Kickstarter ends November 3rd, 2017.
Theyre adding stretch goals on the 25th of september.
https://www.kickstarter.com/projects/pimax8kvr/pimax-the-worlds-first-8k-vr-headset/description
managed to get every steam game theyve tested to not looked stretched anymore, through rendering them natively at 200 fov. ( a response to the tested interview)
http://forum.pimaxvr.com/t/110-degrees-fov-stretched-to-200-degrees-edit-all-the-games-render-in-a-native-wide-fov-through-the-engine/3024
5k delivery time is the same as 8k
*5k Basic Package( 2x1440 rendered to 2x1440 screens) starting at 350-400 USD (depending on how long early bird packs last)
*8k Basic Package (2x1440p hardware scaled to 2x4k screens) starting at 499 USD.
*8k X (Native 8k) Package, starting at 650 USD.
TESTED took a look at the prototype headset and shared their opinions.
(Pimax developers have stated that they have already fixed all the issues that the TESTED crew discussed with the previous prototype that they tested,also, the demo was done on a laptop)
Short interview with Ren Pan from Pimax about one of their prototypes.
Interview with members of the crowd at SVVR, on 14th of september, 2017.
Also here is a short "review" from a youtuber who tried out the 5k version at IFA 2017. (keep in mind he also was using a prototype, and the final version will be much more polished according to PIMAX)
http://forum.pimaxvr.com/t/full-pimax-8k-and-5k-review/2778
Took a Few Random Notes from the kickstarter page:
*The headset does not NEED to be ran at 5k, 4k, or 8k, you can lower the resolution to fit your system, the 8k screen is mostly to allow a sharper picture, and an attempt to eliminate SDE.
Q: Which is the pixel density difference between 5k, 8k and 4k?
8k: 2*3840x2160 200FOV
5k: 2*2560x1440 200FOV
4k: 3840x2160 110FOV
Q: My biggest concern is the FOV stretching which was said in the Tested video.
A: There will be optimized lenses in the final product and the issue will be eliminated
*Pimax 8K VR is compatible with most of the VR content on the market, including PiHome, Steam VR, Oculus(via a third party tool) In another word, the games you love, e.g. Elite Dangerous, Star Trek Bridge, Project Car, Arizona Sunshine, The Big Screen... are all compatible with Pimax 8K.
*The FOV of Pimax 8K is around horizontally 200 degrees, and vertically 120 degrees,
*Yes. Pimax 8K is compatible with all Valve accessories.
*Yes,you can wear glasses in the headset, and we also recommend our customized perscription VR frame.
*We will ship large volume on Jan. It is possible we ship the first batch on Dec.
*Minimum specs for basic 8k (non X headset)
GPU - GTX980/1070, CPU - i5, Memory - 8GB
The headsets have hardware upscaling built in , as well as pimax has some software tricks that lower hardware requirements compared to things such as the vive and rift.
*On the non X version they upscale 4k to 8k. On the 8kX Version it is native 8k with no scaling.
*The 8kX version will need a 1080ti or higher( when volta releases)
EDIT: the 5k headset will use the CLPL same as the other headsets. It was said that the 5k version would have oled in the tested interview, but it was cleared up in the comment sections of the kickstarter that they would all use the same technology.
Also here is a short "review" from a youtuber who tried out the 5k version at IFA 2017. (keep in mind he also was using a prototype, and the final version will be much more polished according to PIMAX)
http://forum.pimaxvr.com/t/full-pimax-8k-and-5k-review/2778
update 9/23/2017:
Q: In the FAQ you quote the input resolution to be "4k upscaled to 8k", Ignoring the fact that you're ignoring vertical resolution with 8k... 4k is 3840 × 2160, so per eye that would suggest 1920x2160 or if halved 1920x1080 (1080p). Yet the 5k is suggested to have a resolution of 2650x1440, which is the resolution mentioned in the forum faq and since replaced by stating "4k" which would make the horizontal resolution not that good..(below vive/rift/ms.mr HMD's)
So what is it? Please, can you state clearly what the maximum input resolutions and Hz rate are for both the 8k and 5k hmd's?
A: Pimax 8k input: 2screen*1920*1080 or 2 screen *2560*1440 upscale output: 2 screen* 3840*1440;
Pimax 5k: input: 2screen*2560*1440 native output: 2 screen*2560*1440; and both HZ rate 90hz
Q: That really doesnt answer my question about the text. My question was is the text legible, and clear enough to use the 5k headset as a virtual desktop, comfortably?
A: 5k can be used as a virtual desktop to ensure text clarity. We have a lot of people who have tried it, and no one is uncomfortable with it.
Q: Hi, just wondering what is the weight like compared to the Vive and Rift headsets?
A: Almost the same as the oculus.
Q: Near the end of the campaign will you give the option to buy the hand tracker and the eye tracker?
