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[Eurogamer] Project Scorpio supports FreeSync and next-gen HDMI - Page 2

post #11 of 148
Called it!!!!!

Knew VRR was coming to console!

@Peter Nixeus

Where is my 4K 40" HDR FreeSync monitor at?!

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post #12 of 148
Quote:
Originally Posted by skruppe View Post

Yes because Nvidia would love to spend resources on a soon to be dead standard.
Nvidia will use their version of Async for TVs or HPTC's and keep gsync for hardcore gaming. You know how they like to spin things.
post #13 of 148
This is crazy! AMD is back with a vengeance boxing3.gif
1st 1600X better overall cpu than 7600k and now, freesync compatible Scorpio applaud.gif
I might pull a switcheroo & jump on the AMD bandwagon since I've been chillin' with Nvida since the GTX 9800 days thinking.gif
Edited by drBlahMan - 4/11/17 at 10:46am
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post #14 of 148
Quote:
Originally Posted by dir_d View Post

Nvidia will use their version of Async for TVs or HPTC's and keep gsync for hardcore gaming. You know how they like to spin things.

Why keep hardware G-Sync when they can just charge the same for a certification and pocket the difference?
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post #15 of 148
Agreed thumb.gif

Quote:
Originally Posted by dir_d View Post

Quote:
Originally Posted by skruppe View Post

Yes because Nvidia would love to spend resources on a soon to be dead standard.
Nvidia will use their version of Async for TVs or HPTC's and keep gsync for hardcore gaming. You know how they like to spin things.

I'm sooooo close to tell Nvidia that they can kiss a pig's but-crack. Gotta pay extra for g-sync while AMD has been showing nothing but love toward their consumers.
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post #16 of 148
Thread Starter 
Quote:
Originally Posted by PostalTwinkie View Post

Called it!!!!!

Knew VRR was coming to console!


biggrin.gif

What's more surprising is that MS can support it now. They said any Scorpio game with VRR support will also have that functionality on the XB1. I mentioned it in the title but the mods removed it when they tried to make it "cleaner."

XB1 won't support HDR. It's funny that the PS4 and XB1 now have distinct features and if you want both you have to get the upgraded models.
post #17 of 148
Quote:
Originally Posted by Blameless View Post

Why keep hardware G-Sync when they can just charge the same for a certification and pocket the difference?

Because the G-Sync module does a lot more than you are giving it credit for.

There are key differences in how G-Sync and FreeSync function, especially when it comes to dealing with frame timing. One aspect of the G-sync module is the 768 MB of RAM on it, which is used to store previous frame data, that way in the event of a missed frame it can reinsert the previous frame directly from the module without impacting latency. PCPer has a pretty in-depth article about what the module is for. It wasn't done just because, it has purpose and was the reason for G-Sync working so well at launch.

Either way, I would expect to see a software and hardware implementation of G-Sync in the future. Hardware where they can get away with it for the better performance and software where they can't fit the hardware.
    
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post #18 of 148
thanks Microsoft and Sony for advancing the console space

meanwhile, Nintendo just recently ventured into 600p rendered games.
     
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post #19 of 148
i hope the tv companys implement this freesync amd gsync in their tv
any one knoes this will happen?
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post #20 of 148
Quote:
Originally Posted by TAr View Post

i hope the tv companys implement this freesync amd gsync in their tv
any one knoes this will happen?

AMD said back in September they are working on getting Freesync tvs to market, hopefully we will see them soon. Who knows about Gsync tvs, if they become heavily proliferated in the market, Nvidia would probably consider creating an offering (purely speculative btw)

Source: http://www.tomshardware.com/news/freesync-tv-amd-radeon-rtg,32685.html
Edited by TritonianYeti - 4/11/17 at 11:09am
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