Last week, Digital Foundry was invited to Microsoft's Redmond campus for an exclusive preview of the technology in the next Xbox, codenamed Project Scorpio. As specs reveals go, this one is unprecedented: it's a first in terms of early access to key system architects, and one of a kind in terms of timing. Scorpio is seemingly running ahead of schedule, to the point where we're likely six months away from release at least, and we've already seen impressive software running beautifully on production silicon.
It probably wasn't even feasible due to how far back this R&D has gone.Originally Posted by EniGma1987
Wish they would use low clocked Zen's, but sadly we have already seen elsewhere that Microsoft is continuing Jaguar cores for Scorpio :'( I guess they dont want the new console to have the core arch too significantly different or it could lead to issues in games already out.
That's the interesting tidbit that caught my eye as well. Very interesting indeed.Originally Posted by EniGma1987
Wow. Just finished watching the video. That is pretty nice that they implemented directX 12 instructions inside the hardware itself of the GPU.
https://youtu.be/RE2hNrq1Zxs?t=137
This customization to the CPUs and GPUs actually makes Scorpio look like a proper console, not just a PC stuck in a console sized box like the last few have been.
8GB flash chip doesn't cost too much. It's a $10-20 premium, likely less in bulk.
Well not much variety there
The real problem is that if you already have a gaming PC (Like 99% of this forum) then the Xbox is probably a worse buy than a Playstation since a lot of the "Xbox Only" games also come out on PC.