A: Yes, we will.
edit:
just a few more recent reviews ive found:
Theyre adding stretch goals on the 25th of september.
https://www.kickstarter.com/projects/pimax8kvr/pimax-the-worlds-first-8k-vr-headset/description
managed to get every steam game theyve tested to not looked stretched anymore, through rendering them natively at 200 fov. ( a response to the tested interview)
http://forum.pimaxvr.com/t/110-degrees-fov-stretched-to-200-degrees-edit-all-the-games-render-in-a-native-wide-fov-through-the-engine/3024
5k delivery time is the same as 8k
*5k Basic Package( 2x1440 rendered to 2x1440 screens) starting at 350-400 USD (depending on how long early bird packs last)
*8k Basic Package (2x1440p hardware scaled to 2x4k screens) starting at 499 USD.
*8k X (Native 8k) Package, starting at 650 USD.
TESTED took a look at the prototype headset and shared their opinions.
(Pimax developers have stated that they have already fixed all the issues that the TESTED crew discussed with the previous prototype that they tested,also, the demo was done on a laptop)
Short interview with Ren Pan from Pimax about one of their prototypes.
Interview with members of the crowd at SVVR, on 14th of september, 2017.
Also here is a short "review" from a youtuber who tried out the 5k version at IFA 2017. (keep in mind he also was using a prototype, and the final version will be much more polished according to PIMAX)
http://forum.pimaxvr.com/t/full-pimax-8k-and-5k-review/2778
Took a Few Random Notes from the kickstarter page:
*The headset does not NEED to be ran at 5k, 4k, or 8k, you can lower the resolution to fit your system, the 8k screen is mostly to allow a sharper picture, and an attempt to eliminate SDE.
Q: Which is the pixel density difference between 5k, 8k and 4k?
8k: 2*3840x2160 200FOV
5k: 2*2560x1440 200FOV
4k: 3840x2160 110FOV
Q: My biggest concern is the FOV stretching which was said in the Tested video.
A: There will be optimized lenses in the final product and the issue will be eliminated
*Pimax 8K VR is compatible with most of the VR content on the market, including PiHome, Steam VR, Oculus(via a third party tool) In another word, the games you love, e.g. Elite Dangerous, Star Trek Bridge, Project Car, Arizona Sunshine, The Big Screen... are all compatible with Pimax 8K.
*The FOV of Pimax 8K is around horizontally 200 degrees, and vertically 120 degrees,
*Yes. Pimax 8K is compatible with all Valve accessories.
*Yes,you can wear glasses in the headset, and we also recommend our customized perscription VR frame.
*We will ship large volume on Jan. It is possible we ship the first batch on Dec.
*Minimum specs for basic 8k (non X headset)
GPU - GTX980/1070, CPU - i5, Memory - 8GB
The headsets have hardware upscaling built in , as well as pimax has some software tricks that lower hardware requirements compared to things such as the vive and rift.
*On the non X version they upscale 4k to 8k. On the 8kX Version it is native 8k with no scaling.
*The 8kX version will need a 1080ti or higher( when volta releases)
EDIT: the 5k headset will use the CLPL same as the other headsets. It was said that the 5k version would have oled in the tested interview, but it was cleared up in the comment sections of the kickstarter that they would all use the same technology.
Also here is a short "review" from a youtuber who tried out the 5k version at IFA 2017. (keep in mind he also was using a prototype, and the final version will be much more polished according to PIMAX)
http://forum.pimaxvr.com/t/full-pimax-8k-and-5k-review/2778
update 9/23/2017:
Q: In the FAQ you quote the input resolution to be "4k upscaled to 8k", Ignoring the fact that you're ignoring vertical resolution with 8k... 4k is 3840 × 2160, so per eye that would suggest 1920x2160 or if halved 1920x1080 (1080p). Yet the 5k is suggested to have a resolution of 2650x1440, which is the resolution mentioned in the forum faq and since replaced by stating "4k" which would make the horizontal resolution not that good..(below vive/rift/ms.mr HMD's)
So what is it? Please, can you state clearly what the maximum input resolutions and Hz rate are for both the 8k and 5k hmd's?
A: Pimax 8k input: 2screen*1920*1080 or 2 screen *2560*1440 upscale output: 2 screen* 3840*1440;
Pimax 5k: input: 2screen*2560*1440 native output: 2 screen*2560*1440; and both HZ rate 90hz
Q: That really doesnt answer my question about the text. My question was is the text legible, and clear enough to use the 5k headset as a virtual desktop, comfortably?
A: 5k can be used as a virtual desktop to ensure text clarity. We have a lot of people who have tried it, and no one is uncomfortable with it.
Q: Hi, just wondering what is the weight like compared to the Vive and Rift headsets?
A: Almost the same as the oculus.
Q: Near the end of the campaign will you give the option to buy the hand tracker and the eye tracker?
A: Yes, we will.
edit:
just a few more recent reviews ive found: