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[OCN Labs] HyperX Pulsefire Gaming Mouse Review By Jeffrey Edson

post #1 of 20
Thread Starter 




Mainstream mice have evolved over the years from a roller-ball style to some pretty complex parts. There are several standards now that can make a mouse unique from the next. Usually, "gaming" mice have become the industry standard for a performance mouse, but what really makes a gaming mouse? We are going to look into Kingston's Hyper X division, who has released a new mouse called the "Pulsefire Gaming Mouse".



Kingston Technology is responsible for the HyperX division and is one of the largest independent memory manufacturers. They started in 2012, but have since moved into the peripheral market with their popular Cloud headsets, and now into Mice and keyboards. HyperX is committed to professional gamers and products with the highest performance standards. Let's look at HyperX's first gaming mouse the Pulsefire, and see if it can compete with a crowded market of performance mice.


The specifications are as follows:

Ergonomic: Right handed
Sensor: Pixart PMW3310
Resolution: 400/800/1600/3200 DPI
Speed: 130ips
Acceleration: 30g
Buttons: 6
Left / Right buttons switches: Omron
Left / Right buttons durability: 20 million clicks
Backlight: Single color, Red
Connection type: USB 2.0
Polling rate: 1000Hz
USB data format: 16 bits/axis
Dynamic coefficient of friction: 0.16µ1
Static coefficient of friction: 0.21µ1
Cable type: Braided
Weight (without cable): 95g
Weight (with cable): 120g
Dimensions: Length: 127.54mm / Height: 41.91mm / Width: 71.07mm / Cable length: 1.8m

Why Choose the Pulsefire?

The Pulse fire is HyperX's first introduction into the world of gaming mice, so performance and design are key to building a good presence. Fortunately, the Pulsefire doesn't disappoint with its specifications and offers OMRON switches and a Pixart 3310 sensor for accuracy and precision. It has four DPI levels to fit any players style and a lightweight ergonomic design and is primarily built for palm or claw grip action.  It also offers a nice braided cable for preventing snags and the mouse wheel provides a nice tactile feedback.

Best features of the Pulsfire gaming mouse:

 

  • Pixart 3310 Sensor and four DPI levels
  • Ergonomic design with slip-resistant material
  • Lightweight at 95g
  • Six-button mouse with OMRON switches
  • Extra large Teflon pads for easy gliding


Shipping



The product packaging is actually really nice and gets to the point that this mouse is about FPS, no not Frames per second, but rather a First person Shooter style mouse. This product is geared towards twitch style players and people who like fast reaction style gameplay. What's nice about the box is it accents the HyperX logo which is about being black/red, and you can see the mouse wheel glowing red as well as the surrounding artwork. Not a bad color scheme for gaming-grade peripherals, as black/red is one of the most popular Colors amongst gamers and gaming-focused hardware.



Unboxing the mouse we can see it is set and displayed well while opening the packaging. There really isn't anything more to it other than getting to the rest of the accessories. Again, the black/red box follows the trend inside and keeps it clean while hiding your documents and braided cable under the top mouse packaging.

The included accessories are as follows:

 

 

  • Pulsefire gaming mouse
  • Button layout diagram
  • HyperX Product card


Design

So what does make a good "gaming" mouse? When it comes down to it "gaming" means performance, and this is derived from good quality switches and sensors built into each mouse.



The Pulse fire was designed for hardcore FPS professionals and gamers who want accuracy and precision. Behind the heart of the Pulsefire is the Pixart 3310 sensor. The 3310 was designed for improved tracking and acceleration. The Pixart 3310 is an optical sensor and the tracking system uses IC, HSDL-4261 IR LED, and lens for an enhanced set of features. Officially it uses a resolution of 5000 DPI and maximum tracking rate of 130 inches per second. One thing that is important to note here is the Pulsefire does not take full advantage of the 3310 and only offer 3200 DPI. The Pulsefire also offers 1000Hz polling rate and each DPI setting is adjustable from 400,800,1600 and up to the 3200.

I'm a bit disappointed that the Pulsefire doesn't take full advantage of the Pixart 3310 but this should be more than enough for any gamer looking to get fluid results in gameplay. I also didn't want to take apart the mouse just to show the sensor as we know that is what's inside from many reliable sources. While it's nice to look at the ICs, switches, and controllers, taking apart the mouse would damage it in the process. There are no exposed screws on the body, and they are most likely under the Teflon pads on the bottom. Removal of the pads without replacement isn't ideal. I plan on using this mouse for more testing so tearing it apart isn't critical to the review of the product.



