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NVIDIA GTX 1080 Ti Owner's Club - Page 547

post #5461 of 10601
Quote:
Originally Posted by DStealth View Post

Would you mind dumping you BIOS for the community purpose biggrin.gif
NVIDIA NVFlash 5.353.0
Start CMD(admin) go to the folder disable the video inside Device manager and type nvflash/nvflash64 --save MSI1080tiSH.rom
then attach the file here as archive
Thanks in advance.


As for the guy with the bugged futuremark frequency clocks readings...while single 1080ti@<2100 is making 31+ GPU points in FS both should be in the 60k area, not 52k...even not to mention if 2600+Mhz are reachable w/o LN2 rolleyes.gif

I already posted the bios here.

1080TiMSISeaHawk.zip 155k .zip file
Edited by SlimJ87D - 4/14/17 at 9:15pm
post #5462 of 10601
Quote:
Originally Posted by mshagg View Post

The slider method effectively just moves the curve in a parallel fashion, so you retain the standard curve shape and end up with higher clocks at higher voltages, which is a recipe for perfcaps. Having a stable clock speed at, say. 1.031 and flat to the right of it means the card wont boost into the higher voltage bins. Doing the curve manually ends up with a flatter curve.

Strangely my FE is the opposite. I get more stable using the old offset method.

Using curve, even at the derived stable clocks and voltages, i am getting multi color perfcaps in GPUz.

GPU Boost 3.0, how does it work? Magic? thumb.gif
    
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post #5463 of 10601
Quote:
Originally Posted by dansi View Post

Strangely my FE is the opposite. I get more stable using the old offset method.

Using curve, even at the derived stable clocks and voltages, i am getting multi color perfcaps in GPUz.

GPU Boost 3.0, how does it work? Magic? thumb.gif
it does a pretty decent job. it definitely "works" better than any other auto-overclock i've ever seen.
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post #5464 of 10601
Quote:
Originally Posted by SlimJ87D View Post

You're shunt modded also right? I would include that in your details.

I'm more interested in seeing your GPU-Z sensor graphs and your AB detached graphs.
Here you are
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post #5465 of 10601
Quote:
Originally Posted by SlimJ87D View Post

Do you have a evga hybrid cooler and that's why you want to use it?

Yes. I do.
post #5466 of 10601
Quote:
Originally Posted by DStealth View Post

Here you are

From the look of it, the only thing that's limiting you is voltage limit, but it's better to look at a GPU-Z graph. THe power limit graph is missing in that AB screenshot.

But either way, nice OC. I can't wait to do the shunt mod myself.
post #5467 of 10601
Quote:
Originally Posted by dansi View Post

Strangely my FE is the opposite. I get more stable using the old offset method.

Using curve, even at the derived stable clocks and voltages, i am getting multi color perfcaps in GPUz.

GPU Boost 3.0, how does it work? Magic? thumb.gif

The voltage curve is to get past crashes. You see, Boost 3.0 will literally run through the curve from first point to last point.

If someone crashes at 2050@1.031V, then they can customize the voltage curve to flat line from 2038@ 1.031 to 1.040 and then apply 2050@1.050 where they no longer crash.

That's the point of the voltage curve. You find out where you crash and you try and bypass it with a flat line to the next voltage.
post #5468 of 10601
Quote:
Originally Posted by SlimJ87D View Post

But either way, nice OC. I can't wait to do the shunt mod myself.
Thanks, seems the sweet spot for maximum benching on air is 1.081v 2114/2126 ...2138@1.093 is not stable at all biggrin.gif
http://www.3dmark.com/3dm/19287962
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post #5469 of 10601
Quote:
Originally Posted by DStealth View Post

Thanks, seems the sweet spot for maximum benching on air is 1.081v 2114/2126 ...2138@1.093 is not stable at all biggrin.gif
http://www.3dmark.com/3dm/19287962

Yeah I can do 2114 and 2126 runs, but I hit power limits. Can barely do 1.000V at 2088 with it power limiting still.
post #5470 of 10601
Quote:
Originally Posted by SlimJ87D View Post

I already posted the bios here.

1080TiMSISeaHawk.zip 155k .zip file

Could you share this info with your BIOS please
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