and a smartphone/tablet for mobile gaming. Why the heck would they buy a Switch? Unless they're desperately after the 1st party games, in which case they've already committed to buying everything that Nintendo throws out for the rest of their lives
tongue.gif
 
#15 ·
Quote:
Originally Posted by Xuvial View Post

Then how about going non-exclusive and making their games available on other platforms?

I get the impression that Nintendo's 1st party games only exist to push their proprietary hardware. Which was totally fine in the 80s and 90s when Nintendo / Sega / etc were pushing the bleeding edge in gaming hardware and there were no other options. But after ~2005 onwards with rise of PC/PS/XBox, most game developers agreed that they needed to branch to these platforms and make their games as widely available as possible (if they truly cared about people playing their games, that is). Even COD developers understood that.

Yet here we are in 2016 with Nintendo keeping their 1st party games exclusive to their hardware for no reason at all.

Hey Nintendo, if your games are so fun and entertaining then let me buy them and play them on widespread hardware that I already own, hardware that is MORE than capable of running your outdated low-res visuals.

But it's not about games for Nintendo, it's about pushing hardware gimmicks and toys.

Pass, most people already have far more capable hardware in the form of a PC / PS4 / XBO, and a smartphone/tablet for mobile gaming. Why the heck would they buy a Switch? Unless they're desperately after the 1st party games, in which case they've already committed to buying everything that Nintendo throws out for the rest of their lives
tongue.gif
I'm pretty sure Sony and Microsoft have been doing the same thing since they started making hardware. You wanna play Halo, Forza and Gears, get an Xbox. How about Gran Turismo, God of War, Killzone, get a Playstation. If first party games (or all games for that matter) existed on the competitions hardware, well then it wouldn't make much since to have 3 different platforms. And now, with PC gaming picking up steam again and getting access to everything except the exclusives, you are better off just picking the platform that has those games you can't get on the other consoles and pairing it with a decent PC and calling it a day. As far as the gimmicks, the whole motion control thing for the original Wii worked because it was something new at the time. Even Sony and MS tried to get in on it with the Move and Kinect. When Nintendo realized that fad had run its course, they tried the whole gamepad thing with Wii U and obviously it didn't work. However, like someone else said, I think that was a stepping stone to what they really wanted to do but for some reason or another couldn't get it done on Wii U. Whether or not it works remains to be seen, but I'm cautiously optimistic towards the whole concept.
 
#16 ·
Quote:
Originally Posted by Xuvial View Post

CoD/BF haven't been doing it for 20 years though, and BF1 has come a long way since BF1942.

Could the same be said for Mario/Zelda/etc?
Yes, actually it can be said for the others. As those titles have been innovative in their game play and mechanics constantly.

Also, since you decided to bring up age, let's go there. The fact that the titles you are calling a re-hash have been out so long, tells you that they aren't re-hashes within context of modern game release "cycles". There is no way you can even begin to attempt to say that a game series that has been out a handful of years and has been released annually, or faster, is less a re-hash than a game being release once every 3 to 4 years over the course of 30 years.

Your own statement just shows how much of a "re-hash" CoD/BF are, in comparison to Mario and Zelda. The fact that people are willing to wait years between releases, and even stay on board for 3 decades, should tell you something. The average Xbox Live CoD Goober can't go more than 8 months without being drip-fed something from DLC to a whole new release. But you want to get on Nintendo about 3 to 4 years?

COME ON!
Quote:
Originally Posted by Xuvial View Post

Yet here we are in 2016 with Nintendo keeping their 1st party games exclusive to their hardware for no reason at all.
Yet here we are, in the reality that the PS4 and Xbox both survived pretty much entirely due to exclusives. There is also an argument to be had about 1st party exclusives, and 3rd party exclusives, and the difference between them.

It is pretty petty to try and ding Nintendo for holding 1st party exclusives, yet Sony and MS are going out of their way to lock in 3rd party developers, leveraging money to their advantage. In case you can't tell, I have no problems with 1st party, they own that product, but 3rd party is a grey area.
 
#19 ·
Quote:
Originally Posted by NicksTricks007 View Post

I'm pretty sure Sony and Microsoft have been doing the same thing since they started making hardware. You wanna play Halo, Forza and Gears, get an Xbox. How about Gran Turismo, God of War, Killzone, get a Playstation.
Yes, Sony/MS have exclusives...but unlike Nintendo their consoles don't entirely revolve around their own first party exclusives. The financial success of those companies doesn't depend solely on exclusives. Nintendo is the only one here clinging onto their outdated methods, because that's only thing keeping them alive at this point. They are similar to many other Japanese corporations, led by very old people who are all stuck in the past.