The mouse wheel was designed to provide smooth scrolling and does have a mechanical feel. There is also a red LED around the wheel giving it that red accented glow you saw from the front packaging. Internally the Pulsefire does offer OMRON switches and this makes the Pulsfire extremely durable and responsive. Each switch offers tactile feedback and contributes to the life cycle of this product. OMRON switches are extremely durable and can outlast years of clicks. Japanese Omron switches are engineered for 20 million clicks for the lifetime of the mouse. You can expect crisp and clean clicks every time. Omron switches have become the industry standard for meaning "quality" parts and are in almost every performance mouse.  One disappointing feature is the lack of RGB in this current generation of products, as it's almost ideal. RGB provides an easy way to customize any product to match a person's color scheme, and if you're not fond of RGB the ability to turn off any LEDs.

The DPI button offers four preset settings from 400-3200 DPI and is easily accessible from behind the scroll wheel. Each preset offers a style of speed to match any player's play style from long range sniping to twitch style shooters. Each LED does present a different color to match each setting. It ranges from white at the lowest 400 DPI setting, Red for 800, Blue for 1600, and Yellow for 3200. This is the only area of the mouse that isn't a static Red LED, and I couldn't really tell if the highest settings were green or yellow.



The ergonomic design of this mouse feels really comfortable. What's really nice about the Pulsefire is it's textured, no-slip grip. The texture helps keep your mouse firmly in hand and prevents any slipping during intense gameplay. There are also two side buttons designed for easy access and can be assigned to a number of useful commands. Total, there are six programmable buttons that can be customized to your liking. The mouse is designed for palm or claw grip primarily, so if you enjoy that style of a mouse then the Pulsefire will feel right at home.



The HyperX logo on the rear of the mouse is a bold presence of the logo. This logo is also illuminated with a red LED to really show off the entire black/red color scheme.



The Pulsefire Teflon pads actually serve a purpose for unique gameplay. Each pad offers a large skate surface for better glides across different surfaces. This is really useful for shooters and games that require fast move times and offers the ability to turn around quickly. This was another reason I didn't want to disturb these pads when trying to take apart the mouse. They are wide enough to provide good surface coverage and thick enough to prevent wearing over the years.



Inspecting the mouse we find a nice black/red braided cable and this helps with easy cable management. The braided cable does aesthetically look really nice and stays consistent with the mouse's color scheme. The USB head isn't anything special, no gold plated connector or HyperX logos on the USB header.

Overall the look and feel of this mouse were thought out to provide an excellent yet affordable experience. It offers all the performance you desire in a "gaming" grade mouse but does lack a little on features like the Pixart sensor.  The best part of the mouse is the ergonomic feel, and its ability to glide effectively on multiple surfaces.

Testing



Testing mice and keyboards can be kind of difficult because they are parts that require one to interact with personally. There also isn't a ton of software to test these devices against. However, I will test the mouse using a rate checking tool and MS paint to show how well and stable my movements are. This should show the ability of tracking and the Pulsfire's ability to keep precise movements.  The Pulsefire is also lacking any official software to control the mouse, and there really is no reason to. All DPI and control settings can easily be controlled from the mouse, and there is no RGB or lighting they allow you to control.

Above you can see an example of the HyperX logo being illuminated with the red LED I talked about earlier.



My test bench is as follows:

 

 

  • ViewSonic XG2703-GS Monitor
  • Motherboard- ASRock z270m Extreme 4
  • CPU: Intel Core I7 6700K
  • Network Card- Netgear AC 1200 USB
  • Cooler- Cooler Master Masterliquid 240
  • Memory- Corsair LPX DDR4 3000 MHz
  • Video Card: Nvidia GTX 1060
  • Storage- MyDigital SSD BPX 480 GB NVMe x2 RAID 0 Drives (Boot)
  • Power Supply- Corsair RM650X
  • OS: Windows 10 x64 Pro
  • Mouse- Logitech G403 Wireless Gaming Mouse vs HyperX Pulsefire
  • Keyboard- Logitech G413
  • Headphones- Logitech G533 7.1 Surround Sound Wireless Headset




The Mouse rate checker tool on Zowie's website is a quick tool for checking mouse rates in Hz. The PulseFire has a decent rate considering its high DPI setting and is in accordance with other gaming mice on that level. I will throw in a few other mouse tests for comparing. Above, the Ventus Z uses an AVAGO 9500 sensor, and The G403 wireless mouse is Logitech's high-end gaming mouse offering the least amount of lag for a wireless mouse on the market. The Ventus Z is very close to the Logitech PRO and offers very minimal differences. The Pulsefire is also going to be around the same because anything really over a 1000Hz polling rate [about 1ms response time] is going to perform well, and at least represent modern performance due to internal oscillators. Also, USB really inst a bottleneck anymore for polling rate (Hz) in modern gaming mice. 

