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[TechSpot] Want to unlock everything in For Honor? You'll need to play the game for 2.5 years or pay $732

4K views 56 replies 39 participants last post by  rbarrett96 
#1 ·
Quote:
Free-to-play games that require either a load of money or a ridiculous number of hours to unlock everything are not a new phenomenon - it's pretty much an accepted element of free titles. But putting microtransactions into a full price game like For Honor hasn't gone down well with gamers, especially after one redditor figured out how much it would cost to see everything the multiplayer-focused title has to offer.
Source.
 
#3 ·
Quote:
Originally Posted by naz2 View Post

rs siege all over again

ubi figured out people are willing to pay full price for an MP-only game....and then spend hundreds of hours grinding just to unlock the basic content (unless you purchase the season pass of course)
I dunno I didn't really mind at all unlocking R6 siege content.

Of course I don't really care about skins and all that crap.
 
#5 ·
Quote:
Originally Posted by Spacedinvader View Post

Avatar fits quite well with post tpi!
biggrin.gif
thumb.gif
Yup. Except that Queenie Ubisoft here is just showing people the tongue at the end.

(Fresh mints are extra, obviously.)
 
#7 ·
This is why I refuse to pay for Ubisoft games. I still buy BF1+Premium but at least I feel like I am getting reworded getting crates from time to time.
 
#9 ·
Unlocks have been around forever, games have already been using these things to extend gameplay for decades.

The difference now is being able to pay hundreds of dollars and instantly gain an advantage over other people. Call of Duty seems to have standardized the idea that people should gain a statisitcal advantage as they continually grind through the game, that is fundamentally where things have gone wrong.
 
#10 ·
Quote:
Originally Posted by Megaman_90 View Post

I dunno I didn't really mind at all unlocking R6 siege content.

Of course I don't really care about skins and all that crap.
This worked really well for Siege, and is one of the reasons I'm still playing it. Major content (new maps) are free, and everything can eventually be unlocked without paying a cent. A few days in casual is enough to accrue enough points to unlock any new operators.
 
#11 ·
Quote:
Originally Posted by naz2 View Post

rs siege all over again

ubi figured out people are willing to pay full price for an MP-only game....and then spend hundreds of hours grinding just to unlock the basic content (unless you purchase the season pass of course)
How so? Everything in siege except skins can be unlocked in a week or two. New operators cost quite a bit more but if you unlocked all the base characters early in it's simple to get the latest characters since they only release 2 every few months.

If you can't get 50k renown in a few months then that sounds like a personal problem. Or you don't game much which means you don't really care about having all the characters.
 
#12 ·
The whole point of the article is that if you pay for a game you should have access to the whole. Spending 2.5 years to unlock everything free (1-2hrs every day) isn't accessible.
 
#13 ·
Quote:
Want to unlock everything in For Honor? You'll need to play the game for 2.5 years or pay $732
Sounds like they adopted the World of Tanks marketing strategy.
 
#14 ·
Quote:
Originally Posted by Just a nickname View Post

The whole point of the article is that if you pay for a game you should have access to the whole. Spending 2.5 years to unlock everything free (1-2hrs every day) isn't accessible.
Its what makes Dota 2 > LOL. League has a paywall for characters, Dota 2 doesn't and is far more accessible albeit steeper learning curve. I'm fine if they put a time gate in front of season pass content where you could either pay to get the characters in siege for example right away or just play and unlock them eventually, but having to spend credits to unlock all the base characters wasn't particularly fun as a beginner.
 
#15 ·
Quote:
Originally Posted by Just a nickname View Post

The whole point of the article is that if you pay for a game you should have access to the whole. Spending 2.5 years to unlock everything free (1-2hrs every day) isn't accessible.
Are these unlocks cometic or game changing? In Overwatch you pay for the base game and with $ you purchase cosmetics. In HoTS the game is free but there are rotations and you can easily unlock by playing.
Quote:
Originally Posted by Malinkadink View Post

Its what makes Dota 2 > LOL. League has a paywall for characters, Dota 2 doesn't and is far more accessible albeit steeper learning curve. I'm fine if they put a time gate in front of season pass content where you could either pay to get the characters in siege for example right away or just play and unlock them eventually, but having to spend credits to unlock all the base characters wasn't particularly fun as a beginner.
Not sure how you unlock heros in LoL but in Dota 2 it does not matter because they do not make new heros anymore. HoTS is very easy to unlock. I do not play very much and I can unlock 5-10 characters with 1 month play.
 
#17 ·
Quote:
Originally Posted by Malinkadink View Post

I'm fine if they put a time gate in front of season pass content where you could either pay to get the characters in siege for example right away or just play and unlock them eventually, but having to spend credits to unlock all the base characters wasn't particularly fun as a beginner.
Everyone had to do it though. It's just like any game if you start late you'll be behind the curve on unlocks.
 
