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post #221 of 224
I just beat zelda for the switch. Seems with the current game line up this year, would be wise to resell it while the demand is high.
post #222 of 224
I think Nintendo is pretty smart at stacking their releases of 1st party titles for Switch.

Everyone is having fun with Zelda right now and then comes Splatoon followed by Arms and then Mario Kart and then Super Mario Odyssey. After everyone beat Mario Odyssey, new Pokemon might be around the corner.

It's pretty interesting to see how long they can keep this continuing ?
post #223 of 224
Quote:
Originally Posted by BulletSponge View Post

What I am wondering is what will happen a year from now. After the die hard Nintendo faithful have bought into the Switch ecosystem (regardless of weak tech specs) and upgraded competitor hardware like the Scorpio is released, what will happen when Nintendo announces an upgrade? Will they release a more powerful Switch? How will games targeting that increased performance run on current Switch hardware? Will early adopters defend Nintendo until their dying breath and buy new once again? All I know is I am buying shares in Orville Redenbacher in anticipation of future threads on the subject.

This being a mobile SOC, it should be easy upgrade path to X2 in a year...two...three. I mean if they really felt like it they could update the internal SOC every year as long as nVidia makes a new chip if they feel like it. And it should have zero impact for developers.
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post #224 of 224
Quote:
Originally Posted by b0oMeR View Post

Don't believe the A9 beats the Snapdragon 820
Actually it loses by far. If it wasn't for Apple products designating UI @ 100% priority 24/7, which is actually not very hard to do, Apple products would feel very sluggish.
Gotta give it to Apple though, they are strict with their app SDKs and hardware optimizations; easy when you only have a set number of hardware configurations in each product line up.

Example of software/hardware optimization
http://www.anandtech.com/bench/Mobile16/1430 (Chrome/Safari Performance)
The Iphone beats everything here since those apps created on the Apple SDK are fully optimized for their hardware.

However - On a hardware level (PC Mark Overall performance)
http://www.anandtech.com/bench/Mobile16/1568

Iphones aren't even on the chart
Because PCMark doesn't exist on iOS...
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