 

Update: I want to point out an explanation for why the chart says "Higher is better above", as some people below in comments seemed to have questioned my representation of the testing. The Polling rate is measured in Hz and the higher that number is the better the mouse performs, but what that really means is the higher the polling rate in (Hz) the lower in seconds or milliseconds it takes the mouse to communicate with the computer. So if I was representing time (sec) then "Lower is better" would be appropriate, but in this case, I'm just referring to the actual number represented in Hz. So technically speaking the higher the polling rate the better the mouse will perform, but the lower the time in (ms) means it refreshes that much faster. [So higher rate = Good & Lower the time = good]




I had no trouble with maintaining straight lines and this definitely shows the Pulsefire's ability to keep movements accurate. This can also show that the Pulsefire has no unwanted algorithms, built in prediction, and mouse acceleration. You can usually disable this setting within a game, but adds oversight to what a player may or may not want for a particular game. Built in mouse acceleration is never good for precise control and can actually be a disadvantage in most situations.

Conclusion



The HyperX Pulsefire is a very capable mouse for a very reasonable price tag. The biggest drawback is the unnecessary lack of extra DPI performance. This may be done to keep the price down but the sensor is already being used but is just scaled back.



I decided to try a twitch shooter like Quake Champions! The game is in BETA so go get a key if you're interested. This proved to be a great mouse to use in a game like this because it requires fast movements and is an online competitive deathmatch FPS.

The best part about the Pulsefire is its ability to glide effectively and the satisfying mechanical clicks it provides with the OMRON switches. Play Quake Champions proves effective in setting up the 3200 DPI for fast and fluid movements. If you're looking for a mouse that won't break the bank but has all the best performance grade components for a gaming mouse, the Puslefire is an excellent choice. For $49.99 you can expect to get an excellent ergonomic mouse that is capable of rivaling with other mice that exceed $100 dollars. You can buy the HyperX Pulsefire right now on Amazon here.



Pros: Great Sensor and OMRON switches

Cons: Not taking full advantage of sensor and DPI levels / No RGB

 

Want this item ? See US & UK Links below

 

(UK) HyperX Pulsefire FPS Gaming Mouse 

(US) HyperX Pulsefire FPS Gaming Mouse 


Edited by Jedson3614 - 6/27/17 at 7:28pm
Test Bench
(13 items)
 
  
CPUMotherboardGraphicsRAM
6700k ASUS ROG STRIX Z270G Nvidia GTX 1060 Corsair Vengeance LPX 16GB DDR4 DRAM 3000MHz 
Hard DriveCoolingOSMonitor
MyDigital BPX CoolerMaster Master Liquid 240 windows 10 x64 pro Viewsonic xg2703-gs 
KeyboardPowerCaseMouse
Logiech G413 Corsair rm650x Test Bench Logitech G403 
Audio
Logitech G533 
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CPUMotherboardGraphicsRAM
6700k ASUS ROG STRIX Z270G Nvidia GTX 1060 Corsair Vengeance LPX 16GB DDR4 DRAM 3000MHz 
Hard DriveCoolingOSMonitor
MyDigital BPX CoolerMaster Master Liquid 240 windows 10 x64 pro Viewsonic xg2703-gs 
KeyboardPowerCaseMouse
Logiech G413 Corsair rm650x Test Bench Logitech G403 
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Logitech G533 
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post #2 of 20
Why is the G403 so much lower than G Pro on the Mouserate chart? I thought they were essentially the same mouse but different bodies.
post #3 of 20
Thread Starter 
Quote:
Originally Posted by madbrayniak View Post

Why is the G403 so much lower than G Pro on the Mouserate chart? I thought they were essentially the same mouse but different bodies.