Here's some facts:

Wii U
Exclusive = 279
Multiplatform = 313

PS4
Exclusive = 109
Multiplatform = 698

XBO
Exclusive = 30
Multiplatform = 727

Basically people buy PS4 and XBO because they are huge, solid gaming platforms in their own right. Exclusives can help influence their purchasing decision, but ultimately they are buying a broad gaming platform that will offer them a massive library of games from countless developers over years to come. And any developer can make games for those platforms relatively easily, unlike Nintendo who makes it a nightmare for 3rd party devs.

So why do people buy a Nintendo console? To play Mario/Zelda/etc. That's literally 95% of the reason why Nintendo consoles even exist at this point. Proprietary boxes that allow people to play Mario/Zelda/etc. I think that's a bit pathetic.

We're not in the Gameboy era anymore.
 
#20 ·
Quote:
Originally Posted by Xuvial View Post

Yes, Sony/MS have exclusives...but unlike Nintendo their consoles don't entirely revolve around their own first party exclusives. The financial success of those companies doesn't depend solely on exclusives. Nintendo is the only one here clinging onto their outdated methods, because that's only thing keeping them alive at this point.

Here's some facts:

Wii U
Exclusive = 279 (54 at retail, 225 download-only)
Multiplatform = 313 (122 at retail, 191 download-only)

PS4
Exclusive = 109
Multiplatform = 698

XBO
Exclusive = 30
Multiplatform = 727

Basically people buy PS4 and XBO because they are huge, solid gaming platforms in their own right. Exclusives can help influence their purchasing decision, but ultimately they are buying an all-in-one core entertainment system that will offer them great games from a massive pool of developers over years to come.

And why do people buy a Nintendo console? To play Mario / Zelda / etc. That's literally 95% of the reason why Nintendo consoles even exist at this point. Proprietary boxes that allow people to play Mario/Zelda/etc. I think that's a bit pathetic. We're not in the Gameboy era anymore.
Games are getting boring and derivative as developers and publishers play it safe and eschew risk and creativity. Cost of making games doesn't help either. Mercenary, Damocles, Mercenary 3, Midwinter, Midwinter 2, Carrier Command, Elite/Frontier, NFS 3DO original, GTA 3, Half Life, Deus Ex 1 and Wolfenstein. Hopefully Nintendo can do something on the games front...If it has good games then yeah I'm up for it. Split screen Mario Kart is always a laugh...
 
#22 ·
Quote:
Originally Posted by PostalTwinkie View Post

So if Nintendo releasing a sequel to their first party IP once every few years is a re-hash, what does that make the near semi-annual CoD and BF games?

The amount of pessimism people approach Nintendo with blows my mind, especially when held in light of the other notables.
Who is holding bf and CoD in high regards? I've haven't support either in years. Nintendo can do better than this. Game cube was the last console I thoroughly enjoyed from them. Was hoping wii sports were a sign of things to come but that was it.

For the record I enjoyed mario, zelda, and metroid. All up until wind walker and the mario for the wii. Not interested in remakes either.
 
#24 ·
Quote:
Originally Posted by greydor View Post

PLEASE LET THIS HAPPEN. PLEASE.
Quote:
Originally Posted by lynxxyarly View Post

I'm still holding out for a Chrono continuation. All these years and I'm still hoping...
Alright, time for the "Re-Hash Dream List", add your own!

  • Final Fantasy
  • Dragon Warrior
  • Castlevania
  • Metroid
  • Super Metroid
  • Metroid Fusion
  • Blaster Master
  • Mighty Bomb Jack

That list could just keep going!
 
#26 ·
Quote:
Looks like standard capacity of Switch game card at least when console launched would be around 16; enough for one-layer Blu-ray game.
https://twitter.com/mochi_wsj/status/791899762035335168
Quote:
Nintendo recommends 16GB for Switch game cards, but that doesn't mean there won't be larger game card sizes in the future.
Quote:
Nintendo recommends 16GB for Switch game cards because...1) Switch's internal storage is 32GB. 2) Costs more to produce larger game cards.
https://twitter.com/ArcadeGirl64/status/792071571384864768
Quote:
Nintendo: can increase production of Switch from current 2 million plan this FY if demand shown strong at events.
https://twitter.com/mochi_wsj/status/791997876037521408

Once it's up with real price of pre-order on Jan 12th. i'm ordering this fast. Before the Switch becomes hard to find.
 
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