I open this thread because I am very amazed by the day one launch of Sniper Elite 4 by Rebellion.
This game teaches to everyone how a game should run on multiple GPUs.
Graphics is good but nothing special but optimization is awesome.
I have a GTX980 Ti SLI running on a 5930K six core at 4.2GHz and it push hard the limit of my hardware with a framerate greater than 100FPS in 4K maxed out.
One of the really few titles to offer great optimization and SLI support at day one.
This is the first title where I can activate SLI, use DX12 and async compute and have performance improvement over DX11.
It's awesome to see DX12 AFR, cards scales pretty well and they can run at different frequency, I have a card running at 1405MHz and a card running at 1380 (the hottest one).
This is the first title where I can see it because it's the first title where DX12 AFR works like a charm! (you can scale even on different cards, one GTX980 Ti and one GTX960 for example).
Congratulations Rebellion for this.
This game teaches to everyone how a game should run on multiple GPUs.
Graphics is good but nothing special but optimization is awesome.
I have a GTX980 Ti SLI running on a 5930K six core at 4.2GHz and it push hard the limit of my hardware with a framerate greater than 100FPS in 4K maxed out.
One of the really few titles to offer great optimization and SLI support at day one.
This is the first title where I can activate SLI, use DX12 and async compute and have performance improvement over DX11.
It's awesome to see DX12 AFR, cards scales pretty well and they can run at different frequency, I have a card running at 1405MHz and a card running at 1380 (the hottest one).
This is the first title where I can see it because it's the first title where DX12 AFR works like a charm! (you can scale even on different cards, one GTX980 Ti and one GTX960 for example).
Congratulations Rebellion for this.