I tested that over its wireless function, perhaps I can do a test with it wired, but I'm sure wireless has something to do with it, and they are not exactly the same but close as far as switches and the included controller. The rate provided in Hz is an average rate recorded, and while it may not be the best example like Moue tester, it does at least hold value in representing a quick and dirty Polling rate for comparison. As far as 1000Hz polling rate for a wireless mouse that is absolutely fantastic because you have to take into consideration some interference. Actually, the PRO has some optimizations to it giving it better performance for eSports players! Actually, for proof see the images I posted below in response to why I decided to say Higher is better in this particular case! Anything above 1000Hz that has steady motion would be good in my book. I do understand that just because it's a higher polling rate still doesn't automatically equal a better mouse, I just wanted to at least test those and compare them among a few different mice I've tested.
Edited by Jedson3614 - 6/27/17 at 1:54pm
Test Bench
(13 items)
 
  
CPUMotherboardGraphicsRAM
6700k ASUS ROG STRIX Z270G Nvidia GTX 1060 Corsair Vengeance LPX 16GB DDR4 DRAM 3000MHz 
Hard DriveCoolingOSMonitor
MyDigital BPX CoolerMaster Master Liquid 240 windows 10 x64 pro Viewsonic xg2703-gs 
KeyboardPowerCaseMouse
Logiech G413 Corsair rm650x Test Bench Logitech G403 
Audio
Logitech G533 
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CPUMotherboardGraphicsRAM
6700k ASUS ROG STRIX Z270G Nvidia GTX 1060 Corsair Vengeance LPX 16GB DDR4 DRAM 3000MHz 
Hard DriveCoolingOSMonitor
MyDigital BPX CoolerMaster Master Liquid 240 windows 10 x64 pro Viewsonic xg2703-gs 
KeyboardPowerCaseMouse
Logiech G413 Corsair rm650x Test Bench Logitech G403 
Audio
Logitech G533 
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post #4 of 20
"Higher is better" lol'd

Skewed graph is skewed.
post #5 of 20
Thread Starter 
Quote:
Originally Posted by Skylit View Post

"Higher is better" lol'd

Skewed graph is skewed.

What is skewed about the test? Here are my actual results since your questioning my validity!



The higher the polling rate in Hz, the better the mouse rate is, so I'm just curious what you think is skewed here!

It's also hard to test a mouse as its subjective to persons own tastes and feelings, so that was a good way to at least show a visual representation of what each mouse is reporting at! You have to move the mouse quickly back and forth to capture the rate!

While the Zowie tool may not be the most accurate on the market it does give close results and is a good quick test to check. What I am confused about is how you can complain yet not give any positive feedback in what you would like to see! You didn't even see the Hz being represented I bet!

In case you were not aware the polling rate is how often the mouse reports back to the computer every second, so the higher it is the lower the seconds or milliseconds it takes between the mouse and the computer decreasing time. The reason I used higher is better is because I was referring to the actual number represented in the chart in Hz, I would not want to say Lower because I was not representing seconds or milliseconds. Had that been the case then lower is better would be appropriate.
Edited by Jedson3614 - 6/27/17 at 9:41pm
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CPUMotherboardGraphicsRAM
6700k ASUS ROG STRIX Z270G Nvidia GTX 1060 Corsair Vengeance LPX 16GB DDR4 DRAM 3000MHz 
Hard DriveCoolingOSMonitor
MyDigital BPX CoolerMaster Master Liquid 240 windows 10 x64 pro Viewsonic xg2703-gs 
KeyboardPowerCaseMouse
Logiech G413 Corsair rm650x Test Bench Logitech G403 
Audio
Logitech G533 
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CPUMotherboardGraphicsRAM
6700k ASUS ROG STRIX Z270G Nvidia GTX 1060 Corsair Vengeance LPX 16GB DDR4 DRAM 3000MHz 
Hard DriveCoolingOSMonitor
MyDigital BPX CoolerMaster Master Liquid 240 windows 10 x64 pro Viewsonic xg2703-gs 
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Logiech G413 Corsair rm650x Test Bench Logitech G403 
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Logitech G533 
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post #6 of 20
Quote:
Originally Posted by Jedson3614 View Post


What is skewed about the test?
 

 

Polling Rate ≠ Latency......

post #7 of 20
Thread Starter 
Quote:
Originally Posted by woll3 View Post

Polling Rate ≠ Latency......
By definition the polling rate in Hz , the higher it gets the better the response time in ms is represented. So 1000Hz is polled ever 1000 sec or represented as 1ms. So the higher the rate the lower the response time. Also, the lower the time in ms it is = better performance , but this doesn't mean the mouse is better or any good, but in modern gaming mice and with internal oscillators it's not as much of a concern anymore.

Latency or response time I'm referring to the time it's reported in ms, so maybe latency isn't the right word.

Also while you can sit here and argue about whether polling rate is a good comparison or not it's true that theoretically the higher it is the better. The issue is that he said it's skewed because I said higher is better, and in this instance the way I measured it's true.

That chart is in Hz! The chart is NOT measuring latency anyway. It's just showing the average polling rate measured. So bc it doesn't represent time in test directly, it does take into consideration the time in ms represented by the number in Hz recorded. So the 403 is about a 1ms response time between the mouse and the computer.

