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[EuroGamer] Inside the next Xbox: Project Scorpio tech revealed - Page 16

post #151 of 543
Quote:
Originally Posted by AmericanLoco View Post

The PS3 had a GPU that was more or less a 7900GT/GTX, and the X-Box 360's GPU was just as powerful, possibly a bit more since it had unified shading so it was more flexible. They were both extremely high end pieces of hardware at the time, most PCs could not even come close to the performance they offered.

But they both had very bespoke hardware, and had very high manufacturing costs associated with them.

No, they had poor clock speeds and restrictive memory bandwidth to stay within cost effective thermal envelopes.

Consoles have never been more powerful than PC's.
post #152 of 543
Quote:
Originally Posted by STEvil View Post

Consoles have never been more powerful than PC's.
PS1, N64, Dreamcast, PS2, Gamecube, Xbox, Xbox 360, PS3. All were beasts in their prime, matched by PC only few years later (by matched I mean in graphics, not in raw power). Hell, a lot of PC gamers in early 2000s were struggling to even launch games due to not having GPUs with shader support, let alone outclassing consoles.
Edited by The Robot - 4/7/17 at 8:49pm
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post #153 of 543
Quote:
Originally Posted by The Robot View Post

PS1, N64, Dreamcast, PS2, Gamecube, Xbox, Xbox 360, PS3. All were beasts in their prime, matched by PC only few years later (by matched I mean in graphics, not in raw power). Hell, a lot of PC gamers in early 2000s were struggling to even launch games due to not having GPUs with shader support, let alone outclassing consoles.

You know Consoles have not changed.. It just PC have gotten a ton faster for reference.
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post #154 of 543
Quote:
Originally Posted by philhalo66 View Post

just remember people laughed when sony launched the ps3 at 599 and they did the same when the xbox one was 499 at launch.

Just remember this is not a new console generation, its a redux of the original Xbox One (and really a re-redux since there is a One S already). This will not cost any more than $499 guaranteed. If I'm wrong you can dig this post up and tell me I was wrong but that won't be happening. It may even be $399 to compete with the PS4 Pro. MS doesn't really care if they lose money on every console they sell if it means they can push Sony out of people's living rooms.
post #155 of 543
Quote:
Originally Posted by Majin SSJ Eric View Post

Just remember this is not a new console generation, its a redux of the original Xbox One (and really a re-redux since there is a One S already). This will not cost any more than $499 guaranteed. If I'm wrong you can dig this post up and tell me I was wrong but that won't be happening. It may even be $399 to compete with the PS4 Pro. MS doesn't really care if they lose money on every console they sell if it means they can push Sony out of people's living rooms.

I too think even $499 might be too much considering PRO is $400 and 1 year before.
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post #156 of 543
Quote:
Originally Posted by STEvil View Post

No, they had poor clock speeds and restrictive memory bandwidth to stay within cost effective thermal envelopes.

Consoles have never been more powerful than PC's.

Keep telling yourself that. rolleyes.gif
post #157 of 543
lol at people pooping on the PS3 and 360 during their launch years.

tell us your PC specs from mid 2000s and how much you paid for it...I bet consoles then could give $1000 PC a good spanking.

let's not forget the US Air Force purchased thousands of PS3 for computing and how resources the hardware provided in collectively folding proteins for the scientific community.
Edited by twitchyzero - 4/7/17 at 11:51pm
     
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post #158 of 543
I find the debates amusing, as I'm new to the "PCmasterrace". With saying that, I'm happy to see the Scorpio is going to be worth the buy. All my friends are on Xbox, due to the fact Xbox live is hands down better overall than PSN. I have all consoles, and just recently built my first PC. Times ahead will be great for all gamers.
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post #159 of 543
Quote:
Originally Posted by ZealotKi11er View Post

Quote:
Originally Posted by Taint3dBulge View Post

Question, maybe someone knows. Is it going to display real 4k for games or is it going to just upscale 1080p or possibly 1440p to 4k. Like how some blueray players upscale to 4k.

Real 4K output.

Of couse keeping in mind that any developer can choose not to use any given resolution.

At least Microsoft has clarified that users will have access to all display modes regardless of which display you have, so theoretically some games could even give you a full PC resolution menu if they wanted.

Chances are a lot of games are going to use dynamic resolution as well (scaling resolution down during GPU intensive scenarios in order to avoid frame drops).
Dynamic resolution is still kind of an excuse for bad optimization, but if it's only used sparingly then I have to agree that it's less jarring than framerate dips would have been.
post #160 of 543
Quote:
Originally Posted by twitchyzero View Post

lol at people pooping on the PS3 and 360 during their launch years.
tell us your PC specs from mid 2000s and how much you paid for it...I bet consoles then could give $1000 PC a good spanking.
let's not forget the US Air Force purchased thousands of PS3 for computing and how much the hardware contributed to protein folding.

PS3 was the most powerful machine of its generation, seconded by the XBOX 360 but the first one was really expensive, and the second one was sold with a big loss. And both suffered from technical problems in their first iterations. Add to that the cost of a 720p (at least) TV, and the jump from PS2 and ΧΒΟΧ wasn't so cheap for the people in my country when they were released. The 1000$ PC may not push polygons so fast, but was a modular and multipurpose machine.

I remember reading in a local site near the launch of the current gen that Sony was practically living thanks to the PS division, and Microsoft's XBOX division was not bringing any profits. Part of the reason why we have so "down to earth" designs in both machines comes form the fact that MS and Sony couldn't afford the risk of something exotic.
    
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