Originally Posted by LoLomgbbq
I wish the tech industry would stop trying to force this VR pipe dream onto the world. VR is and always has/will be just another stupid idea that carries a premium price range will little and half arsed barely functional content to back to it up.
No one but the niche and hobbyists are interested in having to strap something to their heads to play games. If cinema and home movie market couldnt get people to wear light weight over priced glasses (in part due to the same issue that VR faces - lack of content and what content there is, is poorly implemented), then why do they think VR is any different when its far more expensive and requires far more hardware and further isolation from other participants?
VR will always be limited by price and tech more than any other form of entertainment. Due to hardware limitations, VR will always need to require gamers to give up the vast worlds and high resolutions, visuals and frame rates that they currently enjoy on less obtuse methods of gaming, further reducing the appeal of an already less than appealing piece of tech.
But hey, lets all raise our glasses to $400 low resolution 2d gaming in vr. Innovation at its finest. Pay more for the privilege of less.
Td;lr: VR claims its the future, yet every time it rears its ugly head, the end result is an experience thats stuck in the past due to the limitations of its very own existence that requires more sacrifices than gains financially, visually and in functionality.
Bro, I have 2 4K monitors, lots of resolution to go around and all that, 4K 60 fps! Yay!
sure, my HTC Vive is only like, 2160x1200 in comparison to 3840x2160 of my monitors, but the actual experience is so different that you're going to immediately forget the fact that you're even staring at inherently lower-res panels way closer than my monitors... at this point i am not even thinking that i'm staring at a screen, i'm looking and moving around the world that exists in front of me like it's actually there.
The world can be Heaven, Hell, Mars, abstract realities, monsters, aliens, whole universes is at my virtual hands to manipulate and touch, this is an entirely new medium. It's akin to explaining what a movie is to someone in the 1830s, that very person in 1830 has no concept or idea of a movie, but WE take for granted that movies exist.
VR exist in this state where the medium exist, a medium that transcends the 2D limitation of all past mediums by replicating our senses as it is. To put it this way, if 2D PC mouse/keyboard gaming is like looking through a window, VR gaming is stepping past that window and inhabiting whatever existed beyond the 2D windows that has defined all past mediums until VR.
Yes, you, are the person that is pretty much the parallel to the 1830s person that has never heard of a movie. The same thing happened to radio, movies, computer gaming in 2D (Atari 2600), early 3D gaming in 1990, and now, VR.