#18 ·
Quote:
Originally Posted by ZealotKi11er View Post

Are these unlocks cometic or game changing? In Overwatch you pay for the base game and with $ you purchase cosmetics. In HoTS the game is free but there are rotations and you can easily unlock by playing.
Not sure how you unlock heros in LoL but in Dota 2 it does not matter because they do not make new heros anymore. HoTS is very easy to unlock. I do not play very much and I can unlock 5-10 characters with 1 month play.
The content they are talking about in For Honor is all cosmetic or other vanity. Outfits, emotes, etc....
Quote:
........unlocking all the outfits, executions, effects, emotes, and ornaments for each character.........
Really there is nothing wrong with this as the vast majority of art teams are done well in advance and have time to work on cosmetic extras.

If this was about maps, skills, or other actual game aspects that would split the base or provide an advantage the conversation would be a lot different.
 
#19 ·
"Regular" multiplayer games have been going through an "MMOfication" for a while now, they seek to be a time and money sink too. Modern games very rarely have the intent (and in most cases the quality) to be like a Quake, CS or Starcraft. Those games are like a chess match, everyone has the same tools and the same rules, no unlocks, no artificial longevity. Without those, a modern game is doomed to a very, very early death.
 
#20 ·
Is it called "For Honor" or "For Shame"?
 
#21 ·
Quote:
Originally Posted by PostalTwinkie View Post

The content they are talking about in For Honor is all cosmetic or other vanity. Outfits, emotes, etc....
Really there is nothing wrong with this as the vast majority of art teams are done well in advance and have time to work on cosmetic extras.

If this was about maps, skills, or other actual game aspects that would split the base or provide an advantage the conversation would be a lot different.
I thought certain items granted stat bonuses? I watched a YouTube video that highlighted the significant disadvantage a new player who just purchased the game vs a new player who purchased all the OP gear would be at.
 
#22 ·
Quote:
Originally Posted by Malinkadink View Post

Quote:
Originally Posted by Just a nickname View Post

The whole point of the article is that if you pay for a game you should have access to the whole. Spending 2.5 years to unlock everything free (1-2hrs every day) isn't accessible.
Its what makes Dota 2 > LOL. League has a paywall for characters, Dota 2 doesn't and is far more accessible albeit steeper learning curve. I'm fine if they put a time gate in front of season pass content where you could either pay to get the characters in siege for example right away or just play and unlock them eventually, but having to spend credits to unlock all the base characters wasn't particularly fun as a beginner.
I prefer LOL to Dota as it's more fun to play, though the game is buggier. If Dota 2 works the same was as Dota 1 then there are no characters to 'unlock' and LOL is a different game so they can't be directly compared but to say you need to pay for characters is disingenuous. I have never paid for any of my characters, though I mostly play Lux and Garen (damned I love Lux).

Quote:
Originally Posted by ZealotKi11er View Post

Quote:
Originally Posted by Just a nickname View Post

The whole point of the article is that if you pay for a game you should have access to the whole. Spending 2.5 years to unlock everything free (1-2hrs every day) isn't accessible.
Are these unlocks cometic or game changing? In Overwatch you pay for the base game and with $ you purchase cosmetics. In HoTS the game is free but there are rotations and you can easily unlock by playing.
Quote:
Originally Posted by Malinkadink View Post

Its what makes Dota 2 > LOL. League has a paywall for characters, Dota 2 doesn't and is far more accessible albeit steeper learning curve. I'm fine if they put a time gate in front of season pass content where you could either pay to get the characters in siege for example right away or just play and unlock them eventually, but having to spend credits to unlock all the base characters wasn't particularly fun as a beginner.
Not sure how you unlock heros in LoL but in Dota 2 it does not matter because they do not make new heros anymore. HoTS is very easy to unlock. I do not play very much and I can unlock 5-10 characters with 1 month play.
They haven't made new characters for LOL in a long time either.
 
#23 ·
Quote:
Originally Posted by ZealotKi11er View Post

Are these unlocks cometic or game changing? In Overwatch you pay for the base game and with $ you purchase cosmetics. In HoTS the game is free but there are rotations and you can easily unlock by playing.
Not sure how you unlock heros in LoL but in Dota 2 it does not matter because they do not make new heros anymore. HoTS is very easy to unlock. I do not play very much and I can unlock 5-10 characters with 1 month play.
You can unlock then with real world cash, or grind for a day or two. Technically, you can unlock every character without putting a dime into LoL, but cosmetics like skins cost real money. Not that I play League anymore, I grew tired of the whole "omg, one outer towel is gone, forfeit!!11!" gameplay style many players seemed to have.
 
#24 ·
Not seeing the R6 Siege reference.

Getting 25k to unlock operators is easy. Its this amazing concept called playing the game. Its that thing you do after having been pushed over a threshold of interest that allows you to risk buying into a product.

Oddly enough Siege is the one game I can respect Ubisoft for. Its been continually updated and patched, does it need work? It will always need work, but its in a much better position now than when it was released.

I blew 100k for the diamond skins out of boredom.
 
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