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-=Opteron=--=Prime=- vs -=MegaMod=--=Xeon=- - Page 13

post #121 of 229
I cant set it to 2.9GHz,only 2.83 or 3.0,so its on 3.0GHz for the test.

Installing Fallout 4 now,stay tuned. thumb.gif

I will do a test at:

-3.0GHz
-3.33GHz Stock
-4.0GHz
-4.4GHz
-4.7GHz
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post #122 of 229
Thread Starter 
Are you asking how it would do on this title you ask? Any game that isn't bound by the PCIe 2.0 limitation will soar in fps.

The Dual X5650's are pushing near 1,100,000 Mega Bytes per second out of the L1... That's not bad I mean super servers are doing nearly 1 Peta Byte and I'm sure way way way more than that already.
Quote:
Originally Posted by Tnlgg View Post

I cant set it to 2.9GHz,only 2.83 or 3.0,so its on 3.0GHz for the test.

Installing Fallout 4 now,stay tuned. thumb.gif

I will do a test at:

-3.0GHz
-3.33GHz Stock
-4.0GHz
-4.4GHz
-4.7GHz

Firestrike first plz biggrin.gif
post #123 of 229
Quote:
Any game that isn't bound by the PCIe 2.0 limitation will soar in fps.
Quote:
Originally Posted by chris89 View Post

Anyway Dual X5650's on Quad-QPI-Links & Hexa-Channel Ram has 50GB/s memory & 1.1TB/s L1. If it weren't for the PCIe limitation it would not be slow in games. PCIe is like a Coffee Straw trying suck down the Atlantic Ocean... wink.gif
1) As was said before : PCI-e 2.0 x16/3.0 x16 doesn't matter on this level of GPU performance.
So please stop saying things like "PCI-e 2.0 limits FPS in games".
2) Hex Channel on Dual LGA 1366 and 1,1TB/s on L1 on Dual Xeon... ?
Seriously ?
So maybe to you SLI/CFX means that GPU's used i that mode have twice as much VRAM as they do in single GPU configuration ?
...
AIDA64 cache & memory benchmark calculates result value by adding scores from each core (L1/L2) and in case of Memory from each CPU in the system (CPU0, CPU1, CPU3, etc.).
So a Quad Core can have for example 250GB/s L1/L2 and Hex Core based CPU will get 375GB/s for L1/L2 in AIDA64, however both will, in reality, have the exact same L1/L2 speed of 62,5GB/s per Core (since L1/L2 capacity is [usually] PER CORE).
Same goes for Memory benchmark on NUMA systems (like AMD K8 multi CPU, and Nehalem Multi CPU).
Bandwidth for NUMA is limited if CPU0 has to "go" to CPU1's RAM for data.
That limit for LGA 1366, is it's QPI speed. Other than that, we also have the latency price to pay for going to other CPU's RAM.
Because of ^that, I would recommend switching off one CPU on Dual Xeon for gaming tests.

As for Fallout 4 benchmarks, I did one quite a bit ago, but it was on Xeon E5440 @ 3,83GHz :And no, it's not a static scene smile.gif
Here's earlier video with game settings : LINK
Edited by agentx007 - 4/26/17 at 9:29am
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post #124 of 229
Quote:
Originally Posted by chris89 View Post

Are you asking how it would do on this title you ask? Any game that isn't bound by the PCIe 2.0 limitation will soar in fps.

The Dual X5650's are pushing near 1,100,000 Mega Bytes per second out of the L1... That's not bad I mean super servers are doing nearly 1 Peta Byte and I'm sure way way way more than that already.
Firestrike first plz biggrin.gif

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RX 480 1470MHz/2250MHz
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post #125 of 229
Thread Starter 
Nice thumb.gifbiggrin.gif

illl have to gpu oc on that FO4 scene
post #126 of 229
Thread Starter 
So I guess it's mATX AM3 880G with minimal overclocking capabilities.. too hot versus a Xeon clocked 1,100Mhz higher per core. From 18fps firestrike to 24fps firestrike... 3.625Ghz vs 4.700Ghz

I was thinking of getting an Unlocked Quad but it's kinda too much and would be better on going FX 8 Core for less money actually...

If I wanna get 4.5Ghz out of the Opteron 1389 I need a ASUS Epic Edition AM3 on 990FX Chipset haha... there are few boards that overclock well and only the AMD 970 & 990 are proven for 4-5Ghz or higher...

Has anyone heard of someone getting 4.5Ghz on an AMD 880G? Let alone 4Ghz stable? idk haha Maybe on FX 8 Core...

If Dell had an AMD Alienware board those are always good and cheap and can overclock great plus great cooling... I'll look around to get a way better board...

The Black Boxes near the CPU Socket and VRM/ Caps get smoking hot... I'm glad I added heatsinks because they are so hot... Plus I added a Tower Cooler which makes them run 10x hotter than a standard cooler.. haha

This one looks good


Edited by chris89 - 4/26/17 at 7:20pm
post #127 of 229
Quote:
Originally Posted by chris89 View Post

Nice thumb.gifbiggrin.gif

illl have to gpu oc on that FO4 scene

With Memory overclocked the fps is worse,so best to leave it at stock 1750MHz or 2000MHz,nothing more.

With core clock i can go up to 1500MHz.
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post #128 of 229
Thread Starter 
Quote:
Originally Posted by Tnlgg View Post

With Memory overclocked the fps is worse,so best to leave it at stock 1750MHz or 2000MHz,nothing more.

With core clock i can go up to 1500MHz.

For benchmarks at least I found it to go up but yeah these cards use so little power I can it at high speed most of the time.

It's interesting though how Opteron is worse on Physics than Xeon yet is faster on FPS for Both Test 1 & 2 ... as well as combined. Interesting as you would expect a faster CPU to output more frames.
post #129 of 229
Thread Starter 
Here's some of my Firestrikes from the Dual X5650 rig... Single x5650 on tomb raider on not pushing it gpu config.




post #130 of 229
Thread Starter 
Quote:
Originally Posted by agentx007 View Post


1) As was said before : PCI-e 2.0 x16/3.0 x16 doesn't matter on this level of GPU performance.
So please stop saying things like "PCI-e 2.0 limits FPS in games".
2) Hex Channel on Dual LGA 1366 and 1,1TB/s on L1 on Dual Xeon... ?
Seriously ?
So maybe to you SLI/CFX means that GPU's used i that mode have twice as much VRAM as they do in single GPU configuration ?
...
AIDA64 cache & memory benchmark calculates result value by adding scores from each core (L1/L2) and in case of Memory from each CPU in the system (CPU0, CPU1, CPU3, etc.).
So a Quad Core can have for example 250GB/s L1/L2 and Hex Core based CPU will get 375GB/s for L1/L2 in AIDA64, however both will, in reality, have the exact same L1/L2 speed of 62,5GB/s per Core (since L1/L2 capacity is [usually] PER CORE).
Same goes for Memory benchmark on NUMA systems (like AMD K8 multi CPU, and Nehalem Multi CPU).
Bandwidth for NUMA is limited if CPU0 has to "go" to CPU1's RAM for data.
That limit for LGA 1366, is it's QPI speed. Other than that, we also have the latency price to pay for going to other CPU's RAM.
Because of ^that, I would recommend switching off one CPU on Dual Xeon for gaming tests.

As for Fallout 4 benchmarks, I did one quite a bit ago, but it was on Xeon E5440 @ 3,83GHz :And no, it's not a static scene smile.gif
Here's earlier video with game settings : LINK

Cool vids P4 EE 4GHZ =D
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