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[EuroGamer] Inside the next Xbox: Project Scorpio tech revealed - Page 48

post #471 of 543
Quote:
Originally Posted by rcfc89 View Post

I've only recently picked up a Pro and sold my previous rig which was above 95% of the PC's on this forum. So I'd say my opinion holds ground. Uncharted 4 and Zero Dawn both in 4K 30fps are the best looking games I've ever seen. One day those who walk blindly with this PC elitist mindset will realize it's not always about fps or graphical settings. It's about optimization, art and development. Console proves time and time again where that time and money is spent. A $400 console produces this:



I can vouch for this. Both of those games are jaw dropping in motion and looking around. And my 4k 65" tv has no HDR. I can only imagine how much better it looks even more so with that on. My PC is no slouch either so I would like to think I know good graphics when I see them. 4790k, 16gb ram, gtx 1080 FE, 1440p 144Hz G-Sync monitor.

You will never EVER see optimization like that on PC. But could you imagine. Just think about how powerful we have for gpu's right now. And they manage to work with that weenie sized power and make something look like that on console. Incredible.

Btw. UC 4 is 1440p upscaled to 4k but still looks amazing.
Edited by FattysGoneWild - 4/24/17 at 1:24am
post #472 of 543
Yup, console is better than PC, alright. That cinematic 10m texture pop-in and 30 FPS.
    
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post #473 of 543
Quote:
Originally Posted by ToTheSun! View Post

Yup, console is better than PC, alright. That cinematic 10m texture pop-in and 30 FPS.

No pop-ins on Pro. I think most who are bashing Console have yet to game on a PS4 Pro. It's nearly 2.5 times faster then a standard PS4. 3x a Xbone. I openly admit the standard PS4 would not cut it for most PC gamers including myself. I hated it. That changed with the Pro and will continue with the Scorpio.
 
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post #474 of 543
As a life long PC gamer , i can feel this dilemma! part of me doesnt want to bail but we keep having population issues on PC games and consoles are starting to get close to PC's at a significant discount. I can get 75% of the performance of a good pc with a 75% price reduction. At the end of the day i am a gamer and i want to play games . I have a serious rig but this might be my last one if PC parts dont come down on price.

I dont need to have the absolute best graphics , but 2k is where my sweet spot is and consoles are there now .
    
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post #475 of 543
People saying that there is barely difference between PS4 and PS4 Pro have not tried the Pro in a supported game, on a proper UHD HDR TV. That's for sure smile.gif Most saying this, have seen a Youtube video or just talking crap.

I will pick up Little Nightmares soon:

1080p @ 30 fps on the PS4
1620p @ 60 fps on the PS4 Pro

100% higher fps
125% more pixels

Same thing? Yeah rolleyes.gif

It's funny how some people think you have to stick to one platform. They have no clue what they are missing out on.
My best gaming moments in the last 15 years have been on consoles, even tho my PC has been much faster. Sad, but true.

Atm I use PC. PS4 Pro. Switch.

Might pick up a Scorpio too, if there's a reason to. As long as I can play the very few exclusives worth playing, on my PC. I really don't need a Scorpio. I don't think it will sell well without exclusives.
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post #476 of 543
Quote:
Originally Posted by ILoveHighDPI View Post

The idea that hardware determines your potential framerate in any given game is really a fundamental misconception about how development works.
30fps or 60fps, stable or unstable, it all has to be part of the design from the onset.
The only thing that developers need to do in order to ship games with a stable framerate is make that a priority over the graphical features that make the framerate unstable. There's no way that any framerate dip at any point in any game hasn't been directly approved by someone in management at the studio.

On a side note the reason you can be fairly confident that most Scorpio games will hit 4K is the tight connection it has with the Xbox One. It's really a round-about way of manipulating publishers into making games that target 4K.
Had Scorpio been its own thing with no connection to any other hardware everyone probably would have just made games run at 1080p or 1440p just like PS4 Pro, but the fact that these games must target Xbox One and Scorpio simultaneously means that the only way you're going to be able to target lower than 4K is if you target 720p on Xbox One.

We are talking about consoles... Where hardware does determine performance... Thank you
post #477 of 543
Quote:
Originally Posted by rcfc89 View Post

Quote:
Originally Posted by ToTheSun! View Post

Yup, console is better than PC, alright. That cinematic 10m texture pop-in and 30 FPS.

No pop-ins on Pro. I think most who are bashing Console have yet to game on a PS4 Pro. It's nearly 2.5 times faster then a standard PS4. 3x a Xbone. I openly admit the standard PS4 would not cut it for most PC gamers including myself. I hated it. That changed with the Pro and will continue with the Scorpio.
Plenty of PS4 Pro games have very significant texture pop-in. It's well documented and reviewed. Horizon Zero Dawn is a pretty big offender, for instance.

I don't think anyone has ever disputed that consoles, especially the PS4 Pro, are stupidly well optimized (and, therefore, cost effective in regard to graphical quality). But if you want the very best, PC will always be it. Just much more expensive...
Edited by ToTheSun! - 4/24/17 at 7:05am
    
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post #478 of 543
Quote:
Originally Posted by ToTheSun! View Post

Plenty of PS4 Pro games have very significant texture pop-in. It's well documented and reviewed. Horizon Zero Dawn is a pretty big offender, for instance.

I don't think anyone has ever disputed that consoles, especially the PS4 Pro, are stupidly well optimized (and, therefore, cost effective in regard to graphical quality). But if you want the very best, PC will always be it. Just much more expensive...

Wow we're going to texture pop-in to discredit consoles now? LOL I get pop in on my PC games and I'm on a m.2... stupid crappy PC hardware /s
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post #479 of 543
Quote:
Originally Posted by iTurn View Post

Quote:
Originally Posted by ToTheSun! View Post

Plenty of PS4 Pro games have very significant texture pop-in. It's well documented and reviewed. Horizon Zero Dawn is a pretty big offender, for instance.

I don't think anyone has ever disputed that consoles, especially the PS4 Pro, are stupidly well optimized (and, therefore, cost effective in regard to graphical quality). But if you want the very best, PC will always be it. Just much more expensive...

Wow we're going to texture pop-in to discredit consoles now? LOL I get pop in on my PC games and I'm on a m.2... stupid crappy PC hardware /s
I used texture pop-in as an umbrella term for consoles' low radius detailed rendering viewing distance. Perhaps not the best use of the nomenclature, but poor viewing distance is incommensurately more annoying than texture pop-in, anyway.

But, i know, your $399 console beats the very best builds on OCN. Who am i kidding?
    
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post #480 of 543
Quote:
Originally Posted by ToTheSun! View Post

I used texture pop-in as an umbrella term for consoles' low radius detailed rendering viewing distance. Perhaps not the best use of the nomenclature, but poor viewing distance is incommensurately more annoying than texture pop-in, anyway.

But, i know, your $399 console beats the very best builds on OCN. Who am i kidding?

Beats the best $399 retail builds on OCN...
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