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[HWI] Battlefield 1 review: benchmarks with 23 GPUs

post #1 of 146
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Introduction

Before Battlefield 1’s launch day we had already tested 13 graphics cards with the game, but now it is time for a full review in which we test all important graphics cards – 23 to be exact. We have also added multiple comparisons between DirectX 11 and DirectX 12, as well as the performance you can expect when it comes to the multiplayer aspect of the game.

Battlefield 1 offers several different game modes, including Domination, Capture the Flag and Team Deathmatch. A new mode is War Pigeon, where you have to capture a dove and – should you succeed to release the bird without the enemy killing it – rain down mortar fire on the enemies positions. This bombardment usually does not net you a lot of kills, but when your team has released the dove three times you automatically win.

Often times in team games there is one team that is clearly better than the other. This means the match can become boring for both sides. However, Battlefield 1 has a new system that should support the losing team: sometimes the losing team gains a ship, zeppelin or even a train. As long as these are not full you can choose to spawn in or on these; they should even the battle out.

One of the more interesting new additions in DirectX 12, namely Explicit Multi-GPU, is not yet supported by the Battlefield 1 DirectX 12 mode. With Explicit Multi-GPU it should become possible to combine two different graphics cards, even allowing one from AMD and another one form Nvidia to work together in the same system. Considering the history of DICE there is definitely a chance that this feature will be added in a later patch.
DX11 - DX12 (Click to show)

CPU core/threads (Click to show)
GPU res/settings suggestions (Click to show)

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post #2 of 146

So only CGN 2, R9 390/390X , they will stay alive more than others.

post #3 of 146
They are slowly fixing DX12 in BF1. But it will largely depend on the scene. I think DigitalFoundry showed way before that AMD GPU's gain a lot in CPU intensive situations. I bet it' still the same.

Many users were reporting stuttering in DX12, but it seems to be fixed now?!

EDIT: skip to 3:20 to see DX12 vs DX11 on RX 480



This is with i5-6600K, so that might be the reason for these kind of gains.
Edited by Ha-Nocri - 1/10/17 at 2:26am
post #4 of 146
Did some testing last night, DX12 still stutters for me. No fps difference to speak of.

(3930k, 980ti)

edit:

Did it say anywhere if the 4 vs 8 core CPU comparison was done in multiplayer?
Can't fint it.. Pretty useless to compare in singleplayer.
Edited by PureBlizz - 1/10/17 at 2:37am
post #5 of 146
how come the fury x is faster than a 1070 in this game ?
post #6 of 146
These test were single player, so it doesn't really say anything about mp performance. CPU is much more of a factor there.
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post #7 of 146
Quote:
Originally Posted by Pantsu View Post

These test were single player, so it doesn't really say anything about mp performance. CPU is much more of a factor there.


hm, there is

 

https://uk.hardware.info/reviews/7072/11/battlefield-1-review-benchmarks-with-23-gpus-multiplayer-andnsingleplayer-performance

 

also It's not possible to do MP test on all cards!

post #8 of 146
b-b-but battlefield 1 was using 1000 corez and threadzz!!! mad.gifmad.gifmad.gif

seriously
post #9 of 146
Quote:
Originally Posted by Xuper View Post


hm, there is

https://uk.hardware.info/reviews/7072/11/battlefield-1-review-benchmarks-with-23-gpus-multiplayer-andnsingleplayer-performance

also It's not possible to do MP test on all cards!

It's not really indicative of much. I was talking about CPU performance, and it's much better gauged through tests like Digital Foundry does. Likely those MP tests were mostly GPU bound with a mainstream card. Average frame rates just don't tell the whole story about CPU usage. DX12 is supposed to minimize the CPU bottlenecked situations, but on the other hand we also hear how DX12 stutters a lot more. None of this gets covered by a single average number, but are regardless significant factors for the experience.
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post #10 of 146
Thread Starter 
Quote:
Originally Posted by Pantsu View Post

Warning: Spoiler! (Click to show)
Quote:
Originally Posted by Xuper View Post


hm, there is

https://uk.hardware.info/reviews/7072/11/battlefield-1-review-benchmarks-with-23-gpus-multiplayer-andnsingleplayer-performance

also It's not possible to do MP test on all cards!

It's not really indicative of much. I was talking about CPU performance, and it's much better gauged through tests like Digital Foundry does. Likely those MP tests were mostly GPU bound with a mainstream card. Average frame rates just don't tell the whole story about CPU usage. DX12 is supposed to minimize the CPU bottlenecked situations, but on the other hand we also hear how DX12 stutters a lot more. None of this gets covered by a single average number, but are regardless significant factors for the experience.

those also have the frame times for the 99th percentile.



1000/80.5=~12.4 not the 14.9 listed (which is ~67fps)

however, yeah it would have been nice to see some 4c/4t and 4c/8t benchmarks.
Edited by looniam - 1/10/17 at 5:28am
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