Mouse reviews are subjective anyway, and if your arguing that a higher poll rate doesn't represent lower response time in ms, your just wrong!

https://www.howtogeek.com/182702/mouse-dpi-and-polling-rates-explained-do-they-matter-for-gaming/
Edited by Jedson3614 - 6/27/17 at 9:43pm
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MyDigital BPX CoolerMaster Master Liquid 240 windows 10 x64 pro Viewsonic xg2703-gs 
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MyDigital BPX CoolerMaster Master Liquid 240 windows 10 x64 pro Viewsonic xg2703-gs 
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post #8 of 20
Quote:
Originally Posted by Jedson3614 View Post


Mouse reviews are subjective anyway, and if your arguing that a higher poll rate doesn't represent lower response time in ms, your just wrong!
 

 

Where to start even?

 

 

While polling rate has an impact on latency there are far more important factors, like Firmware/MCU combination and Sensor Settings, and not even the Logitech's reach a motion latency of under/within 1ms.

 

Now as for the Pulsefire itself, we know that it has 3310, which is widely known to have smoothing, which in turn increases motion latency, add maybe a sub par FW on top of that and we can easily have ~7-8ms motion latency or above.

post #9 of 20
Thread Starter 
Quote:
Originally Posted by woll3 View Post

Where to start even?



While polling rate has an impact on latency there are far more important factors, like Firmware/MCU combination and Sensor Settings, and not even the Logitech's reach a motion latency of under/within 1ms.

Now as for the Pulsefire itself, we know that it has 3310, which is widely known to have smoothing, which in turn increases motion latency, add maybe a sub par FW on top of that and we can easily have ~7-8ms motion latency or above.

Your response makes me happy and I agree with you, I'm not arguing about the Zowie test being a end all be all test for mice, nor did I state it makes a mouse good just bc of the polling rate, I was only trying to do a visual test to show a comparison across different mice. What I was arguing was that a higher polling rate = lower ms but my Zowie test just measures the polling rate based on quick rapid movements back and forth.

That chart was representing Hz, and I wasn't arguing that the polling rate makes a mouse , what I stated was really anything above 1000Hz is pretty good now a days. It's really hard to test stuff like headphones and mice so I just though at least showing that was better than nothing.

My whole point is while not the best test , was you guys were being critical about me using a tool to test Hz, and that guy made a deal about higher is better when in this particular measurement , I was right to say Higher!

Is my definition incorrect when referring to Hz and ms? According to that article I linked , I'm right.

Also unless Kingston lied to me and from what else I can gather, there is no built in acceleration or prediction to the Pulsefire. While I've known the 3310 to have issues like this, I didn't experience any with this Pulsefire and my 3310 in my mouse.

I think what would be productive here is instead of bashing me, would be to tell me what kind of tests you would like to see! That graph holds some value and is not pointless. It does show some interesting results.
Edited by Jedson3614 - 6/27/17 at 9:48pm
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CPUMotherboardGraphicsRAM
6700k ASUS ROG STRIX Z270G Nvidia GTX 1060 Corsair Vengeance LPX 16GB DDR4 DRAM 3000MHz 
Hard DriveCoolingOSMonitor
MyDigital BPX CoolerMaster Master Liquid 240 windows 10 x64 pro Viewsonic xg2703-gs 
KeyboardPowerCaseMouse
Logiech G413 Corsair rm650x Test Bench Logitech G403 
Audio
Logitech G533 
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CPUMotherboardGraphicsRAM
6700k ASUS ROG STRIX Z270G Nvidia GTX 1060 Corsair Vengeance LPX 16GB DDR4 DRAM 3000MHz 
Hard DriveCoolingOSMonitor
MyDigital BPX CoolerMaster Master Liquid 240 windows 10 x64 pro Viewsonic xg2703-gs 
KeyboardPowerCaseMouse
Logiech G413 Corsair rm650x Test Bench Logitech G403 
Audio
Logitech G533 
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post #10 of 20
Quote:
Originally Posted by Jedson3614 View Post


Is my definition incorrect when referring to Hz and ms? According to that article I linked , I'm right.

 

As said there is more to it than that, while in theory higher would be better, there are as said, other more important factors to latency than the polling rate, basically the issue is:

 

Quote:
Originally Posted by Jedson3614 View Post
 Pulsefire is also going to be around the same because anything really over a 1000Hz polling rate [about 1ms response time]

 

Which isnt true, and in combination with your chart implies that the Pulsefire would have a better motion latency than the 403, which is practically impossible, especially for a product that was completely outsourced.

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