I just finished the longest "normal" length race in the career. 250 miles of Le Mans prototype racing on a Thrustmaster TX wheel with no assists except ABS. Force feedback on 100% and now my fingers hurt from rubbing the Alcantara on my Ferrari steering wheel.
Total time was 1 Hour 48 minutes and 50 seconds.
Only paid out 180K credits before difficulty bonus, but it gives you the car worth 1.25M. Include the 6 level ups I earned that race, I got about 2M worth of credits and cars.
I learned some things about the game now too.
There's dynamic fuel usage that goes up or down based on driving. Across a 18 gallon tank, you could vary about 7% fuel economy depending on how aggressive you drive.
Tire wear is also dynamic. The left side and rear tires were the first to wear out because of the rotation of the track and the fact I didn't use traction control. Once they wore out to yellow status and needed replacement, my lap times had dropped by 7 seconds.
The fuel tank size on the Porsche 919 is exactly large enough to do 7 laps of Le Mans with less than 1 gallon of fuel remaining. The tires also last exactly 7 laps before becoming too worn to finish another lap.
So you lose around 1 second per lap of wear on the tires. Real Le Mans prototype cars lose between .8 and 1 second per lap from tire wear. Seems Turn 10 did an excellent job of balancing out the fuel and tire consumption.Edited by Shaded War - 10/21/17 at 1:03am